Example #1
0
 //赤枝ステータスを表示に
 public void RedBranchSTAchangeHIDDEN_OFF()
 {
     redbranchsta       = REDBRANCHSTA.HIDDEN_OFF;
     collider.isTrigger = false;
     //print(collider.isTrigger);
     renderer.color = hidden_off_col;
 }
Example #2
0
 //赤枝ステータスを非表示に
 public void RedBranchSTAchangeHIDDEN_ON()
 {
     redbranchsta       = REDBRANCHSTA.HIDDEN_ON;
     collider.isTrigger = true;
     //print(collider.isTrigger);
     renderer.color = hidden_on_col;
 }
Example #3
0
    Collider2D[] result           = new Collider2D[1]; //赤フィルムとの接触確認用

    // Use this for initialization
    void Start()
    {
        redbranchsta   = REDBRANCHSTA.HIDDEN_OFF;
        collider       = new BoxCollider2D();
        renderer       = new SpriteRenderer();
        collider       = transform.GetComponent <BoxCollider2D>();
        renderer       = transform.GetComponent <SpriteRenderer>();
        hidden_on_col  = new Color(1, 1, 1, 0);
        hidden_off_col = new Color(1, 1, 1, 1);

        clip = GameObject.Find("clip_L").GetComponent <Clip>();
        redFilmFilter.SetLayerMask(LayerMask.GetMask("RedFilm"));
        redFilmFilter.useTriggers = true;
    }