Example #1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        RPG_HERO_TURNS window = (RPG_HERO_TURNS)EditorWindow.GetWindow(typeof(RPG_HERO_TURNS));

        window.name = "RPG_HERO_TURNS";
    }
	public void Open_Hero_Turns()
	{
		RPG_HERO_TURNS window = (RPG_HERO_TURNS)EditorWindow.GetWindow (typeof (RPG_HERO_TURNS));
		window.childEditor(this);
		window.Repaint();
	}