void HandleQuestPushResult(QuestPushResult packet) { if (!GetPlayer().GetPlayerSharingQuest().IsEmpty()) { if (_player.GetPlayerSharingQuest() == packet.SenderGUID) { Player player = Global.ObjAccessor.FindPlayer(_player.GetPlayerSharingQuest()); if (player) { player.SendPushToPartyResponse(_player, packet.Result); } } _player.ClearQuestSharingInfo(); } }
void HandleQuestPushResult(QuestPushResult packet) { if (!GetPlayer().GetDivider().IsEmpty()) { if (_player.GetDivider() == packet.SenderGUID) { Player player = Global.ObjAccessor.FindPlayer(_player.GetDivider()); if (player) { player.SendPushToPartyResponse(_player, packet.Result); } } _player.SetDivider(ObjectGuid.Empty); } }