private void ButtonDownload_Click(object sender, EventArgs e) { switch (CurrentState) { case State.Idle: CurrentState = State.RTPatch; _nextState = NextState.Download; RTPatcher.Run(ComboBoxLanguages.SelectedItem as Language); break; case State.Download: ButtonDownload.Text = StringLoader.GetText("button_cancelling"); Downloader.Cancel(); break; case State.Patch: ButtonDownload.Text = StringLoader.GetText("button_cancelling"); Patcher.Cancel(); break; case State.RTPatch: ButtonDownload.Text = StringLoader.GetText("button_cancelling"); RTPatcher.Cancel(); break; } }
private void ForceToolStripMenuItem_Click(object sender, EventArgs e) { Language language = ComboBoxLanguages.SelectedItem as Language; ResetTranslation(language); CurrentState = State.RTPatch; _nextState = NextState.Download; RTPatcher.Run(language); }
private void ButtonStartRaw_Click(object sender, EventArgs e) { switch (CurrentState) { case State.Idle: CurrentState = State.RTPatch; _nextState = NextState.PlayRaw; RTPatcher.Run(ComboBoxLanguages.SelectedItem as Language); break; } }
private void ButtonPlay_Click(object sender, EventArgs e) { switch (CurrentState) { case State.Idle: CurrentState = State.RTPatch; _nextState = NextState.Play; RTPatcher.Run(ComboBoxLanguages.SelectedItem as Language); break; case State.WaitClient: ButtonPlay.Text = StringLoader.GetText("button_cancelling"); GameStarter.Cancel(); break; } }
private void MainForm_FormClosing(object sender, FormClosingEventArgs e) { if (e.CloseReason.In(CloseReason.ApplicationExitCall, CloseReason.WindowsShutDown)) { Logger.Info($"{Text} closing abnormally. Reason=[{e.CloseReason.ToString()}]"); CurrentState = State.Idle; RTPatcher.Cancel(); Downloader.Cancel(); Patcher.Cancel(); GameStarter.Cancel(); } else if (!CurrentState.In(State.Idle, State.RegionNotInstalled)) { MsgBox.Error(StringLoader.GetText("exception_cannot_close", AssemblyAccessor.Title)); e.Cancel = true; } else { Logger.Info($"{Text} closing. Reason=[{e.CloseReason.ToString()}]"); } }
internal MainForm() { this.Downloader = new Downloader(); this.Downloader.DownloaderProgressChanged += this.Downloader_DownloaderProgressChanged; this.Downloader.DownloaderCompleted += this.Downloader_DownloaderCompleted; this.Patcher = new Patcher(); this.Patcher.PatcherProgressChanged += this.Patcher_PatcherProgressChanged; this.Patcher.PatcherCompleted += this.Patcher_PatcherCompleted; this.RTPatcher = new RTPatcher(); this.RTPatcher.RTPatcherDownloadProgressChanged += this.RTPatcher_DownloadProgressChanged; this.RTPatcher.RTPatcherProgressChanged += this.RTPatcher_ProgressChanged; this.RTPatcher.RTPatcherCompleted += this.RTPatcher_Completed; this.GameStarter = new GameStarter(); this.GameStarter.GameStarterProgressChanged += this.GameStarter_GameStarterProgressChanged; this.GameStarter.GameStarterCompleted += this.GameStarter_GameStarterCompleted; InitializeComponent(); InitializeTextComponent(); Logger.Info($"[{this.Text}] starting in UI Language [{UserSettings.UILanguageCode}]; Patcher Folder [{UserSettings.PatcherPath}]"); }