public void QuickSaveTriggerUpdate(QuickSaveCollision quickSaveTrigger) { if (lastQuickSaveTriggerActivated != null) { lastQuickSaveTriggerActivated.SetAnimation(false); } if (lastQuickSaveTriggerActivated != quickSaveTrigger) { saveSound.Play(); } lastQuickSaveTriggerActivated = quickSaveTrigger; lastQuickSaveTriggerActivated.SetAnimation(true); }
void Start() { lastQuickSavePosition = transform.position; lastQuickSaveTriggerActivated = null; }