private void Awake() { rtsum = GetComponent <RTSUnitManager>(); ui = GetComponentInParent <UIManager>(); gameController = FindObjectOfType <GameController>(); }
private void Awake() { rtsum = GetComponent <RTSUnitManager>(); ui = GetComponentInParent <UIManager>(); }
private void Awake() { rtsum = GetComponent <RTSUnitManager>(); }