public CommonBoosterCore(string craftDirectory, DVector2 position, DVector2 velocity, double propellantMass = 199640, string texturePath = "DeltaIV/core.png") : base(craftDirectory, position, velocity, 0, propellantMass, texturePath) { StageOffset = new DVector2(0, 19.4); Engines = new IEngine[1]; var offset = new DVector2(0, Height * 0.48); Engines[0] = new RS68A(0, this, offset); }
public SideBooster(string craftDirectory, int id, DVector2 position, DVector2 velocity, double propellantMass = 199640) : base(craftDirectory, position, velocity, propellantMass, "DeltaIV/booster" + id + ".png") { Id = id; StageOffset = Id == 1 ? new DVector2(-5.1, 0.5) : new DVector2(5.1, 0.5); Engines = new IEngine[1]; var offset = new DVector2(0, Height * 0.48); Engines[0] = new RS68A(0, this, offset); }