private void Awake() { RPG_Controller.instance = this; this.characterController = (base.GetComponent("CharacterController") as CharacterController); RPG_Camera.CameraSetup(); this.MainCamera = Camera.main; }
void Awake() { instance = this; characterController = GetComponent("CharacterController") as CharacterController; RPG_Camera.CameraSetup(); }
void Awake() { instance = this; characterController = GetComponent("CharacterController") as CharacterController; if(initPos.y == -99999999f) { initPos.x = transform.position.x; initPos.y = transform.position.y; initPos.z = transform.position.z; } }
void Awake() { instance = this; characterController = GetComponent("CharacterController") as CharacterController; if (initPos.y == -99999999f) { initPos.x = transform.position.x; initPos.y = transform.position.y; initPos.z = transform.position.z; } }