Example #1
0
 void Start()
 {
     gameController = FindObjectOfType <RGameController> ();
     enqueueSystem  = FindObjectOfType <EnqueueSystem> ();
 }
Example #2
0
 void Start()
 {
     meshrendersOfChildren = GetComponentsInChildren <MeshRenderer> ();
     gameController        = FindObjectOfType <RGameController> ();
 }
Example #3
0
 void Start()
 {
     gameController   = FindObjectOfType <RGameController> ();
     myNetworkManager = FindObjectOfType <MyNetworkManager> ();
     mouseMover       = FindObjectOfType <RMouseMover> ();
 }
Example #4
0
 // Use this for initialization
 void Start()
 {
     gameController = FindObjectOfType <RGameController> ();
     uiController   = FindObjectOfType <UIController> ();
     board          = FindObjectOfType <RBoard> ();
 }
Example #5
0
 void Start()
 {
     gameController = FindObjectOfType <RGameController> ();
 }