Example #1
0
 internal void Destroy()
 {
     if (!isAvailable || Button == null)
     {
         return;
     }
     Button.Destroy();
     Button = null;
     QuickRevert.Log("Destroy", "QBlizzyToolbar");
 }
Example #2
0
 internal void Reset()
 {
     if (Enabled)
     {
         Init();
     }
     else
     {
         Destroy();
     }
     QuickRevert.Log("Reset", "QBlizzyToolbar");
 }
Example #3
0
 internal void Init()
 {
     if (!HighLogic.LoadedSceneIsGame || !isAvailable || !Enabled || Button != null)
     {
         return;
     }
     Button             = ToolbarManager.Instance.add(QuickRevert.MOD, QuickRevert.MOD);
     Button.TexturePath = TexturePath;
     Button.ToolTip     = QuickRevert.MOD + ": Settings";
     Button.OnClick    += (e) => OnClick();
     Button.Visibility  = new GameScenesVisibility(AppScenes);
     QuickRevert.Log("Init", "QBlizzyToolbar");
 }
Example #4
0
 void OnClick()
 {
     QGUI.Instance.Settings();
     QuickRevert.Log("OnClick", "QBlizzyToolbar");
 }