private void ListenToAnswer()
 {
     if (SceneManager.GetActiveScene().buildIndex == 0)
     {
         QuestionAnswerEventManager.StartListening(AnswerQuestion);
     }
 }
Example #2
0
 private void OnTriggerEnter(Collider other)
 {
     QuestionAnswerEventManager.TriggerEvent(answerIndex);
     EventManager.TriggerEvent(EventManager.onQuestionAnswered);
 }