Example #1
0
 public QuestKousyou(Mst_slotitem_remodel_detail menuData, Mem_slotitem afterSlotItem, bool success) : this()
 {
     this.type             = QuestKousyou.KousyouKind.RemodelSlot;
     this.remodelDetail    = menuData;
     this.remodelAfterSlot = afterSlotItem;
     this.successFlag      = success;
 }
Example #2
0
 public QuestKousyou(List <Mst_slotitem> destroySlotItem) : this()
 {
     this.type         = QuestKousyou.KousyouKind.DestroyItem;
     this.destroyItems = destroySlotItem;
 }
Example #3
0
 public QuestKousyou(Dictionary <enumMaterialCategory, int> useMat, bool success) : this()
 {
     this.type        = QuestKousyou.KousyouKind.CreateSlot;
     this.useMaterial = useMat;
     this.successFlag = success;
 }
Example #4
0
 public QuestKousyou(Mst_ship destroyShip) : this()
 {
     this.type        = QuestKousyou.KousyouKind.DestroyShip;
     this.destroyShip = destroyShip;
 }
Example #5
0
 public QuestKousyou(Dictionary <enumMaterialCategory, int> useMat, int createShip) : this()
 {
     this.type         = QuestKousyou.KousyouKind.CreateShip;
     this.useMaterial  = useMat;
     this.createShipId = createShip;
 }