Example #1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        RPG_EDITOR window = (RPG_EDITOR)EditorWindow.GetWindow(typeof(RPG_EDITOR));

        window.name = "RPG_EDITOR";
    }
Example #2
0
 public void childEditor(RPG_EDITOR parent)
 {
     parentEditor = parent;
 }