public override void SetDefaults() { QuickBlock.QuickSet(this, 210, DustType <Dusts.Leaf>(), SoundID.Grass, new Color(221, 211, 67), ItemType <LeafOvergrowItem>(), true, true); Main.tileMerge[Type][TileType <LeafOvergrow>()] = true; Main.tileMerge[Type][TileType <BrickOvergrow>()] = true; Main.tileMerge[Type][TileType <GlowBrickOvergrow>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.Air>(), SoundID.CoinPickup, new Color(115, 182, 158), -1); Main.tileBlockLight[Type] = false; Main.tileFrameImportant[Type] = true; TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, 38, SoundID.Dig, new Color(98, 82, 148), ItemID.MudBlock); TileID.Sets.Grass[Type] = true; TileID.Sets.GrassSpecial[Type] = true; TileID.Sets.ChecksForMerge[Type] = true; SetModTree(new TreeJungleCorrupt()); }
public override void SetDefaults() { minPick = int.MaxValue; QuickBlock.QuickSet(this, 200, DustType <Dusts.Glass3>(), SoundID.Tink, new Color(95, 162, 138), -1); Main.tileMerge[Type][TileType <VitricSand>()] = true; Main.tileMerge[Type][TileType <VitricLargeCrystal>()] = true; Main.tileMerge[Type][TileType <VitricSmallCrystal>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.Air>(), SoundID.Dig, new Color(172, 131, 105), ItemType <VitricSandItem>()); Main.tileMerge[Type][TileType <VitricSpike>()] = true; Main.tileMerge[Type][TileType <AncientSandstone>()] = true; Main.tileMerge[Type][TileType <VitricSoftSand>()] = true; Main.tileMerge[Type][TileType <VitricMoss>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 210, DustID.Stone, SoundID.Tink, new Color(79, 76, 71), ItemType <BrickOvergrowItem>(), true, true); Main.tileMerge[Type][mod.GetTile("GrassOvergrow").Type] = true; Main.tileMerge[Type][mod.GetTile("BrickOvergrow").Type] = true; Main.tileMerge[Type][mod.GetTile("LeafOvergrow").Type] = true; animationFrameHeight = 270; }
public override void SetDefaults() { QuickBlock.QuickSet(this, int.MaxValue, DustType <Dusts.Air>(), SoundID.CoinPickup, new Color(115, 182, 158), -1); Main.tileBlockLight[Type] = false; Main.tileFrameImportant[Type] = true; TileID.Sets.DrawsWalls[Type] = true; Main.tileMerge[Type][TileType <Blocks.VitricSpike>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, -1, -1, new Color(100, 255, 255), ItemType <AuroraIceItem>()); Main.tileFrameImportant[Type] = true; Main.tileMerge[TileType <PermafrostIce>()][Type] = true; Main.tileMerge[Type][TileType <PermafrostIce>()] = true; TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustID.Ice, SoundID.Tink, new Color(200, 230, 255), ItemType <PermafrostIceItem>()); Main.tileMerge[Type][TileID.SnowBlock] = true; Main.tileMerge[TileID.SnowBlock][Type] = true; Main.tileMerge[Type][TileType <PermafrostSnow>()] = true; Main.tileMerge[TileType <PermafrostSnow>()][Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 210, DustType <Dusts.Leaf>(), SoundID.Tink, new Color(202, 157, 49), ItemType <BrickOvergrowItem>(), true, true); Main.tileMerge[Type][TileType <BrickOvergrow>()] = true; Main.tileMerge[Type][TileType <LeafOvergrow>()] = true; Main.tileMerge[Type][mod.GetTile("CrusherTile").Type] = true; Main.tileMerge[Type][TileType <GlowBrickOvergrow>()] = true; TileID.Sets.Grass[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 210, DustType <Dusts.Leaf>(), SoundID.Tink, new Color(202, 157, 49), StarlightRiver.Instance.ItemType("BrickOvergrowItem"), true, true); Main.tileMerge[Type][mod.GetTile("BrickOvergrow").Type] = true; Main.tileMerge[Type][mod.GetTile("StoneOvergrow").Type] = true; Main.tileMerge[Type][mod.GetTile("LeafOvergrow").Type] = true; Main.tileMerge[Type][TileType <CrusherTile>()] = true; Main.tileMerge[Type][TileType <GlowBrickOvergrow>()] = true; TileID.Sets.Grass[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 210, DustID.Stone, SoundID.Tink, new Color(79, 76, 71), ItemType <BrickOvergrowItem>(), true, true); Main.tileMerge[Type][TileType <GrassOvergrow>()] = true; Main.tileMerge[Type][mod.GetTile("CrusherTile").Type] = true; Main.tileMerge[Type][TileType <GlowBrickOvergrow>()] = true; Main.tileMerge[Type][TileType <LeafOvergrow>()] = true; Main.tileMerge[Type][TileID.BlueDungeonBrick] = true; Main.tileMerge[Type][TileID.GreenDungeonBrick] = true; Main.tileMerge[Type][TileID.PinkDungeonBrick] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.GlassNoGravity>(), SoundID.Dig, new Color(190, 255, 245), ItemID.Eggnog); TileID.Sets.DrawsWalls[Type] = true; Main.tileMerge[Type][TileType <VitricSpike>()] = true; Main.tileMerge[Type][mod.TileType("AncientSandstone")] = true; Main.tileMerge[Type][mod.TileType("VitricSand")] = true; Main.tileMerge[Type][mod.TileType("VitricSoftSand")] = true; TileID.Sets.Grass[Type] = true; SetModCactus(new VitricCactus()); AddMapEntry(new Color(172, 131, 105)); }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustID.Stone, SoundID.Dig, Color.White, ItemType <MagicAshItem>()); }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.Starlight>(), SoundID.Tink, new Color(150, 180, 190), ItemType <CrystalBlockItem>(), false, false, "Star Crystal"); TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() { Main.tileMerge[Type][TileID.Sand] = true; Main.tileMerge[TileID.Sand][Type] = true; QuickBlock.QuickSet(this, 0, 2, SoundID.Dig, Color.White, ItemType <Food.Content.Seasoning.SeaSalt>()); }
public override void SetDefaults() => QuickBlock.QuickSet(this, 0, DustID.Ice, SoundID.Tink, new Color(81, 192, 240), ItemType <AuroraBrickItem>());
class TempleBrick : ModTile { public override void SetDefaults() => QuickBlock.QuickSet(this, 0, DustID.Stone, SoundID.Tink, new Color(160, 160, 150), ItemType <TempleBrickItem>()); }
public override void SetDefaults() => QuickBlock.QuickSet(this, 0, DustID.Ice, SoundID.Tink, new Color(100, 255, 255), ItemType <PermafrostSnowItem>());
public override void SetDefaults() { QuickBlock.QuickSet(this, 200, DustType <Dusts.Glass3>(), SoundID.Tink, new Color(95, 162, 138), -1); Main.tileMerge[Type][TileType <VitricSand>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.Glass3>(), SoundID.Shatter, new Color(179, 235, 225), ItemType <VitricCactusItem>()); TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() => QuickBlock.QuickSet(this, 200, 0, SoundID.Tink, new Color(255, 255, 255), 0);
public override void SetDefaults() { minPick = int.MaxValue; QuickBlock.QuickSet(this, 200, DustID.Copper, SoundID.Tink, new Color(150, 105, 65), ItemType <AncientSandstoneItem>()); Main.tileMerge[Type][TileType <AncientSandstoneTile>()] = true; }
public override void SetDefaults() => QuickBlock.QuickSet(this, 210, DustType <Dusts.Stone>(), SoundID.Tink, new Color(79, 76, 71), -1);
class VoidStone : ModTile { public override void SetDefaults() => QuickBlock.QuickSet(this, 200, DustType <Dusts.Darkness>(), SoundID.Tink, new Color(35, 40, 20), ItemType <VoidStoneItem>()); }
public override void SetDefaults() { QuickBlock.QuickSet(this, 200, DustID.Copper, SoundID.Tink, new Color(160, 115, 75), ItemType <AncientSandstoneTileItem>()); Main.tileMerge[Type][TileType <AncientSandstone>()] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustType <Dusts.GlassNoGravity>(), SoundID.Shatter, new Color(200, 220, 255), -1); Main.tileLighted[Type] = false; TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, int.MaxValue, DustType <Dusts.Void>(), SoundID.Drown, Color.Black, ItemType <VoidGooItem>()); animationFrameHeight = 88; }
public override void SetDefaults() { QuickBlock.QuickSet(this, 0, DustID.Ice, SoundID.Tink, new Color(100, 255, 255), ItemType <PhotoreactiveIceItem>()); Main.tileBlockLight[Type] = false; TileID.Sets.DrawsWalls[Type] = true; }
public override void SetDefaults() { QuickBlock.QuickSet(this, int.MaxValue, DustType <Dusts.Void>(), SoundID.Drown, Color.Black, ItemType <VoidDoorItem>()); Main.tileMerge[Type][TileType <VoidDoorOff>()] = true; animationFrameHeight = 88; }