Example #1
0
    private IEnumerator LoadSceneDelayedCoroutine(float delay, REGISTEREDSCENES r)
    {
        //yield on a new YieldInstruction that waits for 5 seconds.
        yield return(new WaitForSeconds(delay));

        SceneManager.LoadScene((int)r);
    }
Example #2
0
 public void LoadSceneDelayed(REGISTEREDSCENES scene, float delay)
 {
     StartCoroutine(LoadSceneDelayedCoroutine(delay, scene));
 }
Example #3
0
 public void LoadScene(REGISTEREDSCENES scene)
 {
     SceneManager.LoadScene((int)scene);
 }