/// <summary> /// update player position /// if player is nil,create /// if player != nil,update pos /// </summary> /// <param name="data"></param> void ShowQuestion(byte[] msg) { string jsonData = Encoding.UTF8.GetString(msg); Debug.Log(jsonData); Quesition jsonObj = SimpleJson.SimpleJson.DeserializeObject <Quesition>(jsonData); text.text = jsonObj.sDesc; }
void getQuestion() { currentQuestion = unansweredQuestions[0]; factText.text = currentQuestion.fact; }