public ActionResult GetRaceResult(String ClubID, String BirdCategory, String RaceCategory, DateTime ReleaseDate, String SearchName) { RaceResultData lData = new RaceResultData(); var settings = new JsonSerializerSettings { ContractResolver = new CamelCasePropertyNamesContractResolver() }; var jsonResult = new ContentResult { Content = JsonConvert.SerializeObject(lData.GetRaceResult(ClubID, BirdCategory, RaceCategory, ReleaseDate, SearchName), settings), ContentType = "application/json" }; return(jsonResult); }
public ActionResult GetGroupCategory(String ClubID) { RaceResultData lData = new RaceResultData(); var settings = new JsonSerializerSettings { ContractResolver = new CamelCasePropertyNamesContractResolver() }; var jsonResult = new ContentResult { Content = JsonConvert.SerializeObject(lData.GetGroupCategory(ClubID), settings), ContentType = "application/json" }; return(jsonResult); }
public ActionResult Forecast(string ClubID, string MobileNumber) { RaceResultData lData = new RaceResultData(); var settings = new JsonSerializerSettings { ContractResolver = new CamelCasePropertyNamesContractResolver() }; var jsonResult = new ContentResult { Content = JsonConvert.SerializeObject(lData.Forecast(ClubID, MobileNumber), settings), ContentType = "application/json" }; return(jsonResult); }
public ActionResult GetClubList() { GetAutehnCookies(); RaceResultData lData = new RaceResultData(); var settings = new JsonSerializerSettings { ContractResolver = new CamelCasePropertyNamesContractResolver() }; var jsonResult = new ContentResult { Content = JsonConvert.SerializeObject(lData.GetClubList(LWT.Common.LWTSafeTypes.SafeString(@ViewBag.cookiesUserName)), settings), ContentType = "application/json" }; return(jsonResult); }
// Update is called once per frame void Update() { percentFinished = transform.position.z / RaceManagerScriptRef.FinishLineLocator.transform.position.z; float distanceTraveled = RaceManagerScriptRef.StartingLineLocator.transform.position.z + transform.position.z; if (!hasPickedMaterial) //To pick a random color { PickARandomMaterial(); } if (!RaceManagerScriptRef.hasRaceStarted) { if (idleCounter < Time.time) { myAnimator.SetTrigger("Play Idle"); idleCounter = Time.time + Random.Range(10, 20); } //calculate odds the old way, based on bets if (howMuchIsBetOnMe > 0) { myRealOdds = Mathf.RoundToInt((OddsDisplay.CurrentTotalPot / howMuchIsBetOnMe)); } else { myRealOdds = OddsDisplay.CurrentTotalPot; } oddsGui.text = myRealOdds.ToString() + "/1"; } if (RaceManagerScriptRef.hasRaceStarted) { myAnimator.SetTrigger("Start Walking"); myAnimator.SetFloat("MoveAnimSpeed", BaseSpeed / BaseSpeedAnimMultiplier); transform.Translate(Vector3.forward * BaseSpeed * Time.deltaTime); } if (Time.time >= SpeedChangeTimer && RaceManagerScriptRef.hasRaceStarted) { if (percentFinished < 0.8f) { SpeedChangeTimer = Time.time + SpeedChangeTickRate; BaseSpeed += Random.Range(-50, 50) * .001f; if (percentFinished < 0.1f * myAcceleration) { BaseSpeed += Random.Range(10, 50) * .001f; if (RaceManagerScriptRef.TrackName == mySurface) { BaseSpeed += 0.005f; } } if (distanceTraveled > 40 + (myEndurance * 10) && BaseSpeed > 0.8f) { BaseSpeed -= Random.Range(10, 50) * .001f; } if (BaseSpeed <= 0.83f) { BaseSpeed = 1f; } } if (percentFinished > 1) //we passed the finish line { if (BaseSpeed > 0.01f) { BaseSpeed -= 0.002f; } } //print ("Changed speeds" + Time.time + " " +SpeedChangeTimer + " " + SpeedChangeTickRate); } //float dist = Vector3.Distance (FinishLineLocator.transform.position, transform.position); //print(gameObject.name + dist); if (gameObject.transform.position.z > RaceManagerScriptRef.FinishLineLocator.transform.position.z && !didIFinish) { //record race result. RaceResultData aSingleResult = new RaceResultData(); aSingleResult.OwnerName = myTurtleData.ownersName; aSingleResult.TurtleName = gameObject.transform.name; aSingleResult.FinishingPlace = HowManyTurtlesFinished + 1; float PurseDistribution = PayOutPossibleOwner(); string statBoostString = ""; if (aSingleResult.FinishingPlace < 6) { int amountOfStatToBoost = Random.Range(1, 3); int randomChanceOfBigBoost = Random.Range(1, 20); if (randomChanceOfBigBoost == 9) { amountOfStatToBoost = amountOfStatToBoost * 3; //random tripple boost } statBoostString = "+" + amountOfStatToBoost; int randomStat = Random.Range(0, 2); if (randomStat == 0) { if (!myTurtleData.ownersName.CaseInsensitiveContains("turtlebot")) { myTurtleData.baseAcceleration += amountOfStatToBoost; } statBoostString += " Acceleration"; } if (randomStat == 1) { if (!myTurtleData.ownersName.CaseInsensitiveContains("turtlebot")) { myTurtleData.baseEndurance += amountOfStatToBoost; } statBoostString += " Endurance"; } } //aSingleResult.StatBoost = GuestManager.CurrentRaceresults.Add(aSingleResult); RaceResultsColumn1 += (HowManyTurtlesFinished + 1) + ")<nobr>" + gameObject.name + " \n"; inRaceResultsText.text = RaceResultsColumn1; RaceResultsColumn2 += myRealOdds.ToString() + "/1 \n"; RaceResultsColumn3 += howMuchIsBetOnMe.ToString() + " \n"; RaceResultsColumn4 += PurseDistribution + " " + statBoostString + " \n"; //RaceResults += "</nobr>" + (HowManyTurtlesFinished+1) + ". " + gameObject.name + " - Total Pool: " + howMuchIsBetOnMe + " Odds: " +myRealOdds +"</nobr> \n "; HowManyTurtlesFinished++; //print(RaceResults); didIFinish = true; } }
// Update is called once per frame void Update() { percentFinished = transform.position.z / RaceManagerScriptRef.FinishLineLocator.transform.position.z; if (!hasPickedMaterial) //To pick a random color { Material matToTryThisTime = PossibleMaterials[Random.Range(0, PossibleMaterials.Length)]; theMesh.material = matToTryThisTime; if (usedMats.Contains(matToTryThisTime.name)) { return; } usedMats = usedMats + matToTryThisTime.name; hasPickedMaterial = true; UIName.GetComponent <TextMeshProUGUI>().color = matToTryThisTime.color; oddsGui.color = matToTryThisTime.color; //oddsGui.text = oddsReturner(myOdds); UIOddsTitle.GetComponent <TextMeshProUGUI>().color = matToTryThisTime.color; OverHeadName.GetComponent <TextMeshProUGUI>().color = matToTryThisTime.color; OverHeadName.GetComponent <TextMeshProUGUI>().text = gameObject.name; } if (!RaceManagerScriptRef.hasRaceStarted) { if (idleCounter < Time.time) { myAnimator.SetTrigger("Play Idle"); idleCounter = Time.time + Random.Range(10, 20); } //calculate odds if (howMuchIsBetOnMe > 0) { myRealOdds = Mathf.RoundToInt((OddsDisplay.CurrentTotalPot / howMuchIsBetOnMe)); //oddsGui.text = oddsReturner(myRealOdds); //int oX = Mathf.RoundToInt( myRealOdds * 100); //Fraction showtheseOdds = RealToFraction(oX,0); //print("odds = "+myRealOdds+ " betonme= "+ howMuchIsBetOnMe + " total= " + OddsDisplay.CurrentTotalPot ); //oddsGui.text =myRealOdds.ToString()+"/1"; //oddsGui.text = System.Math.Round(myRealOdds,2).ToString(); //print("My real odds" + myRealOdds + " total pot" + OddsDisplay.CurrentTotalPot + " on me " + howMuchIsBetOnMe); } else { myRealOdds = OddsDisplay.CurrentTotalPot; } oddsGui.text = myRealOdds.ToString() + "/1"; } if (RaceManagerScriptRef.hasRaceStarted) { myAnimator.SetTrigger("Start Walking"); myAnimator.SetFloat("MoveAnimSpeed", BaseSpeed / BaseSpeedAnimMultiplier); transform.Translate(Vector3.forward * BaseSpeed * Time.deltaTime); } if (Time.time >= SpeedChangeTimer && RaceManagerScriptRef.hasRaceStarted) { if (percentFinished < 0.8f) { SpeedChangeTimer = Time.time + SpeedChangeTickRate; BaseSpeed += Random.Range(-50, 50) * .001f; if (BaseSpeed <= 0.83f) { BaseSpeed = 1.5f; print(gameObject.name + " got a second wind!"); ShoulderCam.Priority += 2; secondWindTimer = Time.time; GameObject bottomToaster = GameObject.Find("Toaster"); ToasterManager toastScriptRef = bottomToaster.GetComponent <ToasterManager>(); toastScriptRef.ShowAToaster(gameObject.name, "Got a second wind!"); } if (ShoulderCam.Priority != 10) { if (secondWindTimer + 3 < Time.time) { ShoulderCam.Priority = 10; } } if (BaseSpeed <= 1.45 && ShoulderCam.Priority > 10) { ShoulderCam.Priority = 10; } } if (percentFinished > 1) //we passed the finish line { if (BaseSpeed > 0.01f) { BaseSpeed -= 0.002f; } } //print ("Changed speeds" + Time.time + " " +SpeedChangeTimer + " " + SpeedChangeTickRate); } //float dist = Vector3.Distance (FinishLineLocator.transform.position, transform.position); //print(gameObject.name + dist); if (gameObject.transform.position.z > RaceManagerScriptRef.FinishLineLocator.transform.position.z && !didIFinish) { //record race result. RaceResultData aSingleResult = new RaceResultData(); aSingleResult.TurtleName = gameObject.transform.name; aSingleResult.FinishingPlace = HowManyTurtlesFinished + 1; //aSingleResult.odds = myRealOdds; //aSingleResult.totalPool = howMuchIsBetOnMe; GuestManager.CurrentRaceresults.Add(aSingleResult); RaceResultsColumn1 += (HowManyTurtlesFinished + 1) + ")<nobr>" + gameObject.name + " \n"; RaceResultsColumn2 += myRealOdds.ToString() + "/1\n"; RaceResultsColumn3 += howMuchIsBetOnMe.ToString() + "\n"; //RaceResults += "</nobr>" + (HowManyTurtlesFinished+1) + ". " + gameObject.name + " - Total Pool: " + howMuchIsBetOnMe + " Odds: " +myRealOdds +"</nobr> \n "; HowManyTurtlesFinished++; //print(RaceResults); didIFinish = true; } }