Example #1
0
 /// <summary>
 /// OnMouseDown is called when the user has pressed the mouse button while
 /// over the GUIElement or Collider.
 /// </summary>
 void OnMouseDown()
 {
     Instantiate(Unit, spawnPoint.position, new Quaternion(0, 0, 0, 0));
     RTSResourceController rc = GameObject.Find("PlayerResources").GetComponent <RTSResourceController>();
 }
Example #2
0
 /// <summary>
 /// Start is called on the frame when a script is enabled just before
 /// any of the Update methods is called the first time.
 /// </summary>
 void Start()
 {
     controller = GetComponent <RTSResourceController>();
     controller.OnResourcesAdded.AddListener(CheckTarget);
 }