void Start() { GameObject GameManagerContainerGameObject = GameObject.Find("_RaceManager"); raceManager = GameManagerContainerGameObject.GetComponent(typeof(Race_Manager)) as Race_Manager; gameRegister = (Racer_Register)transform.GetComponent(typeof(Racer_Register)); RGKVehicle = (RGK_BasicCar)transform.GetComponent(typeof(RGK_BasicCar)); }
private void Start() { this.vehicle = base.GetComponent(typeof(RGK_BasicCar)) as RGK_BasicCar; this.EngineSource = this.CreateAudioSource(this.EngineSound, true, true); }