Example #1
0
    // Use this for initialization
    void Start()
    {
        scorePoints     = 0;
        comboPoints     = 0;
        healthPoints    = maxHealthPoints;
        comboMultiplier = 1;
        evolutionPoints = 0;
        endGame         = false;
        showScore       = false;
        updateHUD       = true;
        disableInputs   = false;
        isEvolving      = false;
        gamePaused      = false;
        lastOrientation = Screen.orientation;
        social          = (RGBSocial)FindObjectOfType(typeof(RGBSocial));

        currentShape    = firstShape;
        currentEvoShape = ObjectPool.Instance.GetObjectForType("Evo3", true);
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        // Background
//		background = UI.firstToolkit.addSprite("background.png", 0, 0);

        social = (RGBSocial)FindObjectOfType(typeof(RGBSocial));

        textManager = new UIText("font", "font.png");

        isPaused = false;

        switch (currentScene)
        {
        case Scene.MainMenu:
            if (runOnce)
            {
                createSplashScreen();
                runOnce = false;
            }
            else
            {
                createMainMenuPage();
            }
            break;

        case Scene.Loading:
            createLoadingScreen();
            break;

        case Scene.Game:
            showHUD     = true;
            gameManager = (GameManager)FindObjectOfType(typeof(GameManager));
            createGameHUD();
            break;
        }
    }
Example #3
0
 // Use this for initialization
 void Start()
 {
     social = (RGBSocial)FindObjectOfType(typeof(RGBSocial));
 }