void LoadQuestObjectives(QuestsData questData) { // Read all entries from the table string query = "SELECT * FROM " + "quest_objectives" + " where questID = " + questData.id; // If there is a row, clear it. if (rows != null) rows.Clear (); // Load data rows = DatabasePack.LoadData (DatabasePack.contentDatabasePrefix, query); //Debug.Log("#Rows:"+rows.Count); // Read all the data if ((rows!=null) && (rows.Count > 0)) { foreach (Dictionary<string,string> data in rows) { QuestsObjectivesData entry = new QuestsObjectivesData (); entry.id = int.Parse (data ["id"]); entry.objectiveType = data ["objectiveType"]; entry.target = int.Parse (data ["target"]); entry.targetCount = int.Parse (data ["targetCount"]); entry.targetText = data ["targetText"]; questData.questObjectives.Add(entry); } } }
void UpdateObjective(QuestsObjectivesData entry) { string query = "UPDATE quest_objectives"; query += " SET "; query += entry.UpdateList (); query += " WHERE id=?id"; // Setup the register data List<Register> update = new List<Register> (); foreach (string field in entry.fields.Keys) { update.Add (entry.fieldToRegister (field)); } DatabasePack.Update (DatabasePack.contentDatabasePrefix, query, update); }
void InsertObjective(QuestsObjectivesData entry) { string query = "INSERT INTO quest_objectives"; query += " (questID, primaryObjective, objectiveType, target, targetCount, targetText) "; query += "VALUES "; query += " (" + entry.questID + ",1,'" + entry.objectiveType + "'," + entry.target + "," + entry.targetCount + ",'" + entry.targetText + "') "; // Setup the register data List<Register> update = new List<Register> (); foreach (string field in entry.fields.Keys) { update.Add (entry.fieldToRegister (field)); } int itemID = -1; itemID = DatabasePack.Insert (DatabasePack.contentDatabasePrefix, query, update); entry.id = itemID; }