public void OnButtonAPress()
 {
     if (qm.CheckAnswer(true))
     {
         CorrectAnswer();
     }
     else
     {
         WrongAnswer();
     }
 }
Example #2
0
    public void OnButtonAPress()
    {
        if (qm.CheckAnswer(true))
        {
            //qm.TriggerNextQuestion();
            Show(false);
            qm.CardShow(false);

            // Below will be the code that allows for player movement (which is whether they got it right or wrong)
        }
    }