private void getspecialinfo(Frame_Misc f) { RNGPool.time_elapse7(Timedelay); f.frameused = RNGPool.index; if (FestivalPlaza) { f.frt = FPFacility.Generate(); } else if (BattleTree) { RNGPool.modelnumber = 2; RNGPool.ResetModelStatus(); RNGPool.time_elapse7(2); f.frameused = RNGPool.index; f.trt = BTTrainer.Generate(); } else if (filter.Random) { f.RandN = (int)(RNGPool.getrand64 % N); } else if (filter.Pokerus) { f.Pokerus = Pokerus7.getStrain(); } }
public override void Delay() { RNGPool.time_elapse7(2); if (NoDex || YourID && !IsEgg) { Generate(); } RNGPool.time_elapse7(RNGPool.DelayTime - 2); }
private void Search7_FishyTimeline() { SFMT sfmt = new SFMT(Seed.Value); int start_frame = (int)Frame_min.Value; int targetframe = (int)TargetFrame.Value; // Advance for (int i = 0; i < start_frame; i++) { sfmt.Next(); } // Prepare ModelStatus status = new ModelStatus(Modelnum, sfmt) { raining = Raining.Checked }; getsetting(sfmt); int totaltime = (int)TimeSpan.Value * 30; int frameinput1 = (int)Frame_min.Value; // Input 1: Cast the rod int frameadvance, fishingdelay, frameinput2; // Input 2: Pull the rod off water var fsetting = getFishingSetting; int Timewindow = 2; // Start for (int i = 0; i <= totaltime; i++) { RNGPool.Save(); // 2 Frames for delay calc // USUM v1.1 sub_39E2F0 RNGPool.Rewind(0); RNGPool.CopyStatus(status); fishingdelay = (int)(RNGPool.getrand64 % 60) + fsetting.basedelay; if (Overview.Checked) { RNGPool.Advance(1); // Keep timewindow at 2 to avoid calculation } else { Timewindow = (int)(RNGPool.getrand64 % 15) + fsetting.platdelay + 14; } // Fishing Delay RNGPool.time_elapse7(fishingdelay); // Bitechance if (fsetting.suctioncups || (int)(RNGPool.getrand64 % 100) < 50) { RNGPool.time_elapse7(1); frameinput2 = RNGPool.index + frameinput1; RNGPool.SaveStatus(); for (int j = 2; j <= Timewindow; j++) { RNGPool.LoadStatus(); RNGPool.time_elapse7(1); frameinput2 += RNGPool.index; RNGPool.SaveStatus(); RNGPool.DelayTime = fsetting.pkmdelay + Math.Max(0, fsetting.platdelay - j); // Duplicates var result = RNGPool.Generate7() as ResultW7; if (!filter.CheckResult(result)) { continue; } if (Overview.Checked) { result.RandNum = RNGPool.getsavepoint; } result.FrameDelayUsed += frameinput2 - frameinput1; Frames.Add(new Frame(result, frame: frameinput2, time: (i + j + fishingdelay) * 2) { Frame0 = frameinput1 }); } } RNGPool.Load(); if (Frames.Count > MAX_RESULTS_NUM) { break; } // Move to next Frame, Update RNGPool frameadvance = status.NextState(); frameinput1 += frameadvance; for (int j = 0; j < frameadvance; j++) { RNGPool.AddNext(sfmt); } } }
private static void time_elapse(int n) => RNGPool.time_elapse7(n);