Example #1
0
 public override void Cast(RPG_Character character, uint power = 0)
 {
     if (character.Cond != condition.Dead)
     {
         character.Cond = condition.Paralyzed;
     }
 }
 public override void Cast(RPG_Character character, uint power = 0)
 {
     if (character.Cond == condition.Normal ||
         character.Cond == condition.Weakened)
     {
         character.Cond = condition.Poisoned;
     }
     character.CurrentHP -= Energy;//????? что делается с энергией
 }