public void Initialize() { character = new CustomerModel("TestMan", 0); RPGStatsComponent stats = new RPGStatsComponent(100, 100, 100, 100); character.AddComponent(stats); }
public void TestOnHitSubtractsHealth(int value, int expectedResult) { RPGStatsComponent stats = character.GetComponent <RPGStatsComponent>(); stats.OnHit(RPGStatsComponent.StatsEffect.HealthModifier, value); Assert.AreEqual(expectedResult, stats.Health); }
public void TestConsumeModifiesStrength(int value, int expectedResult) { RPGStatsComponent stats = character.GetComponent <RPGStatsComponent>(); ConsumableComponent consumable = new ConsumableComponent(RPGStatsComponent.StatsEffect.StrengthModifier, value); stats.Consume(consumable); Assert.AreEqual(expectedResult, stats.Strength); }
public void TestCloneStats() { RPGStatsComponent originalStatsComponent = character.GetComponent <RPGStatsComponent>(); RPGStatsComponent newStatsComponent = (RPGStatsComponent)originalStatsComponent.Clone(); Assert.AreEqual(originalStatsComponent.Health, newStatsComponent.Health); Assert.AreEqual(originalStatsComponent.Mana, newStatsComponent.Mana); Assert.AreEqual(originalStatsComponent.Nourishment, newStatsComponent.Nourishment); Assert.AreEqual(originalStatsComponent.Strength, newStatsComponent.Strength); }
public void OnConsumed(RPGStatsComponent stats) { useCount--; bool isAboveZero = (useCount > 0); SetEnabled(isAboveZero); if (!isAboveZero) { return; } }
public void TestCloneIsDeepCopy() { RPGStatsComponent originalStatsComponent = character.GetComponent <RPGStatsComponent>(); RPGStatsComponent newStatsComponent = (RPGStatsComponent)originalStatsComponent.Clone(); newStatsComponent.Consume(new ConsumableComponent(RPGStatsComponent.StatsEffect.HealthModifier, -30)); newStatsComponent.Consume(new ConsumableComponent(RPGStatsComponent.StatsEffect.ManaModifier, 34)); newStatsComponent.Consume(new ConsumableComponent(RPGStatsComponent.StatsEffect.NourishmentModifier, 10)); newStatsComponent.Consume(new ConsumableComponent(RPGStatsComponent.StatsEffect.StrengthModifier, -50)); Assert.AreNotSame(originalStatsComponent, newStatsComponent); Assert.AreNotEqual(originalStatsComponent.Health, newStatsComponent.Health); Assert.AreNotEqual(originalStatsComponent.Mana, newStatsComponent.Mana); Assert.AreNotEqual(originalStatsComponent.Nourishment, newStatsComponent.Nourishment); Assert.AreNotEqual(originalStatsComponent.Strength, newStatsComponent.Strength); }
public void TestGetComponentIsNotNull() { RPGStatsComponent originalStatsComponent = character.GetComponent <RPGStatsComponent>(); Assert.IsNotNull(originalStatsComponent); }