public bool CtlMove(Vector2 vPosition) { Vector2 v = Vector2.Transform(vPosition, this.Matrix.Calculate); int xBits = Convert.ToInt32(v.X * this.kFactor); int yBits = Convert.ToInt32(v.Y * this.kFactor); RTC5Wrap.n_goto_xy(this.Index + 1, xBits, yBits); return(true); }