Example #1
0
 /// <summary>
 /// Used for loading in quest states when restoring a saved game
 /// </summary>
 /// <param name="loadableTriggers">A QuestState[] representation of the states to load</param>
 public static void loadQuestStateSave(QuestState[] loadableTriggers)
 {
     nullCheck();
     if (loadableTriggers.Length <= triggers.Length)
         loadableTriggers.CopyTo(triggers, 0);
     else
         System.Diagnostics.Debug.WriteLine("Invalid array input; size must be same");
 }