Example #1
0
        object PartTwo(string input)
        {
            var edges = input.Lines()
                        .Select(l => new Edge <string>(l.Substring(0, 3), l.Substring(4, 3)));
            var graph        = new QuikGraph.BidirectionalGraph <string, Edge <string> >();
            var outerToInner = new Dictionary <string, string>();

            foreach (var edge in edges)
            {
                graph.AddVertex(edge.Source);
                if (!graph.ContainsVertex(edge.Target))
                {
                    graph.AddVertex(edge.Target);
                }

                graph.AddEdge(edge);
                outerToInner[edge.Target] = edge.Source;
            }

            var youPath = new List <string>();
            var current = "YOU";

            do
            {
                youPath.Add(current);
                current = outerToInner[current];
            } while (current != "COM");

            var sanPath = new List <string>();

            current = "SAN";
            do
            {
                sanPath.Add(current);
                current = outerToInner[current];
            } while (current != "COM");


            // Find the last common instance between the two paths
            var outermostCommon = string.Empty;

            foreach (var c in youPath)
            {
                if (sanPath.Contains(c))
                {
                    outermostCommon = c;
                    break;
                }
            }

            return(youPath.IndexOf(outermostCommon) + sanPath.IndexOf(outermostCommon) - 2);
        }
Example #2
0
        object PartOne(string input)
        {
            var edges = input.Lines()
                        .Select(l => new Edge <string>(l.Substring(0, 3), l.Substring(4, 3)));
            var graph = new QuikGraph.BidirectionalGraph <string, Edge <string> >();

            foreach (var edge in edges)
            {
                graph.AddVertex(edge.Source);
                if (!graph.ContainsVertex(edge.Target))
                {
                    graph.AddVertex(edge.Target);
                }

                graph.AddEdge(edge);
            }

            var distanceFromCom = new Dictionary <string, int>();

            var orbits = new Queue <string>();

            orbits.Enqueue("COM");
            distanceFromCom["COM"] = 0;
            int totalOrbits = 0;

            while (orbits.Count > 0)
            {
                var orbit = orbits.Dequeue();
                if (graph.TryGetOutEdges(orbit, out var fromThis))
                {
                    var distanceToThis = distanceFromCom[orbit] + 1;
                    foreach (var outerOrbit in fromThis)
                    {
                        distanceFromCom[outerOrbit.Target] = distanceToThis;
                        orbits.Enqueue(outerOrbit.Target);
                        totalOrbits += distanceToThis;
                    }
                }
            }

            return(totalOrbits);
        }