public static Quality FindBySourceAndResolution(QualitySource source, int resolution) { var matchingQuality = Quality.All.SingleOrDefault(q => q.Source == source && q.Resolution == resolution); if (matchingQuality != null) { return(matchingQuality); } var matchingResolution = Quality.All.Where(q => q.Resolution == resolution) .OrderBy(q => q.Source) .ToList(); var nearestQuality = Quality.Unknown; foreach (var quality in matchingResolution) { if (quality.Source >= source) { nearestQuality = quality; break; } } Logger.Warn("Unable to find exact quality for {0} and {1}. Using {2} as fallback", source, resolution, nearestQuality); return(nearestQuality); }
private string MapMediaType(QualitySource source) { var traktSource = string.Empty; switch (source) { case QualitySource.Web: case QualitySource.WebRip: traktSource = "digital"; break; case QualitySource.BlurayRaw: case QualitySource.Bluray: traktSource = "bluray"; break; case QualitySource.Television: case QualitySource.TelevisionRaw: traktSource = "vhs"; break; case QualitySource.DVD: traktSource = "dvd"; break; } return(traktSource); }
/// <summary> /// Create a LifestyleQuality from an XmlNode. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param /// <param name="objNode">TreeNode to populate a TreeView.</param> public void Create(XmlNode objXmlLifestyleQuality, Lifestyle objParentLifestyle, Character objCharacter, QualitySource objLifestyleQualitySource, string strExtra = "") { _objParentLifestyle = objParentLifestyle; _SourceGuid = Guid.Parse(objXmlLifestyleQuality["id"].InnerText); if (objXmlLifestyleQuality.TryGetStringFieldQuickly("name", ref _strName)) { _objCachedMyXmlNode = null; } objXmlLifestyleQuality.TryGetInt32FieldQuickly("lp", ref _intLP); objXmlLifestyleQuality.TryGetStringFieldQuickly("cost", ref _strCost); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplierbaseonly", ref _intBaseMultiplier); if (objXmlLifestyleQuality["category"] != null) { _objLifestyleQualityType = ConvertToLifestyleQualityType(objXmlLifestyleQuality["category"].InnerText); } _objLifestyleQualitySource = objLifestyleQualitySource; if (objXmlLifestyleQuality["print"]?.InnerText == "no") { _blnPrint = false; } if (objXmlLifestyleQuality["contributetolimit"]?.InnerText == "no") { _blnContributeToLimit = false; } objXmlLifestyleQuality.TryGetStringFieldQuickly("notes", ref _strNotes); objXmlLifestyleQuality.TryGetStringFieldQuickly("source", ref _strSource); objXmlLifestyleQuality.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (objXmlLifestyleQuality.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); } if (strExtra.Contains('(')) { _strExtra = strExtra.Split('(')[1].TrimEnd(')'); } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlLifestyleQuality.InnerXml.Contains("<bonus>")) { if (!ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlLifestyleQuality["bonus"], false, 1, DisplayNameShort(GlobalOptions.Language))) { _guiID = Guid.Empty; return; } if (!string.IsNullOrEmpty(ImprovementManager.SelectedValue)) { _strExtra = ImprovementManager.SelectedValue; //objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } // Built-In Qualities appear as grey text to show that they cannot be removed. if (objLifestyleQualitySource == QualitySource.BuiltIn) { Free = true; } }
private Quality(int id, string name, QualitySource source, int resolution) { Id = id; Name = name; Source = source; Resolution = resolution; }
public AugmentQualityResult(QualitySource source, Confidence sourceConfidence, int resolution, Confidence resolutionConfidence, Revision revision) { Source = source; SourceConfidence = sourceConfidence; Resolution = resolution; ResolutionConfidence = resolutionConfidence; Revision = revision; }
/// <summary> /// Load the CharacterAttribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode, Lifestyle objParentLifestyle) { ParentLifestyle = objParentLifestyle; objNode.TryGetField("guid", Guid.TryParse, out _guiID); if (objNode.TryGetStringFieldQuickly("name", ref _strName)) { _objCachedMyXmlNode = null; } if (!objNode.TryGetField("id", Guid.TryParse, out _SourceGuid)) { MyXmlNode?.TryGetField("id", Guid.TryParse, out _SourceGuid); } objNode.TryGetStringFieldQuickly("extra", ref _strExtra); objNode.TryGetInt32FieldQuickly("lp", ref _intLP); objNode.TryGetStringFieldQuickly("cost", ref _strCost); objNode.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objNode.TryGetInt32FieldQuickly("basemultiplier", ref _intBaseMultiplier); objNode.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLimit); objNode.TryGetBoolFieldQuickly("print", ref _blnPrint); if (objNode["lifestylequalitytype"] != null) { _objLifestyleQualityType = ConvertToLifestyleQualityType(objNode["lifestylequalitytype"].InnerText); } #if DEBUG if (objNode["lifestylequalitysource"] != null) { _objLifestyleQualitySource = ConvertToLifestyleQualitySource(objNode["lifestylequalitysource"].InnerText); } #else _objLifestyleQualitySource = QualitySource.Selected; #endif objNode.TryGetStringFieldQuickly("source", ref _strSource); objNode.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (!objNode.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { strAllowedFreeLifestyles = MyXmlNode?["allowed"]?.InnerText ?? string.Empty; } _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); _nodBonus = objNode["bonus"]; objNode.TryGetStringFieldQuickly("notes", ref _strNotes); if (GlobalOptions.Language != GlobalOptions.DefaultLanguage) { XmlNode objLifestyleQualityNode = MyXmlNode; if (objLifestyleQualityNode != null) { objLifestyleQualityNode.TryGetStringFieldQuickly("translate", ref _strAltName); objLifestyleQualityNode.TryGetStringFieldQuickly("altpage", ref _strAltPage); } } LegacyShim(); }
/// <summary> /// Load the CharacterAttribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode, Lifestyle objParentLifestyle) { ParentLifestyle = objParentLifestyle; objNode.TryGetField("guid", Guid.TryParse, out _guiID); objNode.TryGetStringFieldQuickly("name", ref _strName); if (!objNode.TryGetField("id", Guid.TryParse, out _SourceGuid)) { var doc = XmlManager.Instance.Load("lifestyles.xml"); var q = doc.SelectSingleNode("/chummer/qualities/quality[name = \"" + Name + "\"]"); q.TryGetField("id", Guid.TryParse, out _SourceGuid); } objNode.TryGetStringFieldQuickly("extra", ref _strExtra); objNode.TryGetInt32FieldQuickly("lp", ref _intLP); objNode.TryGetInt32FieldQuickly("cost", ref _intCost); objNode.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objNode.TryGetInt32FieldQuickly("basemultiplier", ref _intBaseMultiplier); objNode.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLimit); objNode.TryGetBoolFieldQuickly("print", ref _blnPrint); if (objNode["lifestylequalitytype"] != null) { _objLifestyleQualityType = ConvertToLifestyleQualityType(objNode["lifestylequalitytype"].InnerText); } if (objNode["lifestylequalitysource"] != null) { _objLifestyleQualitySource = ConvertToLifestyleQualitySource(objNode["lifestylequalitysource"].InnerText); } objNode.TryGetStringFieldQuickly("source", ref _strSource); objNode.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (!objNode.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objXmlQuality = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + Name + "\"]"); strAllowedFreeLifestyles = objXmlQuality?["allowed"]?.InnerText ?? string.Empty; } _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); _nodBonus = objNode["bonus"]; objNode.TryGetStringFieldQuickly("notes", ref _strNotes); if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/lifestylequalities/lifestylequality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { objLifestyleQualityNode.TryGetStringFieldQuickly("translate", ref _strAltName); objLifestyleQualityNode.TryGetStringFieldQuickly("altpage", ref _strAltPage); } } LegacyShim(); }
/// <summary> /// Load the CharacterAttribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode) { objNode.TryGetField("guid", Guid.TryParse, out _guiID); objNode.TryGetStringFieldQuickly("name", ref _strName); if (!objNode.TryGetField("id", Guid.TryParse, out _guiQualityId)) { XmlNode objNewNode = XmlManager.Load("qualities.xml").SelectSingleNode("/chummer/qualities/quality[name = \"" + Name + "\"]"); if (objNewNode?.TryGetField("id", Guid.TryParse, out _guiQualityId) == true) { _objCachedMyXmlNode = null; } } else { _objCachedMyXmlNode = null; } objNode.TryGetStringFieldQuickly("extra", ref _strExtra); objNode.TryGetInt32FieldQuickly("bp", ref _intBP); objNode.TryGetBoolFieldQuickly("implemented", ref _blnImplemented); objNode.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLimit); objNode.TryGetBoolFieldQuickly("print", ref _blnPrint); objNode.TryGetBoolFieldQuickly("doublecareer", ref _blnDoubleCostCareer); objNode.TryGetBoolFieldQuickly("canbuywithspellpoints", ref _blnCanBuyWithSpellPoints); _eQualityType = ConvertToQualityType(objNode["qualitytype"]?.InnerText); _eQualitySource = ConvertToQualitySource(objNode["qualitysource"]?.InnerText); string strTemp = string.Empty; if (objNode.TryGetStringFieldQuickly("metagenetic", ref strTemp)) { _blnMetagenetic = strTemp == bool.TrueString || strTemp == "yes"; } if (objNode.TryGetStringFieldQuickly("mutant", ref strTemp)) { _blnMutant = strTemp == bool.TrueString || strTemp == "yes"; } objNode.TryGetStringFieldQuickly("source", ref _strSource); objNode.TryGetStringFieldQuickly("page", ref _strPage); objNode.TryGetStringFieldQuickly("sourcename", ref _strSourceName); _nodBonus = objNode["bonus"]; _nodFirstLevelBonus = objNode["firstlevelbonus"] ?? GetNode()?["firstlevelbonus"]; _nodDiscounts = objNode["costdiscount"]; objNode.TryGetField("weaponguid", Guid.TryParse, out _guiWeaponID); objNode.TryGetStringFieldQuickly("notes", ref _strNotes); if (_eQualityType == QualityType.LifeModule) { objNode.TryGetStringFieldQuickly("stage", ref _strStage); } SourceDetail = new SourceString(_strSource, _strPage); }
/// <summary> /// Load the CharacterAttribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> /// <param name="objParentLifestyle">Lifestyle object to which this LifestyleQuality belongs.</param> public void Load(XmlNode objNode, Lifestyle objParentLifestyle) { ParentLifestyle = objParentLifestyle; objNode.TryGetField("guid", Guid.TryParse, out _guiID); if (objNode.TryGetStringFieldQuickly("name", ref _strName)) { _objCachedMyXmlNode = null; } if (!objNode.TryGetField("id", Guid.TryParse, out _SourceGuid)) { XmlManager.Load("lifestyles.xml").SelectSingleNode("/chummer/qualities/quality[name = \"" + _strName + "\"]")?.TryGetField("id", Guid.TryParse, out _SourceGuid); } objNode.TryGetStringFieldQuickly("extra", ref _strExtra); objNode.TryGetInt32FieldQuickly("lp", ref _intLP); objNode.TryGetStringFieldQuickly("cost", ref _strCost); objNode.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objNode.TryGetInt32FieldQuickly("basemultiplier", ref _intBaseMultiplier); objNode.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLP); objNode.TryGetBoolFieldQuickly("print", ref _blnPrint); if (objNode["lifestylequalitytype"] != null) { _objLifestyleQualityType = ConvertToLifestyleQualityType(objNode["lifestylequalitytype"].InnerText); } #if DEBUG if (objNode["lifestylequalitysource"] != null) { _objLifestyleQualitySource = ConvertToLifestyleQualitySource(objNode["lifestylequalitysource"].InnerText); } #else _objLifestyleQualitySource = QualitySource.Selected; #endif if (!objNode.TryGetStringFieldQuickly("category", ref _strCategory)) { _strCategory = GetNode()?["category"]?.InnerText ?? string.Empty; } objNode.TryGetStringFieldQuickly("source", ref _strSource); objNode.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (!objNode.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { strAllowedFreeLifestyles = GetNode()?["allowed"]?.InnerText ?? string.Empty; } _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); _nodBonus = objNode["bonus"]; objNode.TryGetStringFieldQuickly("notes", ref _strNotes); SourceDetail = new SourceString(_strSource, _strPage); LegacyShim(); }
public static Quality FindBySourceResolutionAndCodec(QualitySource source, int resolution, LocalEpisode episode) { var qualityMaybeHEVC = All.Where(q => q.Source == source && q.Resolution == resolution).ToList(); if (qualityMaybeHEVC.Count() == 1) { return(qualityMaybeHEVC.SingleOrDefault()); } var mediaInfo = episode.MediaInfo; string videoFormat = mediaInfo.VideoFormat; if (qualityMaybeHEVC.Any(q => q.Name.EndsWith(videoFormat))) { return(qualityMaybeHEVC.SingleOrDefault(q => q.Name.EndsWith(videoFormat))); } return(qualityMaybeHEVC.FirstOrDefault()); }
public void should_return_augmented_quality(string title, QualitySource source, Confidence sourceConfidence, int resolution, Confidence resolutionConfidence) { Mocker.GetMock <IDownloadHistoryService>() .Setup(s => s.GetLatestGrab(It.IsAny <string>())) .Returns(Builder <DownloadHistory> .CreateNew() .With(h => h.SourceTitle = title) .Build() ); var result = Subject.AugmentQuality(_localEpisode, _downloadClientItem); result.Should().NotBe(null); result.Source.Should().Be(source); result.SourceConfidence.Should().Be(sourceConfidence); result.Resolution.Should().Be(resolution); result.ResolutionConfidence.Should().Be(resolutionConfidence); }
/// <summary> /// Load the CharacterAttribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode) { _guiID = Guid.Parse(objNode["guid"].InnerText); _strName = objNode["name"].InnerText; _strExtra = objNode["extra"].InnerText; _intLP = Convert.ToInt32(objNode["lp"].InnerText); if (objNode["cost"].InnerText != "") { _intCost = Convert.ToInt32(objNode["cost"].InnerText); } if (objNode["multiplier"] != null) { _intMultiplier = Convert.ToInt32(objNode["multiplier"].InnerText); } _blnContributeToLimit = Convert.ToBoolean(objNode["contributetolimit"].InnerText); _blnPrint = Convert.ToBoolean(objNode["print"].InnerText); _objLifestyleQualityType = ConvertToLifestyleQualityType(objNode["lifestylequalitytype"].InnerText); _objLifestyleQualitySource = ConvertToLifestyleQualitySource(objNode["lifestylequalitysource"].InnerText); _strSource = objNode["source"].InnerText; _strPage = objNode["page"].InnerText; _nodBonus = objNode["bonus"]; try { _strNotes = objNode["notes"].InnerText; } catch { } if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/lifestylequalities/lifestylequality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { if (objLifestyleQualityNode["translate"] != null) { _strAltName = objLifestyleQualityNode["translate"].InnerText; } if (objLifestyleQualityNode["altpage"] != null) { _strAltPage = objLifestyleQualityNode["altpage"].InnerText; } } } }
/// <summary> /// Create a LifestyleQuality from an XmlNode and return the TreeNodes for it. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param> /// <param name="objNode">TreeNode to populate a TreeView.</param> public void Create(XmlNode objXmlLifestyleQuality, Lifestyle objParentLifestyle, Character objCharacter, QualitySource objLifestyleQualitySource, TreeNode objNode) { _objParentLifestyle = objParentLifestyle; objXmlLifestyleQuality.TryGetStringFieldQuickly("name", ref _strName); objXmlLifestyleQuality.TryGetInt32FieldQuickly("lp", ref _intLP); objXmlLifestyleQuality.TryGetInt32FieldQuickly("cost", ref _intCost); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objXmlLifestyleQuality.TryGetInt32FieldQuickly("basemultiplieronly", ref _intBaseMultiplier); if (objXmlLifestyleQuality["category"] != null) { _objLifestyleQualityType = ConvertToLifestyleQualityType(objXmlLifestyleQuality["category"].InnerText); } _objLifestyleQualitySource = objLifestyleQualitySource; if (objXmlLifestyleQuality["print"]?.InnerText == "no") { _blnPrint = false; } if (objXmlLifestyleQuality["contributetolimit"]?.InnerText == "no") { _blnContributeToLimit = false; } objXmlLifestyleQuality.TryGetStringFieldQuickly("source", ref _strSource); objXmlLifestyleQuality.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (objXmlLifestyleQuality.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); } if (objNode.Text.Contains('(')) { _strExtra = objNode.Text.Split('(')[1].TrimEnd(')'); } if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { objXmlLifestyleQuality.TryGetStringFieldQuickly("translate", ref _strAltName); objXmlLifestyleQuality.TryGetStringFieldQuickly("altpage", ref _strAltPage); } } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlLifestyleQuality.InnerXml.Contains("<bonus>")) { ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); if (!objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlLifestyleQuality["bonus"], false, 1, DisplayNameShort)) { _guiID = Guid.Empty; return; } if (!string.IsNullOrEmpty(objImprovementManager.SelectedValue)) { _strExtra = objImprovementManager.SelectedValue; //objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } // Built-In Qualities appear as grey text to show that they cannot be removed. if (objLifestyleQualitySource == QualitySource.BuiltIn) { objNode.ForeColor = SystemColors.GrayText; Free = true; } objNode.Name = Name; objNode.Text = DisplayName; objNode.Tag = InternalId; }
/// <summary> /// Create a Critter, put them into Career Mode, link them, and open the newly-created Critter. /// </summary> /// <param name="strCritterName">Name of the Critter's Metatype.</param> /// <param name="intForce">Critter's Force.</param> private void CreateCritter(string strCritterName, int intForce) { // The Critter should use the same settings file as the character. Character objCharacter = new Character(); objCharacter.SettingsFile = _objSpirit.CharacterObject.SettingsFile; // Override the defaults for the setting. objCharacter.IgnoreRules = true; objCharacter.IsCritter = true; objCharacter.BuildMethod = CharacterBuildMethod.Karma; objCharacter.BuildPoints = 0; if (txtCritterName.Text != string.Empty) objCharacter.Name = txtCritterName.Text; // Make sure that Running Wild is one of the allowed source books since most of the Critter Powers come from this book. bool blnRunningWild = false; blnRunningWild = (objCharacter.Options.Books.Contains("RW")); if (!blnRunningWild) { MessageBox.Show(LanguageManager.Instance.GetString("Message_Main_RunningWild"), LanguageManager.Instance.GetString("MessageTitle_Main_RunningWild"), MessageBoxButtons.OK, MessageBoxIcon.Information); return; } // Ask the user to select a filename for the new character. string strForce = LanguageManager.Instance.GetString("String_Force"); if (_objSpirit.EntityType == SpiritType.Sprite) strForce = LanguageManager.Instance.GetString("String_Rating"); SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "Chummer5 Files (*.chum5)|*.chum5|All Files (*.*)|*.*"; saveFileDialog.FileName = strCritterName + " (" + strForce + " " + _objSpirit.Force.ToString() + ").chum5"; if (saveFileDialog.ShowDialog(this) == DialogResult.OK) { string strFileName = saveFileDialog.FileName; objCharacter.FileName = strFileName; } else return; // Code from frmMetatype. ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); XmlDocument objXmlDocument = XmlManager.Instance.Load("critters.xml"); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + strCritterName + "\"]"); // If the Critter could not be found, show an error and get out of here. if (objXmlMetatype == null) { MessageBox.Show(LanguageManager.Instance.GetString("Message_UnknownCritterType").Replace("{0}", strCritterName), LanguageManager.Instance.GetString("MessageTitle_SelectCritterType"), MessageBoxButtons.OK, MessageBoxIcon.Error); return; } // Set Metatype information. if (strCritterName == "Ally Spirit") { objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (objXmlMetatype["category"].InnerText == "Mutant Critters") intMinModifier = 0; objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. objCharacter.BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); objCharacter.AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); objCharacter.REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); objCharacter.STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); objCharacter.CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); objCharacter.INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); objCharacter.LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); objCharacter.WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); objCharacter.MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); objCharacter.RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); objCharacter.EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); objCharacter.ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); // Sprites can never have Physical Attributes or WIL. if (objXmlMetatype["category"].InnerText.EndsWith("Sprite")) { objCharacter.BOD.AssignLimits("0", "0", "0"); objCharacter.AGI.AssignLimits("0", "0", "0"); objCharacter.REA.AssignLimits("0", "0", "0"); objCharacter.STR.AssignLimits("0", "0", "0"); objCharacter.WIL.AssignLimits("0", "0", "0"); objCharacter.INI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); objCharacter.INI.MetatypeMaximum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); } objCharacter.Metatype = strCritterName; objCharacter.MetatypeCategory = objXmlMetatype["category"].InnerText; objCharacter.Metavariant = ""; objCharacter.MetatypeBP = 0; if (objXmlMetatype["movement"] != null) objCharacter.Movement = objXmlMetatype["movement"].InnerText; // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, strCritterName, objXmlMetatype.SelectSingleNode("bonus"), false, 1, strCritterName); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) objCharacter.Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) objCharacter.Weapons.Add(objWeapon); } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, objCharacter, objNode, intRating, strForcedValue); objCharacter.CritterPowers.Add(objPower); } // Set the Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) { if (objXmlSkill.InnerText.Contains("Exotic")) { Skill objExotic = new Skill(objCharacter); objExotic.ExoticSkill = true; objExotic.Attribute = "AGI"; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objExotic.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Name = objXmlSkill.InnerText; objCharacter.Skills.Add(objExotic); } else { foreach (Skill objSkill in objCharacter.Skills) { if (objSkill.Name == objXmlSkill.InnerText) { if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objSkill.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } } // Set the Skill Group Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) { foreach (SkillGroup objSkill in objCharacter.SkillGroups) { if (objSkill.Name == objXmlSkill.InnerText) { objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } // Set the Knowledge Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) { Skill objKnowledge = new Skill(objCharacter); objKnowledge.Name = objXmlSkill.InnerText; objKnowledge.KnowledgeSkill = true; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objKnowledge.Specializations.Add(objSpec); } objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objCharacter.Skills.Add(objKnowledge); } // If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. if (intForce > 0) { int intMaxRating = intForce; // Determine the highest Skill Rating the Critter has. foreach (Skill objSkill in objCharacter.Skills) { if (objSkill.RatingMaximum > intMaxRating) intMaxRating = objSkill.RatingMaximum; } // Now that we know the upper limit, set all of the Skill Rating Maximums to match. foreach (Skill objSkill in objCharacter.Skills) objSkill.RatingMaximum = intMaxRating; foreach (SkillGroup objGroup in objCharacter.SkillGroups) objGroup.RatingMaximum = intMaxRating; // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. objCharacter.MaxSkillRating = intMaxRating; } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) strForceValue = objXmlComplexForm.Attributes["select"].InnerText; XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); ComplexForm objProgram = new ComplexForm(objCharacter); objProgram.Create(objXmlProgram, objCharacter, objNode, strForceValue); objCharacter.ComplexForms.Add(objProgram); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) strForceValue = objXmlGear.Attributes["select"].InnerText; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(objCharacter); List<Weapon> lstWeapons = new List<Weapon>(); List<TreeNode> lstWeaponNodes = new List<TreeNode>(); objGear.Create(objXmlGearItem, objCharacter, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; objCharacter.Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (objCharacter.MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in objCharacter.Skills) objCharacter.MutantCritterBaseSkills += objSkill.Rating; } // Add the Unarmed Attack Weapon to the character. try { objXmlDocument = XmlManager.Instance.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); TreeNode objDummy = new TreeNode(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, objCharacter, objDummy, null, null, null); objCharacter.Weapons.Add(objWeapon); } catch { } objCharacter.Alias = strCritterName; objCharacter.Created = true; objCharacter.Save(); string strOpenFile = objCharacter.FileName; objCharacter = null; // Link the newly-created Critter to the Spirit. _objSpirit.FileName = strOpenFile; if (_objSpirit.EntityType == SpiritType.Spirit) tipTooltip.SetToolTip(imgLink, LanguageManager.Instance.GetString("Tip_Spirit_OpenFile")); else tipTooltip.SetToolTip(imgLink, LanguageManager.Instance.GetString("Tip_Sprite_OpenFile")); FileNameChanged(this); GlobalOptions.Instance.MainForm.LoadCharacter(strOpenFile, true); }
/// <summary> /// Create a Critter, put them into Career Mode, link them, and open the newly-created Critter. /// </summary> /// <param name="strCritterName">Name of the Critter's Metatype.</param> /// <param name="intForce">Critter's Force.</param> private async void CreateCritter(string strCritterName, int intForce) { // Code from frmMetatype. XmlDocument objXmlDocument = XmlManager.Load("critters.xml"); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + strCritterName + "\"]"); // If the Critter could not be found, show an error and get out of here. if (objXmlMetatype == null) { Program.MainForm.ShowMessageBox(string.Format(GlobalOptions.CultureInfo, LanguageManager.GetString("Message_UnknownCritterType"), strCritterName), LanguageManager.GetString("MessageTitle_SelectCritterType"), MessageBoxButtons.OK, MessageBoxIcon.Error); return; } // The Critter should use the same settings file as the character. using (Character objCharacter = new Character { SettingsFile = _objSpirit.CharacterObject.SettingsFile, // Override the defaults for the setting. IgnoreRules = true, IsCritter = true, BuildMethod = CharacterBuildMethod.Karma }) { if (!string.IsNullOrEmpty(txtCritterName.Text)) { objCharacter.Name = txtCritterName.Text; } string strSpace = LanguageManager.GetString("String_Space"); using (SaveFileDialog saveFileDialog = new SaveFileDialog { Filter = LanguageManager.GetString("DialogFilter_Chum5") + '|' + LanguageManager.GetString("DialogFilter_All"), FileName = strCritterName + strSpace + '(' + LanguageManager.GetString(_objSpirit.RatingLabel) + strSpace + _objSpirit.Force.ToString(GlobalOptions.InvariantCultureInfo) + ").chum5" }) { if (saveFileDialog.ShowDialog(this) != DialogResult.OK) { return; } string strFileName = saveFileDialog.FileName; objCharacter.FileName = strFileName; } Cursor = Cursors.WaitCursor; // Set Metatype information. if (strCritterName == "Ally Spirit") { objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"]?.InnerText, intForce, 0)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"]?.InnerText, intForce, 0)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"]?.InnerText, intForce, 0)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"]?.InnerText, intForce, 0)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"]?.InnerText, intForce, 0)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"]?.InnerText, intForce, 0)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"]?.InnerText, intForce, 0)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"]?.InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"]?.InnerText, intForce, 0)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"]?.InnerText, intForce, 0)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"]?.InnerText, intForce, 0)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"]?.InnerText, intForce, 0)); } else { int intMinModifier = -3; objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"]?.InnerText, intForce, 3)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"]?.InnerText, intForce, 3)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"]?.InnerText, intForce, 3)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"]?.InnerText, intForce, 3)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"]?.InnerText, intForce, 3)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"]?.InnerText, intForce, 3)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"]?.InnerText, intForce, 3)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"]?.InnerText, intForce, 3)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"]?.InnerText, intForce, 3)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"]?.InnerText, intForce, 3)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"]?.InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"]?.InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"]?.InnerText, intForce, 3)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"]?.InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"]?.InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. objCharacter.BOD.MetatypeMinimum = ExpressionToInt(objXmlMetatype["bodmin"]?.InnerText, intForce, 0); objCharacter.AGI.MetatypeMinimum = ExpressionToInt(objXmlMetatype["agimin"]?.InnerText, intForce, 0); objCharacter.REA.MetatypeMinimum = ExpressionToInt(objXmlMetatype["reamin"]?.InnerText, intForce, 0); objCharacter.STR.MetatypeMinimum = ExpressionToInt(objXmlMetatype["strmin"]?.InnerText, intForce, 0); objCharacter.CHA.MetatypeMinimum = ExpressionToInt(objXmlMetatype["chamin"]?.InnerText, intForce, 0); objCharacter.INT.MetatypeMinimum = ExpressionToInt(objXmlMetatype["intmin"]?.InnerText, intForce, 0); objCharacter.LOG.MetatypeMinimum = ExpressionToInt(objXmlMetatype["logmin"]?.InnerText, intForce, 0); objCharacter.WIL.MetatypeMinimum = ExpressionToInt(objXmlMetatype["wilmin"]?.InnerText, intForce, 0); objCharacter.MAG.MetatypeMinimum = ExpressionToInt(objXmlMetatype["magmin"]?.InnerText, intForce, 0); objCharacter.RES.MetatypeMinimum = ExpressionToInt(objXmlMetatype["resmin"]?.InnerText, intForce, 0); objCharacter.EDG.MetatypeMinimum = ExpressionToInt(objXmlMetatype["edgmin"]?.InnerText, intForce, 0); objCharacter.ESS.MetatypeMinimum = ExpressionToInt(objXmlMetatype["essmax"]?.InnerText, intForce, 0); // Sprites can never have Physical Attributes. if (objXmlMetatype["category"].InnerText.EndsWith("Sprite", StringComparison.Ordinal)) { objCharacter.BOD.AssignLimits("0", "0", "0"); objCharacter.AGI.AssignLimits("0", "0", "0"); objCharacter.REA.AssignLimits("0", "0", "0"); objCharacter.STR.AssignLimits("0", "0", "0"); } objCharacter.Metatype = strCritterName; objCharacter.MetatypeCategory = objXmlMetatype["category"].InnerText; objCharacter.Metavariant = string.Empty; objCharacter.MetatypeBP = 0; if (objXmlMetatype["movement"] != null) { objCharacter.Movement = objXmlMetatype["movement"].InnerText; } // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) { ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Metatype, strCritterName, objXmlMetatype.SelectSingleNode("bonus"), 1, strCritterName); } // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/*/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); List <Weapon> lstWeapons = new List <Weapon>(); Quality objQuality = new Quality(objCharacter); string strForceValue = objXmlQualityItem.Attributes?["select"]?.InnerText ?? string.Empty; QualitySource objSource = objXmlQualityItem.Attributes["removable"]?.InnerText == bool.TrueString ? QualitySource.MetatypeRemovable : QualitySource.Metatype; objQuality.Create(objXmlQuality, objSource, lstWeapons, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in lstWeapons) { objCharacter.Weapons.Add(objWeapon); } } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); CritterPower objPower = new CritterPower(objCharacter); string strForcedValue = objXmlPower.Attributes?["select"]?.InnerText ?? string.Empty; int intRating = Convert.ToInt32(objXmlPower.Attributes?["rating"]?.InnerText, GlobalOptions.InvariantCultureInfo); objPower.Create(objXmlCritterPower, intRating, strForcedValue); objCharacter.CritterPowers.Add(objPower); } if (objXmlCritter["optionalpowers"] != null) { //For every 3 full points of Force a spirit has, it may gain one Optional Power. for (int i = intForce - 3; i >= 0; i -= 3) { XmlDocument objDummyDocument = new XmlDocument { XmlResolver = null }; XmlNode bonusNode = objDummyDocument.CreateNode(XmlNodeType.Element, "bonus", null); objDummyDocument.AppendChild(bonusNode); XmlNode powerNode = objDummyDocument.ImportNode(objXmlMetatype["optionalpowers"].CloneNode(true), true); objDummyDocument.ImportNode(powerNode, true); bonusNode.AppendChild(powerNode); ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Metatype, objCharacter.Metatype, bonusNode, 1, objCharacter.Metatype); } } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = objXmlComplexForm.Attributes?["select"]?.InnerText ?? string.Empty; XmlNode objXmlComplexFormData = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); ComplexForm objComplexForm = new ComplexForm(objCharacter); objComplexForm.Create(objXmlComplexFormData, strForceValue); objCharacter.ComplexForms.Add(objComplexForm); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) { intRating = ExpressionToInt(objXmlGear.Attributes["rating"].InnerText, decimal.ToInt32(nudForce.Value), 0); } string strForceValue = objXmlGear.Attributes?["select"]?.InnerText ?? string.Empty; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = " + objXmlGear.InnerText.CleanXPath() + "]"); Gear objGear = new Gear(objCharacter); List <Weapon> lstWeapons = new List <Weapon>(); objGear.Create(objXmlGearItem, intRating, lstWeapons, strForceValue); objGear.Cost = "0"; objCharacter.Gear.Add(objGear); } // Add the Unarmed Attack Weapon to the character. objXmlDocument = XmlManager.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); if (objXmlWeapon != null) { List <Weapon> lstWeapons = new List <Weapon>(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, lstWeapons); objWeapon.ParentID = Guid.NewGuid().ToString("D", GlobalOptions.InvariantCultureInfo); // Unarmed Attack can never be removed objCharacter.Weapons.Add(objWeapon); foreach (Weapon objLoopWeapon in lstWeapons) { objCharacter.Weapons.Add(objLoopWeapon); } } objCharacter.Alias = strCritterName; objCharacter.Created = true; if (!objCharacter.Save()) { Cursor = Cursors.Default; return; } _objSpirit.FileName = objCharacter.FileName; } // Link the newly-created Critter to the Spirit. imgLink.SetToolTip(LanguageManager.GetString(_objSpirit.EntityType == SpiritType.Spirit ? "Tip_Spirit_OpenFile" : "Tip_Sprite_OpenFile")); ContactDetailChanged?.Invoke(this, null); Character objOpenCharacter = await Program.MainForm.LoadCharacter(_objSpirit.FileName).ConfigureAwait(true); Cursor = Cursors.Default; Program.MainForm.OpenCharacter(objOpenCharacter); }
/// <summary> /// Create a Quality from an XmlNode and return the TreeNodes for it. /// </summary> /// <param name="objXmlQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the Quality will be added to.</param> /// <param name="objQualitySource">Source of the Quality.</param> /// <param name="objNode">TreeNode to populate a TreeView.</param> /// <param name="objWeapons">List of Weapons that should be added to the Character.</param> /// <param name="objWeaponNodes">List of TreeNodes to represent the Weapons added.</param> /// <param name="strForceValue">Force a value to be selected for the Quality.</param> public virtual void Create(XmlNode objXmlQuality, Character objCharacter, QualitySource objQualitySource, TreeNode objNode, List<Weapon> objWeapons, List<TreeNode> objWeaponNodes, string strForceValue = "") { _strName = objXmlQuality["name"].InnerText; if (objXmlQuality["metagenetic"] != null) { _strMetagenetic = objXmlQuality["metagenetic"].InnerText; } // Check for a Variable Cost. if (objXmlQuality["karma"].InnerText.StartsWith("Variable")) { int intMin = 0; int intMax = 0; string strCost = objXmlQuality["karma"].InnerText.Replace("Variable(", string.Empty).Replace(")", string.Empty); if (strCost.Contains("-")) { string[] strValues = strCost.Split('-'); intMin = Convert.ToInt32(strValues[0]); intMax = Convert.ToInt32(strValues[1]); } else intMin = Convert.ToInt32(strCost.Replace("+", string.Empty)); if (intMin != 0 || intMax != 0) { frmSelectNumber frmPickNumber = new frmSelectNumber(); if (intMax == 0) intMax = 1000000; frmPickNumber.Minimum = intMin; frmPickNumber.Maximum = intMax; frmPickNumber.Description = LanguageManager.Instance.GetString("String_SelectVariableCost").Replace("{0}", DisplayNameShort); frmPickNumber.AllowCancel = false; frmPickNumber.ShowDialog(); _intBP = frmPickNumber.SelectedValue; } } else { _intBP = Convert.ToInt32(objXmlQuality["karma"].InnerText); } if (objXmlQuality["lp"] != null) { _intLP = Convert.ToInt32(objXmlQuality["lp"].InnerText); } _objQualityType = ConvertToQualityType(objXmlQuality["category"].InnerText); _objQualitySource = objQualitySource; if (objXmlQuality["print"] != null) { if (objXmlQuality["print"].InnerText == "no") _blnPrint = false; } if (objXmlQuality["implemented"] != null) { if (objXmlQuality["implemented"].InnerText == "False") _blnImplemented = false; } if (objXmlQuality["contributetolimit"] != null) { if (objXmlQuality["contributetolimit"].InnerText == "no") _blnContributeToLimit = false; } _strSource = objXmlQuality["source"].InnerText; _strPage = objXmlQuality["page"].InnerText; if (objXmlQuality["mutant"] != null) _strMutant = "yes"; if (_objQualityType == QualityType.LifeModule) { objXmlQuality.TryGetField("stage", out _stage); } if(objXmlQuality["id"] != null) _qualiyGuid = Guid.Parse(objXmlQuality["id"].InnerText); if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("qualities.xml"); XmlNode objQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + _strName + "\"]"); if (objQualityNode != null) { if (objQualityNode["translate"] != null) _strAltName = objQualityNode["translate"].InnerText; if (objQualityNode["altpage"] != null) _strAltPage = objQualityNode["altpage"].InnerText; } } // Add Weapons if applicable. if (objXmlQuality.InnerXml.Contains("<addweapon>")) { XmlDocument objXmlWeaponDocument = XmlManager.Instance.Load("weapons.xml"); // More than one Weapon can be added, so loop through all occurrences. foreach (XmlNode objXmlAddWeapon in objXmlQuality.SelectNodes("addweapon")) { XmlNode objXmlWeapon = objXmlWeaponDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + objXmlAddWeapon.InnerText + "\" and starts-with(category, \"Quality\")]"); TreeNode objGearWeaponNode = new TreeNode(); Weapon objGearWeapon = new Weapon(objCharacter); objGearWeapon.Create(objXmlWeapon, objCharacter, objGearWeaponNode, null, null, null); objGearWeaponNode.ForeColor = SystemColors.GrayText; objWeaponNodes.Add(objGearWeaponNode); objWeapons.Add(objGearWeapon); _guiWeaponID = Guid.Parse(objGearWeapon.InternalId); } } if (objXmlQuality.InnerXml.Contains("<naturalweapons>")) { foreach (XmlNode objXmlNaturalWeapon in objXmlQuality["naturalweapons"].SelectNodes("naturalweapon")) { TreeNode objGearWeaponNode = new TreeNode(); Weapon objWeapon = new Weapon(_objCharacter); objWeapon.Name = objXmlNaturalWeapon["name"].InnerText; objWeapon.Category = LanguageManager.Instance.GetString("Tab_Critter"); objWeapon.WeaponType = "Melee"; objWeapon.Reach = Convert.ToInt32(objXmlNaturalWeapon["reach"].InnerText); objWeapon.Damage = objXmlNaturalWeapon["damage"].InnerText; ; objWeapon.AP = objXmlNaturalWeapon["ap"].InnerText; ; objWeapon.Mode = "0"; objWeapon.RC = "0"; objWeapon.Concealability = 0; objWeapon.Avail = "0"; objWeapon.Cost = 0; objWeapon.UseSkill = objXmlNaturalWeapon["useskill"].InnerText; objWeapon.Source = objXmlNaturalWeapon["source"].InnerText; objWeapon.Page = objXmlNaturalWeapon["page"].InnerText; objGearWeaponNode.ForeColor = SystemColors.GrayText; objGearWeaponNode.Text = objWeapon.Name; objGearWeaponNode.Tag = objWeapon.InternalId; objWeaponNodes.Add(objGearWeaponNode); _objCharacter.Weapons.Add(objWeapon); } } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlQuality.InnerXml.Contains("<bonus>")) { ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); objImprovementManager.ForcedValue = strForceValue; if (!objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlQuality["bonus"], false, 1, DisplayNameShort)) { _guiID = Guid.Empty; return; } if (objImprovementManager.SelectedValue != "") { _strExtra = objImprovementManager.SelectedValue; objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } // Metatype Qualities appear as grey text to show that they cannot be removed. if (objQualitySource == QualitySource.Metatype || objQualitySource == QualitySource.MetatypeRemovable) objNode.ForeColor = SystemColors.GrayText; objNode.Text = DisplayName; objNode.Tag = InternalId; }
/// <summary> /// Load the Attribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode) { _guidExternalID = Guid.Parse(objNode["eguid"].InnerText); _guiID = Guid.Parse(objNode["guid"].InnerText); _strName = objNode["name"].InnerText; _strExtra = objNode["extra"].InnerText; _intCost = Convert.ToInt32(objNode["cost"].InnerText); _blnContributeToLimit = Convert.ToBoolean(objNode["contributetolimit"].InnerText); _blnPrint = Convert.ToBoolean(objNode["print"].InnerText); _objQualityType = ConvertToQualityType(objNode["qualitytype"].InnerText); _objQualitySource = ConvertToQualitySource(objNode["qualitysource"].InnerText); if (objNode["mutant"] != null) _strMutant = objNode["mutant"].InnerText; _strSource = objNode["source"].InnerText; _strPage = objNode["page"].InnerText; _nodBonus = objNode["bonus"]; _nodConditional = objNode["conditional"]; if (objNode["weaponguid"] != null) _guiWeaponID = Guid.Parse(objNode["weaponguid"].InnerText); _strNotes = objNode["notes"].InnerText; if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("qualities.xml"); XmlNode objQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[id = \"" + ExternalId + "\"]"); if (objQualityNode != null) { if (objQualityNode["translate"] != null) _strAltName = objQualityNode["translate"].InnerText; if (objQualityNode["altpage"] != null) _strAltPage = objQualityNode["altpage"].InnerText; } } }
public void should_return_HDTV_1080p(QualitySource source, int resolution) { QualityFinder.FindBySourceAndResolution(source, resolution).Should().Be(Quality.HDTV1080p); }
/// <summary> /// Create a LifestyleQuality from an XmlNode and return the TreeNodes for it. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param> /// <param name="objNode">TreeNode to populate a TreeView.</param> /// <param name="objWeapons">List of Weapons that should be added to the Character.</param> /// <param name="objWeaponNodes">List of TreeNodes to represent the Weapons added.</param> /// <param name="strForceValue">Force a value to be selected for the LifestyleQuality.</param> public void Create(XmlNode objXmlLifestyleQuality, Character objCharacter, QualitySource objLifestyleQualitySource, TreeNode objNode) { _strName = objXmlLifestyleQuality["name"].InnerText; _intLP = Convert.ToInt32(objXmlLifestyleQuality["lp"].InnerText); try { _intCost = Convert.ToInt32(objXmlLifestyleQuality["cost"].InnerText); } catch {} _objLifestyleQualityType = ConvertToLifestyleQualityType(objXmlLifestyleQuality["category"].InnerText); _objLifestyleQualitySource = objLifestyleQualitySource; if (objXmlLifestyleQuality["print"] != null) { if (objXmlLifestyleQuality["print"].InnerText == "no") _blnPrint = false; } if (objXmlLifestyleQuality["contributetolimit"] != null) { if (objXmlLifestyleQuality["contributetolimit"].InnerText == "no") _blnContributeToLimit = false; } _strSource = objXmlLifestyleQuality["source"].InnerText; _strPage = objXmlLifestyleQuality["page"].InnerText; if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/LifestyleQuality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { if (objLifestyleQualityNode["translate"] != null) _strAltName = objLifestyleQualityNode["translate"].InnerText; if (objLifestyleQualityNode["altpage"] != null) _strAltPage = objLifestyleQualityNode["altpage"].InnerText; } } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlLifestyleQuality.InnerXml.Contains("<bonus>")) { ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); if (!objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlLifestyleQuality["bonus"], false, 1, DisplayNameShort)) { _guiID = Guid.Empty; return; } if (objImprovementManager.SelectedValue != "") { _strExtra = objImprovementManager.SelectedValue; objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } objNode.Text = DisplayName; objNode.Tag = InternalId; }
/// <summary> /// A Metatype has been selected, so fill in all of the necessary Character information. /// </summary> void MetatypeSelected() { if (cboTalents.SelectedIndex == -1) { MessageBox.Show(LanguageManager.Instance.GetString("Message_Metatype_SelectTalent"), LanguageManager.Instance.GetString("MessageTitle_Metatype_SelectTalent"), MessageBoxButtons.OK, MessageBoxIcon.Information); return; } if ((cboSkill1.SelectedIndex == -1 && cboSkill1.Visible) || (cboSkill2.SelectedIndex == -1 && cboSkill2.Visible)) { MessageBox.Show(LanguageManager.Instance.GetString("Message_Metatype_SelectSkill"), LanguageManager.Instance.GetString("MessageTitle_Metatype_SelectSkill"), MessageBoxButtons.OK, MessageBoxIcon.Information); return; } if (cboSkill1.Visible && cboSkill2.Visible && cboSkill1.SelectedValue.ToString() == cboSkill2.SelectedValue.ToString()) { MessageBox.Show(LanguageManager.Instance.GetString("Message_Metatype_Duplicate"), LanguageManager.Instance.GetString("MessageTitle_Metatype_Duplicate"), MessageBoxButtons.OK, MessageBoxIcon.Information); return; } if (lstMetatypes.Text != "") { ImprovementManager objImprovementManager = new ImprovementManager(_objCharacter); XmlDocument objXmlDocument = XmlManager.Instance.Load(_strXmlFile); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + lstMetatypes.SelectedValue + "\"]"); XmlNode objXmlMetavariant = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + lstMetatypes.SelectedValue + "\"]/metavariants/metavariant[name = \"" + cboMetavariant.SelectedValue + "\"]"); int intForce = 0; if (nudForce.Visible) intForce = Convert.ToInt32(nudForce.Value); // Set Metatype information. if (cboMetavariant.SelectedValue.ToString() != "None") { _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetavariant["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["bodaug"].InnerText, intForce, 0)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetavariant["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["agiaug"].InnerText, intForce, 0)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetavariant["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["reaaug"].InnerText, intForce, 0)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetavariant["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["straug"].InnerText, intForce, 0)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetavariant["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["chaaug"].InnerText, intForce, 0)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetavariant["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["intaug"].InnerText, intForce, 0)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetavariant["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["logaug"].InnerText, intForce, 0)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetavariant["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["wilaug"].InnerText, intForce, 0)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetavariant["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetavariant["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["magaug"].InnerText, intForce, 0)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetavariant["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["resaug"].InnerText, intForce, 0)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetavariant["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["edgaug"].InnerText, intForce, 0)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetavariant["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["essaug"].InnerText, intForce, 0)); _objCharacter.MetatypeBP = Convert.ToInt32(lblMetavariantBP.Text); } else if (_strXmlFile != "critters.xml" || lstMetatypes.SelectedValue.ToString() == "Ally Spirit") { _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (cboCategory.SelectedValue.ToString() == "Mutant Critters") intMinModifier = 0; _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. if (_strXmlFile == "critters.xml") { _objCharacter.BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); _objCharacter.AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); _objCharacter.REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); _objCharacter.STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); _objCharacter.CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); _objCharacter.INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); _objCharacter.LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); _objCharacter.WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); _objCharacter.MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); _objCharacter.RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); _objCharacter.EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); _objCharacter.ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); } // Sprites can never have Physical Attributes or WIL. if (lstMetatypes.SelectedValue.ToString().EndsWith("Sprite")) { _objCharacter.BOD.AssignLimits("0", "0", "0"); _objCharacter.AGI.AssignLimits("0", "0", "0"); _objCharacter.REA.AssignLimits("0", "0", "0"); _objCharacter.STR.AssignLimits("0", "0", "0"); _objCharacter.WIL.AssignLimits("0", "0", "0"); _objCharacter.INI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); _objCharacter.INI.MetatypeMaximum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); } // If this is a Shapeshifter, a Metavariant must be selected. Default to Human if None is selected. if (cboCategory.SelectedValue.ToString() == "Shapeshifter" && cboMetavariant.SelectedValue.ToString() == "None") cboMetavariant.SelectedValue = "Human"; _objCharacter.Metatype = lstMetatypes.SelectedValue.ToString(); _objCharacter.MetatypeCategory = cboCategory.SelectedValue.ToString(); if (cboMetavariant.SelectedValue.ToString() == "None") { _objCharacter.Metavariant = ""; } else { _objCharacter.Metavariant = cboMetavariant.SelectedValue.ToString(); } if (objXmlMetatype["movement"] != null) // TODO: Replace with Walk/Run _objCharacter.Movement = objXmlMetatype["movement"].InnerText; // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); if (cboMetavariant.SelectedValue.ToString() == "None") { // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, lstMetatypes.SelectedValue.ToString(), objXmlMetatype.SelectSingleNode("bonus"), false, 1, lstMetatypes.SelectedValue.ToString()); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } } // If a Metavariant has been selected, locate it in the file. if (cboMetavariant.SelectedValue.ToString() != "None") { // Determine if the Metavariant has any bonuses. if (objXmlMetavariant.InnerXml.Contains("bonus")) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metavariant, cboMetavariant.SelectedValue.ToString(), objXmlMetavariant.SelectSingleNode("bonus"), false, 1, cboMetavariant.SelectedValue.ToString()); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetavariant.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); objQuality.ContributeToLimit = false; string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetavariant.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } } // Run through the character's Attributes one more time and make sure their value matches their minimum value. if (_strXmlFile == "metatypes.xml") { _objCharacter.BOD.Value = _objCharacter.BOD.TotalMinimum; _objCharacter.AGI.Value = _objCharacter.AGI.TotalMinimum; _objCharacter.REA.Value = _objCharacter.REA.TotalMinimum; _objCharacter.STR.Value = _objCharacter.STR.TotalMinimum; _objCharacter.CHA.Value = _objCharacter.CHA.TotalMinimum; _objCharacter.INT.Value = _objCharacter.INT.TotalMinimum; _objCharacter.LOG.Value = _objCharacter.LOG.TotalMinimum; _objCharacter.WIL.Value = _objCharacter.WIL.TotalMinimum; _objCharacter.BOD.Base = _objCharacter.BOD.TotalMinimum; _objCharacter.AGI.Base = _objCharacter.AGI.TotalMinimum; _objCharacter.REA.Base = _objCharacter.REA.TotalMinimum; _objCharacter.STR.Base = _objCharacter.STR.TotalMinimum; _objCharacter.CHA.Base = _objCharacter.CHA.TotalMinimum; _objCharacter.INT.Base = _objCharacter.INT.TotalMinimum; _objCharacter.LOG.Base = _objCharacter.LOG.TotalMinimum; _objCharacter.WIL.Base = _objCharacter.WIL.TotalMinimum; _objCharacter.BOD.Karma = 0; _objCharacter.AGI.Karma = 0; _objCharacter.REA.Karma = 0; _objCharacter.STR.Karma = 0; _objCharacter.CHA.Karma = 0; _objCharacter.INT.Karma = 0; _objCharacter.LOG.Karma = 0; _objCharacter.WIL.Karma = 0; _objCharacter.EDG.Karma = 0; _objCharacter.MAG.Karma = 0; _objCharacter.RES.Karma = 0; } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + _objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, _objCharacter, objNode, intRating, strForcedValue); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Add any Critter Powers the Metavariant should have. if (cboMetavariant.SelectedValue.ToString() != "None") { foreach (XmlNode objXmlPower in objXmlMetavariant.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, _objCharacter, objNode, intRating, strForcedValue); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } } // If this is a Blood Spirit, add their free Critter Powers. if (chkBloodSpirit.Checked) { XmlNode objXmlCritterPower; TreeNode objNode; CritterPower objPower; bool blnAddPower = true; // Energy Drain. foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Energy Drain") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Energy Drain\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Fear. blnAddPower = true; foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Fear") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Fear\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Natural Weapon. objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Natural Weapon\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, "DV " + intForce.ToString() + "P, AP 0"); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); // Evanescence. blnAddPower = true; foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Evanescence") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Evanescence\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } } // Remove the Critter's Materialization Power if they have it. Add the Possession or Inhabitation Power if the Possession-based Tradition checkbox is checked. if (chkPossessionBased.Checked) { foreach (CritterPower objCritterPower in _objCharacter.CritterPowers) { if (objCritterPower.Name == "Materialization") { _objCharacter.CritterPowers.Remove(objCritterPower); break; } } // Add the selected Power. XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + cboPossessionMethod.SelectedValue.ToString() + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Set the Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) { if (objXmlSkill.InnerText.Contains("Exotic")) { Skill objExotic = new Skill(_objCharacter); objExotic.ExoticSkill = true; objExotic.Attribute = "AGI"; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objExotic.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Name = objXmlSkill.InnerText; _objCharacter.Skills.Add(objExotic); } else { foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.Name == objXmlSkill.InnerText) { if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objSkill.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } } // Set the Skill Group Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) { foreach (SkillGroup objSkill in _objCharacter.SkillGroups) { if (objSkill.Name == objXmlSkill.InnerText) { objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } // Set the Knowledge Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) { Skill objKnowledge = new Skill(_objCharacter); objKnowledge.Name = objXmlSkill.InnerText; objKnowledge.KnowledgeSkill = true; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objKnowledge.Specializations.Add(objSpec); } objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); _objCharacter.Skills.Add(objKnowledge); } // If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. if (intForce > 0) { int intMaxRating = intForce; // Determine the highest Skill Rating the Critter has. foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.RatingMaximum > intMaxRating) intMaxRating = objSkill.RatingMaximum; } // Now that we know the upper limit, set all of the Skill Rating Maximums to match. foreach (Skill objSkill in _objCharacter.Skills) objSkill.RatingMaximum = intMaxRating; foreach (SkillGroup objGroup in _objCharacter.SkillGroups) objGroup.RatingMaximum = intMaxRating; // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. _objCharacter.MaxSkillRating = intMaxRating; } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) strForceValue = objXmlComplexForm.Attributes["select"].InnerText; XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); ComplexForm objProgram = new ComplexForm(_objCharacter); objProgram.Create(objXmlProgram, _objCharacter, objNode, strForceValue); _objCharacter.ComplexForms.Add(objProgram); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) strForceValue = objXmlGear.Attributes["select"].InnerText; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(_objCharacter); List<Weapon> lstWeapons = new List<Weapon>(); List<TreeNode> lstWeaponNodes = new List<TreeNode>(); objGear.Create(objXmlGearItem, _objCharacter, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; _objCharacter.Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (_objCharacter.MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in _objCharacter.Skills) _objCharacter.MutantCritterBaseSkills += objSkill.Rating; } // begin priority based character settings // Load the Priority information. XmlDocument objXmlDocumentPriority = XmlManager.Instance.Load(_strPrioritiesXmlFile); // Set the character priority selections _objCharacter.MetatypePriority = cboHeritage.Text.ToString(); _objCharacter.AttributesPriority = cboAttributes.Text.ToString(); _objCharacter.SpecialPriority = cboTalent.Text.ToString(); _objCharacter.SkillsPriority = cboSkills.Text.ToString(); _objCharacter.ResourcesPriority = cboResources.Text.ToString(); // Set starting nuyen XmlNodeList objXmResourceList = objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Resources\" and gameplayoption = \"" + _objCharacter.GameplayOption + "\" and value = \"" + cboResources.SelectedValue + "\"]"); if (objXmResourceList.Count > 0) { _objCharacter.Nuyen = Convert.ToInt32(objXmResourceList[0]["resources"].InnerText.ToString()); _objCharacter.StartingNuyen = _objCharacter.Nuyen; } // Set starting positive qualities foreach (XmlNode objXmlQualityItem in objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Talent\" and value = \"" + cboTalent.SelectedValue + "\"]/talents/talent[value = \"" + cboTalents.SelectedValue + "\"]/qualities/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } // Set starting magic XmlNodeList objXmlTalentList = objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Talent\" and value = \"" + cboTalent.SelectedValue + "\"]/talents/talent[value = \"" + cboTalents.SelectedValue + "\"]"); if (objXmlTalentList[0]["magic"] != null) { _objCharacter.MAG.Value = Convert.ToInt32(objXmlTalentList[0]["magic"].InnerText); _objCharacter.MAG.MetatypeMinimum = Convert.ToInt32(objXmlTalentList[0]["magic"].InnerText); if (_objCharacter.MAG.Value > 0) _objCharacter.MAGEnabled = true; if (objXmlTalentList[0]["spells"] != null) { _objCharacter.SpellLimit = Convert.ToInt32(objXmlTalentList[0]["spells"].InnerText); } else { _objCharacter.SpellLimit = 0; } } if (objXmlTalentList[0]["maxmagic"] != null) _objCharacter.MAG.MetatypeMaximum = Convert.ToInt32(objXmlTalentList[0]["magic"].InnerText); // Set starting resonance objXmlTalentList = objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Talent\" and value = \"" + cboTalent.SelectedValue + "\"]/talents/talent[value = \"" + cboTalents.SelectedValue + "\"]"); if (objXmlTalentList[0]["resonance"] != null) { _objCharacter.RES.Value = Convert.ToInt32(objXmlTalentList[0]["resonance"].InnerText); _objCharacter.RES.MetatypeMinimum = Convert.ToInt32(objXmlTalentList[0]["resonance"].InnerText); _objCharacter.RESEnabled = true; _objCharacter.CFPLimit = Convert.ToInt32(objXmlTalentList[0]["cfp"].InnerText); } if (objXmlTalentList[0]["maxresonance"] != null) _objCharacter.RES.MetatypeMaximum = Convert.ToInt32(objXmlTalentList[0]["resonance"].InnerText); // Set starting talent tabs switch (cboTalents.SelectedValue.ToString()) { case "Magician": _objCharacter.MagicianEnabled = true; break; case "Aspected Magician": _objCharacter.MagicianEnabled = true; break; case "Adept": _objCharacter.AdeptEnabled = true; break; case "Mystic Adept": _objCharacter.MagicianEnabled = true; _objCharacter.AdeptEnabled = true; break; case "Technomancer": _objCharacter.TechnomancerEnabled = true; break; default: break; } // Set Free Skills/Skill Groups int intFreeLevels = 0; bool blnGroup = (cboTalents.SelectedValue.ToString() == "Aspected Magician"); if (cboTalent.SelectedValue.ToString() == "A") intFreeLevels = 5; else if (cboTalent.SelectedValue.ToString() == "B") intFreeLevels = 4; else if (cboTalent.SelectedValue.ToString() == "C") intFreeLevels = 2; foreach (Skill objSkill in _objCharacter.Skills) { if (cboSkill1.Visible && objSkill.Name == cboSkill1.Text && !blnGroup) { objSkill.FreeLevels = intFreeLevels; if (objSkill.Rating < intFreeLevels) objSkill.Rating = intFreeLevels; _objCharacter.PriorityBonusSkill1 = cboSkill1.Text.ToString(); } else if (cboSkill2.Visible && objSkill.Name == cboSkill2.Text && !blnGroup) { objSkill.FreeLevels = intFreeLevels; if (objSkill.Rating < intFreeLevels) objSkill.Rating = intFreeLevels; _objCharacter.PriorityBonusSkill2 = cboSkill2.Text.ToString(); } else { objSkill.FreeLevels = 0; if (blnGroup) { // if this skill is a magical skill not belonging to the selected group, reduce the skill maximum to 0 if (objSkill.SkillGroup == "Conjuring" || objSkill.SkillGroup == "Enchanting" || objSkill.SkillGroup == "Sorcery") { if (objSkill.SkillGroup != cboSkill1.SelectedValue.ToString()) objSkill.RatingMaximum = 0; else { if (_objCharacter.IgnoreRules) objSkill.RatingMaximum = 12; else objSkill.RatingMaximum = 6; } _objCharacter.PriorityBonusSkillGroup = cboSkill1.Text.ToString(); } } } } foreach (SkillGroup objSkillGroup in _objCharacter.SkillGroups) { if (cboSkill1.Visible && objSkillGroup.Name == cboSkill1.Text && blnGroup) { objSkillGroup.FreeLevels = intFreeLevels; if (objSkillGroup.Base < intFreeLevels) objSkillGroup.Base = intFreeLevels; _objCharacter.PriorityBonusSkillGroup = cboSkill1.Text.ToString(); } else objSkillGroup.FreeLevels = 0; if (blnGroup) { // if this skill is a magical skill not belonging to the selected group, reduce the skill maximum to 0 if (objSkillGroup.Name == "Conjuring" || objSkillGroup.Name == "Enchanting" || objSkillGroup.Name == "Sorcery") { if (objSkillGroup.Name != cboSkill1.SelectedValue.ToString()) objSkillGroup.RatingMaximum = 0; else { if (_objCharacter.IgnoreRules) objSkillGroup.RatingMaximum = 12; else objSkillGroup.RatingMaximum = 6; } } } } // Ignore Rules if (_objCharacter.IgnoreRules) { foreach (Skill objSkill in _objCharacter.Skills) { objSkill.RatingMaximum = 99; } foreach (SkillGroup objSkillGroup in _objCharacter.SkillGroups) { objSkillGroup.RatingMaximum = 99; } } // Set Special Attributes _objCharacter.Special = Convert.ToInt32(lblSpecial.Text); _objCharacter.TotalSpecial = Convert.ToInt32(lblSpecial.Text); // Set Attributes XmlNodeList objXmlPriorityList = objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Attributes\" and value = \"" + cboAttributes.SelectedValue + "\"]"); if (objXmlPriorityList[0]["attributes"] != null) { _objCharacter.Attributes = Convert.ToInt32(objXmlPriorityList[0]["attributes"].InnerText); _objCharacter.TotalAttributes = _objCharacter.Attributes; } // Set Skills and Skill Groups objXmlPriorityList = objXmlDocumentPriority.SelectNodes("/chummer/priorities/priority[category = \"Skills\" and value = \"" + cboSkills.SelectedValue + "\"]"); if (objXmlPriorityList[0]["skills"] != null) { _objCharacter.SkillPoints = Convert.ToInt32(objXmlPriorityList[0]["skills"].InnerText); _objCharacter.SkillPointsMaximum = _objCharacter.SkillPoints; _objCharacter.SkillGroupPoints = Convert.ToInt32(objXmlPriorityList[0]["skillgroups"].InnerText); _objCharacter.SkillGroupPointsMaximum = _objCharacter.SkillGroupPoints; } // Load the Priority information. XmlNode objXmlGameplayOption = objXmlDocumentPriority.SelectSingleNode("/chummer/gameplayoptions/gameplayoption[name = \"" + _objCharacter.GameplayOption + "\"]"); string strKarma = objXmlGameplayOption["karma"].InnerText; string strNuyen = objXmlGameplayOption["maxnuyen"].InnerText; string strContactMultiplier = objXmlGameplayOption["contactmultiplier"].InnerText; _objCharacter.MaxKarma = Convert.ToInt32(strKarma); _objCharacter.MaxNuyen = Convert.ToInt32(strNuyen); _objCharacter.ContactMultiplier = Convert.ToInt32(strContactMultiplier); // Set free contact points _objCharacter.ContactPoints = _objCharacter.CHA.Value * _objCharacter.ContactMultiplier; // Set starting karma _objCharacter.BuildKarma = _objCharacter.MaxKarma; // Set starting movement rate _objCharacter.Movement = (_objCharacter.AGI.TotalValue * 2).ToString() + "/" + (_objCharacter.AGI.TotalValue * 4).ToString(); this.DialogResult = DialogResult.OK; this.Close(); } else { MessageBox.Show(LanguageManager.Instance.GetString("Message_Metatype_SelectMetatype"), LanguageManager.Instance.GetString("MessageTitle_Metatype_SelectMetatype"), MessageBoxButtons.OK, MessageBoxIcon.Information); } }
void TestMetatype(string strFile) { XmlDocument objXmlDocument = XmlManager.Instance.Load(strFile); pgbProgress.Minimum = 0; pgbProgress.Value = 0; pgbProgress.Maximum = objXmlDocument.SelectNodes("/chummer/metatypes/metatype").Count; foreach (XmlNode objXmlMetatype in objXmlDocument.SelectNodes("/chummer/metatypes/metatype")) { pgbProgress.Value++; Application.DoEvents(); objXmlDocument = XmlManager.Instance.Load(strFile); Character _objCharacter = new Character(); ImprovementManager objImprovementManager = new ImprovementManager(_objCharacter); try { int intForce = 0; if (objXmlMetatype["forcecreature"] != null) intForce = 1; // Set Metatype information. if (strFile != "critters.xml" || objXmlMetatype["name"].InnerText == "Ally Spirit") { _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (objXmlMetatype["category"].InnerText == "Mutant Critters") intMinModifier = 0; _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. if (strFile == "critters.xml") { _objCharacter.BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); _objCharacter.AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); _objCharacter.REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); _objCharacter.STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); _objCharacter.CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); _objCharacter.INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); _objCharacter.LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); _objCharacter.WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); _objCharacter.MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); _objCharacter.RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); _objCharacter.EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); _objCharacter.ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); } // Sprites can never have Physical Attributes or WIL. if (objXmlMetatype["name"].InnerText.EndsWith("Sprite")) { _objCharacter.BOD.AssignLimits("0", "0", "0"); _objCharacter.AGI.AssignLimits("0", "0", "0"); _objCharacter.REA.AssignLimits("0", "0", "0"); _objCharacter.STR.AssignLimits("0", "0", "0"); _objCharacter.WIL.AssignLimits("0", "0", "0"); _objCharacter.INI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); _objCharacter.INI.MetatypeMaximum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); } _objCharacter.Metatype = objXmlMetatype["name"].InnerText; _objCharacter.MetatypeCategory = objXmlMetatype["category"].InnerText; _objCharacter.Metavariant = ""; _objCharacter.MetatypeBP = 400; if (objXmlMetatype["movement"] != null) _objCharacter.Movement = objXmlMetatype["movement"].InnerText; // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, objXmlMetatype["name"].InnerText, objXmlMetatype.SelectSingleNode("bonus"), false, 1, objXmlMetatype["name"].InnerText); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); _objCharacter.Qualities.Add(objQuality); } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); _objCharacter.Qualities.Add(objQuality); } // Run through the character's Attributes one more time and make sure their value matches their minimum value. if (strFile == "metatypes.xml") { _objCharacter.BOD.Value = _objCharacter.BOD.TotalMinimum; _objCharacter.AGI.Value = _objCharacter.AGI.TotalMinimum; _objCharacter.REA.Value = _objCharacter.REA.TotalMinimum; _objCharacter.STR.Value = _objCharacter.STR.TotalMinimum; _objCharacter.CHA.Value = _objCharacter.CHA.TotalMinimum; _objCharacter.INT.Value = _objCharacter.INT.TotalMinimum; _objCharacter.LOG.Value = _objCharacter.LOG.TotalMinimum; _objCharacter.WIL.Value = _objCharacter.WIL.TotalMinimum; } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + _objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, _objCharacter, objNode, intRating, strForcedValue); _objCharacter.CritterPowers.Add(objPower); } // Set the Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) { if (objXmlSkill.InnerText.Contains("Exotic")) { Skill objExotic = new Skill(_objCharacter); objExotic.ExoticSkill = true; objExotic.Attribute = "AGI"; if (objXmlSkill.Attributes["spec"] != null) objExotic.Specialization = objXmlSkill.Attributes["spec"].InnerText; if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)) > 6) objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); objExotic.Name = objXmlSkill.InnerText; _objCharacter.Skills.Add(objExotic); } else { foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.Name == objXmlSkill.InnerText) { if (objXmlSkill.Attributes["spec"] != null) objSkill.Specialization = objXmlSkill.Attributes["spec"].InnerText; if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)) > 6) objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); break; } } } } // Set the Skill Group Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) { foreach (SkillGroup objSkill in _objCharacter.SkillGroups) { if (objSkill.Name == objXmlSkill.InnerText) { objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); break; } } } // Set the Knowledge Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) { Skill objKnowledge = new Skill(_objCharacter); objKnowledge.Name = objXmlSkill.InnerText; objKnowledge.KnowledgeSkill = true; if (objXmlSkill.Attributes["spec"] != null) objKnowledge.Specialization = objXmlSkill.Attributes["spec"].InnerText; objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); _objCharacter.Skills.Add(objKnowledge); } // If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. if (intForce > 0) { int intMaxRating = intForce; // Determine the highest Skill Rating the Critter has. foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.RatingMaximum > intMaxRating) intMaxRating = objSkill.RatingMaximum; } // Now that we know the upper limit, set all of the Skill Rating Maximums to match. foreach (Skill objSkill in _objCharacter.Skills) objSkill.RatingMaximum = intMaxRating; foreach (SkillGroup objGroup in _objCharacter.SkillGroups) objGroup.RatingMaximum = intMaxRating; // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. _objCharacter.MaxSkillRating = intMaxRating; } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("programs.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { int intRating = 0; if (objXmlComplexForm.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlComplexForm.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) strForceValue = objXmlComplexForm.Attributes["select"].InnerText; XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/programs/program[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); TechProgram objProgram = new TechProgram(_objCharacter); objProgram.Create(objXmlProgram, _objCharacter, objNode, strForceValue); objProgram.Rating = intRating; _objCharacter.TechPrograms.Add(objProgram); // Add the Program Option if applicable. if (objXmlComplexForm.Attributes["option"] != null) { int intOptRating = 0; if (objXmlComplexForm.Attributes["optionrating"] != null) intOptRating = Convert.ToInt32(ExpressionToString(objXmlComplexForm.Attributes["optionrating"].InnerText, Convert.ToInt32(intForce), 0)); string strOptForceValue = ""; if (objXmlComplexForm.Attributes["optionselect"] != null) strOptForceValue = objXmlComplexForm.Attributes["optionselect"].InnerText; XmlNode objXmlOption = objXmlProgramDocument.SelectSingleNode("/chummer/options/option[name = \"" + objXmlComplexForm.Attributes["option"].InnerText + "\"]"); TreeNode objNodeOpt = new TreeNode(); TechProgramOption objOption = new TechProgramOption(_objCharacter); objOption.Create(objXmlOption, _objCharacter, objNodeOpt, strOptForceValue); objOption.Rating = intOptRating; objProgram.Options.Add(objOption); } } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, Convert.ToInt32(intForce), 0)); string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) strForceValue = objXmlGear.Attributes["select"].InnerText; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(_objCharacter); List<Weapon> lstWeapons = new List<Weapon>(); List<TreeNode> lstWeaponNodes = new List<TreeNode>(); objGear.Create(objXmlGearItem, _objCharacter, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; _objCharacter.Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (_objCharacter.MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in _objCharacter.Skills) _objCharacter.MutantCritterBaseSkills += objSkill.Rating; } } catch { txtOutput.Text += _objCharacter.Metatype + " general failure\n"; } } }
/// <summary> /// Create a Quality from an XmlNode. /// </summary> /// <param name="objXmlQuality">XmlNode to create the object from.</param> /// <param name="objQualitySource">Source of the Quality.</param> /// <param name="lstWeapons">List of Weapons that should be added to the Character.</param> /// <param name="strForceValue">Force a value to be selected for the Quality.</param> /// <param name="strSourceName">Friendly name for the improvement that added this quality.</param> public void Create(XmlNode objXmlQuality, QualitySource objQualitySource, IList <Weapon> lstWeapons, string strForceValue = "", string strSourceName = "") { _strSourceName = strSourceName; objXmlQuality.TryGetStringFieldQuickly("name", ref _strName); objXmlQuality.TryGetBoolFieldQuickly("metagenetic", ref _blnMetagenetic); if (!objXmlQuality.TryGetStringFieldQuickly("altnotes", ref _strNotes)) { objXmlQuality.TryGetStringFieldQuickly("notes", ref _strNotes); } objXmlQuality.TryGetInt32FieldQuickly("karma", ref _intBP); _eQualityType = ConvertToQualityType(objXmlQuality["category"]?.InnerText); _eQualitySource = objQualitySource; objXmlQuality.TryGetBoolFieldQuickly("doublecareer", ref _blnDoubleCostCareer); objXmlQuality.TryGetBoolFieldQuickly("canbuywithspellpoints", ref _blnCanBuyWithSpellPoints); objXmlQuality.TryGetBoolFieldQuickly("print", ref _blnPrint); objXmlQuality.TryGetBoolFieldQuickly("implemented", ref _blnImplemented); objXmlQuality.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLimit); objXmlQuality.TryGetStringFieldQuickly("source", ref _strSource); objXmlQuality.TryGetStringFieldQuickly("page", ref _strPage); _blnMutant = objXmlQuality["mutant"] != null; if (_eQualityType == QualityType.LifeModule) { objXmlQuality.TryGetStringFieldQuickly("stage", ref _strStage); } if (objXmlQuality.TryGetField("id", Guid.TryParse, out Guid guiTemp)) { _guiQualityId = guiTemp; _objCachedMyXmlNode = null; } // Add Weapons if applicable. // More than one Weapon can be added, so loop through all occurrences. using (XmlNodeList xmlAddWeaponList = objXmlQuality.SelectNodes("addweapon")) if (xmlAddWeaponList?.Count > 0) { XmlDocument objXmlWeaponDocument = XmlManager.Load("weapons.xml"); foreach (XmlNode objXmlAddWeapon in xmlAddWeaponList) { string strLoopID = objXmlAddWeapon.InnerText; XmlNode objXmlWeapon = strLoopID.IsGuid() ? objXmlWeaponDocument.SelectSingleNode("/chummer/weapons/weapon[id = \"" + strLoopID + "\"]") : objXmlWeaponDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + strLoopID + "\"]"); Weapon objGearWeapon = new Weapon(_objCharacter); objGearWeapon.Create(objXmlWeapon, lstWeapons); objGearWeapon.ParentID = InternalId; objGearWeapon.Cost = "0"; lstWeapons.Add(objGearWeapon); Guid.TryParse(objGearWeapon.InternalId, out _guiWeaponID); } } using (XmlNodeList xmlNaturalWeaponList = objXmlQuality.SelectNodes("naturalweapons/naturalweapon")) if (xmlNaturalWeaponList?.Count > 0) { foreach (XmlNode objXmlNaturalWeapon in xmlNaturalWeaponList) { Weapon objWeapon = new Weapon(_objCharacter); if (objXmlNaturalWeapon["name"] != null) { objWeapon.Name = objXmlNaturalWeapon["name"].InnerText; } objWeapon.Category = LanguageManager.GetString("Tab_Critter", GlobalOptions.Language); objWeapon.WeaponType = "Melee"; if (objXmlNaturalWeapon["reach"] != null) { objWeapon.Reach = Convert.ToInt32(objXmlNaturalWeapon["reach"].InnerText); } if (objXmlNaturalWeapon["accuracy"] != null) { objWeapon.Accuracy = objXmlNaturalWeapon["accuracy"].InnerText; } if (objXmlNaturalWeapon["damage"] != null) { objWeapon.Damage = objXmlNaturalWeapon["damage"].InnerText; } if (objXmlNaturalWeapon["ap"] != null) { objWeapon.AP = objXmlNaturalWeapon["ap"].InnerText; } objWeapon.Mode = "0"; objWeapon.RC = "0"; objWeapon.Concealability = 0; objWeapon.Avail = "0"; objWeapon.Cost = "0"; if (objXmlNaturalWeapon["useskill"] != null) { objWeapon.UseSkill = objXmlNaturalWeapon["useskill"].InnerText; } if (objXmlNaturalWeapon["source"] != null) { objWeapon.Source = objXmlNaturalWeapon["source"].InnerText; } if (objXmlNaturalWeapon["page"] != null) { objWeapon.Page = objXmlNaturalWeapon["page"].InnerText; } _objCharacter.Weapons.Add(objWeapon); } } _nodDiscounts = objXmlQuality["costdiscount"]; // If the item grants a bonus, pass the information to the Improvement Manager. _nodBonus = objXmlQuality["bonus"]; if (_nodBonus?.ChildNodes.Count > 0) { ImprovementManager.ForcedValue = strForceValue; if (!ImprovementManager.CreateImprovements(_objCharacter, Improvement.ImprovementSource.Quality, InternalId, _nodBonus, false, 1, DisplayNameShort(GlobalOptions.Language))) { _guiID = Guid.Empty; return; } if (!string.IsNullOrEmpty(ImprovementManager.SelectedValue)) { _strExtra = ImprovementManager.SelectedValue; } } else if (!string.IsNullOrEmpty(strForceValue)) { _strExtra = strForceValue; } _nodFirstLevelBonus = objXmlQuality["firstlevelbonus"]; if (_nodFirstLevelBonus?.ChildNodes.Count > 0 && Levels == 0) { ImprovementManager.ForcedValue = string.IsNullOrEmpty(strForceValue) ? Extra : strForceValue; if (!ImprovementManager.CreateImprovements(_objCharacter, Improvement.ImprovementSource.Quality, InternalId, _nodFirstLevelBonus, false, 1, DisplayNameShort(GlobalOptions.Language))) { _guiID = Guid.Empty; return; } } if (string.IsNullOrEmpty(Notes)) { string strEnglishNameOnPage = Name; string strNameOnPage = string.Empty; // make sure we have something and not just an empty tag if (objXmlQuality.TryGetStringFieldQuickly("nameonpage", ref strNameOnPage) && !string.IsNullOrEmpty(strNameOnPage)) { strEnglishNameOnPage = strNameOnPage; } string strQualityNotes = CommonFunctions.GetTextFromPDF($"{Source} {Page}", strEnglishNameOnPage); if (string.IsNullOrEmpty(strQualityNotes) && GlobalOptions.Language != GlobalOptions.DefaultLanguage) { string strTranslatedNameOnPage = DisplayName(GlobalOptions.Language); // don't check again it is not translated if (strTranslatedNameOnPage != _strName) { // if we found <altnameonpage>, and is not empty and not the same as english we must use that instead if (objXmlQuality.TryGetStringFieldQuickly("altnameonpage", ref strNameOnPage) && !string.IsNullOrEmpty(strNameOnPage) && strNameOnPage != strEnglishNameOnPage) { strTranslatedNameOnPage = strNameOnPage; } Notes = CommonFunctions.GetTextFromPDF($"{Source} {DisplayPage(GlobalOptions.Language)}", strTranslatedNameOnPage); } } else { Notes = strQualityNotes; } } }
public void should_return_Bluray720p(QualitySource source, int resolution) { QualityFinder.FindBySourceAndResolution(source, resolution).Should().Be(Quality.Bluray720p); }
/// <summary> /// Create a LifestyleQuality from an XmlNode and return the TreeNodes for it. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param> /// <param name="objNode">TreeNode to populate a TreeView.</param> public void Create(XmlNode objXmlLifestyleQuality, Character objCharacter, QualitySource objLifestyleQualitySource, TreeNode objNode) { _strName = objXmlLifestyleQuality["name"].InnerText; if (objXmlLifestyleQuality["lp"] != null) { _intLP = Convert.ToInt32(objXmlLifestyleQuality["lp"].InnerText); } else { _intLP = 0; } if (objXmlLifestyleQuality["cost"] != null) { _intCost = Convert.ToInt32(objXmlLifestyleQuality["cost"].InnerText); } _objLifestyleQualityType = ConvertToLifestyleQualityType(objXmlLifestyleQuality["category"].InnerText); _objLifestyleQualitySource = objLifestyleQualitySource; if (objXmlLifestyleQuality["print"] != null) { if (objXmlLifestyleQuality["print"].InnerText == "no") { _blnPrint = false; } } if (objXmlLifestyleQuality["contributetolimit"] != null) { if (objXmlLifestyleQuality["contributetolimit"].InnerText == "no") { _blnContributeToLimit = false; } } _strSource = objXmlLifestyleQuality["source"].InnerText; _strPage = objXmlLifestyleQuality["page"].InnerText; if (objNode.Text.Contains('(')) { _strExtra = objNode.Text.Split('(')[1].TrimEnd(')'); } if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/LifestyleQuality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { if (objLifestyleQualityNode["translate"] != null) { _strAltName = objLifestyleQualityNode["translate"].InnerText; } if (objLifestyleQualityNode["altpage"] != null) { _strAltPage = objLifestyleQualityNode["altpage"].InnerText; } } } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlLifestyleQuality.InnerXml.Contains("<bonus>")) { ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); if (!objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlLifestyleQuality["bonus"], false, 1, DisplayNameShort)) { _guiID = Guid.Empty; return; } if (objImprovementManager.SelectedValue != "") { _strExtra = objImprovementManager.SelectedValue; //objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } // Built-In Qualities appear as grey text to show that they cannot be removed. if (objLifestyleQualitySource == QualitySource.BuiltIn) { objNode.ForeColor = SystemColors.GrayText; } objNode.Name = Name; objNode.Text = DisplayName; objNode.Tag = InternalId; }
/// <summary> /// Create a Quality from an XmlNode and return the TreeNodes for it. /// </summary> /// <param name="objXmlQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the Quality will be added to.</param> /// <param name="objQualitySource">Source of the Quality.</param> /// <param name="objNode">TreeNode to populate a TreeView.</param> /// <param name="objWeapons">List of Weapons that should be added to the Character.</param> /// <param name="objWeaponNodes">List of TreeNodes to represent the Weapons added.</param> /// <param name="strForceValue">Force a value to be selected for the Quality.</param> public void Create(XmlNode objXmlQuality, Character objCharacter, QualitySource objQualitySource, TreeNode objNode, List<Weapon> objWeapons, List<TreeNode> objWeaponNodes, string strForceValue = "") { _strName = objXmlQuality["name"].InnerText; _intBP = Convert.ToInt32(objXmlQuality["karma"].InnerText); _objQualityType = ConvertToQualityType(objXmlQuality["category"].InnerText); _objQualitySource = objQualitySource; if (objXmlQuality["print"] != null) { if (objXmlQuality["print"].InnerText == "no") _blnPrint = false; } if (objXmlQuality["contributetolimit"] != null) { if (objXmlQuality["contributetolimit"].InnerText == "no") _blnContributeToLimit = false; } _strSource = objXmlQuality["source"].InnerText; _strPage = objXmlQuality["page"].InnerText; if (objXmlQuality["mutant"] != null) _strMutant = "yes"; if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("qualities.xml"); XmlNode objQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + _strName + "\"]"); if (objQualityNode != null) { if (objQualityNode["translate"] != null) _strAltName = objQualityNode["translate"].InnerText; if (objQualityNode["altpage"] != null) _strAltPage = objQualityNode["altpage"].InnerText; } } // Add Weapons if applicable. if (objXmlQuality.InnerXml.Contains("<addweapon>")) { XmlDocument objXmlWeaponDocument = XmlManager.Instance.Load("weapons.xml"); // More than one Weapon can be added, so loop through all occurrences. foreach (XmlNode objXmlAddWeapon in objXmlQuality.SelectNodes("addweapon")) { XmlNode objXmlWeapon = objXmlWeaponDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + objXmlAddWeapon.InnerText + "\" and starts-with(category, \"Quality\")]"); TreeNode objGearWeaponNode = new TreeNode(); Weapon objGearWeapon = new Weapon(objCharacter); objGearWeapon.Create(objXmlWeapon, objCharacter, objGearWeaponNode, null, null, null); objGearWeaponNode.ForeColor = SystemColors.GrayText; objWeaponNodes.Add(objGearWeaponNode); objWeapons.Add(objGearWeapon); _guiWeaponID = Guid.Parse(objGearWeapon.InternalId); } } // If the item grants a bonus, pass the information to the Improvement Manager. if (objXmlQuality.InnerXml.Contains("<bonus>")) { ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); objImprovementManager.ForcedValue = strForceValue; if (!objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Quality, _guiID.ToString(), objXmlQuality["bonus"], false, 1, DisplayNameShort)) { _guiID = Guid.Empty; return; } if (objImprovementManager.SelectedValue != "") { _strExtra = objImprovementManager.SelectedValue; objNode.Text += " (" + objImprovementManager.SelectedValue + ")"; } } // Metatype Qualities appear as grey text to show that they cannot be removed. if (objQualitySource == QualitySource.Metatype || objQualitySource == QualitySource.MetatypeRemovable) objNode.ForeColor = SystemColors.GrayText; objNode.Text = DisplayName; objNode.Tag = InternalId; }
public void should_return_SDTV(QualitySource source, int resolution) { QualityFinder.FindBySourceAndResolution(source, resolution).Should().Be(Quality.SDTV); }
/// <summary> /// Create a LifestyleQuality from an XmlNode. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objParentLifestyle">Lifestyle object to which the LifestyleQuality will be added.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param> /// <param name="strExtra">Forced value for the LifestyleQuality's Extra string (also used by its bonus node).</param> public void Create(XmlNode objXmlLifestyleQuality, Lifestyle objParentLifestyle, Character objCharacter, QualitySource objLifestyleQualitySource, string strExtra = "") { ParentLifestyle = objParentLifestyle; if (!objXmlLifestyleQuality.TryGetField("id", Guid.TryParse, out _guiSourceID)) { Log.Warn(new object[] { "Missing id field for xmlnode", objXmlLifestyleQuality }); Utils.BreakIfDebug(); } else { _objCachedMyXmlNode = null; } if (objXmlLifestyleQuality.TryGetStringFieldQuickly("name", ref _strName)) { _objCachedMyXmlNode = null; } objXmlLifestyleQuality.TryGetInt32FieldQuickly("lp", ref _intLP); objXmlLifestyleQuality.TryGetStringFieldQuickly("cost", ref _strCost); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplierbaseonly", ref _intBaseMultiplier); if (objXmlLifestyleQuality.TryGetStringFieldQuickly("category", ref _strCategory)) { Type = ConvertToLifestyleQualityType(_strCategory); } OriginSource = objLifestyleQualitySource; objXmlLifestyleQuality.TryGetInt32FieldQuickly("areamaximum", ref _intAreaMaximum); objXmlLifestyleQuality.TryGetInt32FieldQuickly("comfortsmaximum", ref _intComfortMaximum); objXmlLifestyleQuality.TryGetInt32FieldQuickly("securitymaximum", ref _intSecurityMaximum); objXmlLifestyleQuality.TryGetInt32FieldQuickly("area", ref _intArea); objXmlLifestyleQuality.TryGetInt32FieldQuickly("comforts", ref _intComfort); objXmlLifestyleQuality.TryGetInt32FieldQuickly("security", ref _intSecurity); objXmlLifestyleQuality.TryGetBoolFieldQuickly("print", ref _blnPrint); objXmlLifestyleQuality.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLP); if (!objXmlLifestyleQuality.TryGetMultiLineStringFieldQuickly("altnotes", ref _strNotes)) { objXmlLifestyleQuality.TryGetMultiLineStringFieldQuickly("notes", ref _strNotes); } objXmlLifestyleQuality.TryGetStringFieldQuickly("source", ref _strSource); objXmlLifestyleQuality.TryGetStringFieldQuickly("page", ref _strPage); var strAllowedFreeLifestyles = string.Empty; if (objXmlLifestyleQuality.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',', StringSplitOptions.RemoveEmptyEntries); } _strExtra = strExtra; if (!string.IsNullOrEmpty(_strExtra)) { var intParenthesesIndex = _strExtra.IndexOf('('); if (intParenthesesIndex != -1) { _strExtra = intParenthesesIndex + 1 < strExtra.Length ? strExtra.Substring(intParenthesesIndex + 1).TrimEndOnce(')') : string.Empty; } } if (string.IsNullOrEmpty(Notes)) { string strEnglishNameOnPage = Name; string strNameOnPage = string.Empty; // make sure we have something and not just an empty tag if (objXmlLifestyleQuality.TryGetStringFieldQuickly("nameonpage", ref strNameOnPage) && !string.IsNullOrEmpty(strNameOnPage)) { strEnglishNameOnPage = strNameOnPage; } string strGearNotes = CommonFunctions.GetTextFromPdf(Source + ' ' + Page, strEnglishNameOnPage, _objCharacter); if (string.IsNullOrEmpty(strGearNotes) && GlobalOptions.Language != GlobalOptions.DefaultLanguage) { string strTranslatedNameOnPage = CurrentDisplayName; // don't check again it is not translated if (strTranslatedNameOnPage != _strName) { // if we found <altnameonpage>, and is not empty and not the same as english we must use that instead if (objXmlLifestyleQuality.TryGetStringFieldQuickly("altnameonpage", ref strNameOnPage) && !string.IsNullOrEmpty(strNameOnPage) && strNameOnPage != strEnglishNameOnPage) { strTranslatedNameOnPage = strNameOnPage; } Notes = CommonFunctions.GetTextFromPdf(Source + ' ' + DisplayPage(GlobalOptions.Language), strTranslatedNameOnPage, _objCharacter); } } else { Notes = strGearNotes; } } // If the item grants a bonus, pass the information to the Improvement Manager. XmlNode xmlBonus = objXmlLifestyleQuality["bonus"]; if (xmlBonus != null) { var strOldForced = ImprovementManager.ForcedValue; if (!string.IsNullOrEmpty(_strExtra)) { ImprovementManager.ForcedValue = _strExtra; } if (!ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Quality, InternalId, xmlBonus, 1, DisplayNameShort(GlobalOptions.Language))) { _guiID = Guid.Empty; ImprovementManager.ForcedValue = strOldForced; return; } if (!string.IsNullOrEmpty(ImprovementManager.SelectedValue)) { _strExtra = ImprovementManager.SelectedValue; } ImprovementManager.ForcedValue = strOldForced; } // Built-In Qualities appear as grey text to show that they cannot be removed. if (objLifestyleQualitySource == QualitySource.BuiltIn) { Free = true; } }
public static AugmentQualityResult SourceOnly(QualitySource source, Confidence sourceConfidence) { return(new AugmentQualityResult(source, sourceConfidence, 0, Confidence.Default, null)); }
/// <summary> /// Load the Attribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public void Load(XmlNode objNode) { _guiID = Guid.Parse(objNode["guid"].InnerText); _strName = objNode["name"].InnerText; _strExtra = objNode["extra"].InnerText; _intLP = Convert.ToInt32(objNode["lp"].InnerText); _intCost = Convert.ToInt32(objNode["cost"].InnerText); _blnContributeToLimit = Convert.ToBoolean(objNode["contributetolimit"].InnerText); _blnPrint = Convert.ToBoolean(objNode["print"].InnerText); _objLifestyleQualityType = ConvertToLifestyleQualityType(objNode["LifestyleQualitytype"].InnerText); _objLifestyleQualitySource = ConvertToLifestyleQualitySource(objNode["LifestyleQualitysource"].InnerText); _strSource = objNode["source"].InnerText; _strPage = objNode["page"].InnerText; _nodBonus = objNode["bonus"]; try { _strNotes = objNode["notes"].InnerText; } catch { } if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("lifestyles.xml"); XmlNode objLifestyleQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/LifestyleQuality[name = \"" + _strName + "\"]"); if (objLifestyleQualityNode != null) { if (objLifestyleQualityNode["translate"] != null) _strAltName = objLifestyleQualityNode["translate"].InnerText; if (objLifestyleQualityNode["altpage"] != null) _strAltPage = objLifestyleQualityNode["altpage"].InnerText; } } }
/// <summary> /// Create a Critter, put them into Career Mode, link them, and open the newly-created Critter. /// </summary> /// <param name="strCritterName">Name of the Critter's Metatype.</param> /// <param name="intForce">Critter's Force.</param> private void CreateCritter(string strCritterName, int intForce) { // The Critter should use the same settings file as the character. Character objCharacter = new Character(); objCharacter.SettingsFile = _objSpirit.CharacterObject.SettingsFile; // Override the defaults for the setting. objCharacter.IgnoreRules = true; objCharacter.IsCritter = true; objCharacter.BuildMethod = CharacterBuildMethod.Karma; objCharacter.BuildPoints = 0; if (txtCritterName.Text != string.Empty) { objCharacter.Name = txtCritterName.Text; } // Make sure that Running Wild is one of the allowed source books since most of the Critter Powers come from this book. bool blnRunningWild = false; blnRunningWild = (objCharacter.Options.Books.Contains("RW")); if (!blnRunningWild) { MessageBox.Show(LanguageManager.Instance.GetString("Message_Main_RunningWild"), LanguageManager.Instance.GetString("MessageTitle_Main_RunningWild"), MessageBoxButtons.OK, MessageBoxIcon.Information); return; } // Ask the user to select a filename for the new character. string strForce = LanguageManager.Instance.GetString("String_Force"); if (_objSpirit.EntityType == SpiritType.Sprite) { strForce = LanguageManager.Instance.GetString("String_Rating"); } SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Filter = "Chummer5 Files (*.chum5)|*.chum5|All Files (*.*)|*.*"; saveFileDialog.FileName = strCritterName + " (" + strForce + " " + _objSpirit.Force.ToString() + ").chum5"; if (saveFileDialog.ShowDialog(this) == DialogResult.OK) { string strFileName = saveFileDialog.FileName; objCharacter.FileName = strFileName; } else { return; } // Code from frmMetatype. ImprovementManager objImprovementManager = new ImprovementManager(objCharacter); XmlDocument objXmlDocument = XmlManager.Instance.Load("critters.xml"); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + strCritterName + "\"]"); // If the Critter could not be found, show an error and get out of here. if (objXmlMetatype == null) { MessageBox.Show(LanguageManager.Instance.GetString("Message_UnknownCritterType").Replace("{0}", strCritterName), LanguageManager.Instance.GetString("MessageTitle_SelectCritterType"), MessageBoxButtons.OK, MessageBoxIcon.Error); return; } // Set Metatype information. if (strCritterName == "Ally Spirit") { objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (objXmlMetatype["category"].InnerText == "Mutant Critters") { intMinModifier = 0; } objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. objCharacter.BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); objCharacter.AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); objCharacter.REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); objCharacter.STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); objCharacter.CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); objCharacter.INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); objCharacter.LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); objCharacter.WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); objCharacter.MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); objCharacter.RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); objCharacter.EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); objCharacter.ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); // Sprites can never have Physical Attributes or WIL. if (objXmlMetatype["category"].InnerText.EndsWith("Sprite")) { objCharacter.BOD.AssignLimits("0", "0", "0"); objCharacter.AGI.AssignLimits("0", "0", "0"); objCharacter.REA.AssignLimits("0", "0", "0"); objCharacter.STR.AssignLimits("0", "0", "0"); objCharacter.WIL.AssignLimits("0", "0", "0"); objCharacter.INI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); objCharacter.INI.MetatypeMaximum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); } objCharacter.Metatype = strCritterName; objCharacter.MetatypeCategory = objXmlMetatype["category"].InnerText; objCharacter.Metavariant = ""; objCharacter.MetatypeBP = 0; if (objXmlMetatype["movement"] != null) { objCharacter.Movement = objXmlMetatype["movement"].InnerText; } // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) { objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, strCritterName, objXmlMetatype.SelectSingleNode("bonus"), false, 1, strCritterName); } // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List <Weapon> objWeapons = new List <Weapon>(); List <TreeNode> objWeaponNodes = new List <TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) { strForceValue = objXmlQualityItem.Attributes["select"].InnerText; } QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) { objSource = QualitySource.MetatypeRemovable; } objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) { objCharacter.Weapons.Add(objWeapon); } } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List <Weapon> objWeapons = new List <Weapon>(); List <TreeNode> objWeaponNodes = new List <TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) { strForceValue = objXmlQualityItem.Attributes["select"].InnerText; } QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) { objSource = QualitySource.MetatypeRemovable; } objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) { objCharacter.Weapons.Add(objWeapon); } } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) { intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); } if (objXmlPower.Attributes["select"] != null) { strForcedValue = objXmlPower.Attributes["select"].InnerText; } objPower.Create(objXmlCritterPower, objCharacter, objNode, intRating, strForcedValue); objCharacter.CritterPowers.Add(objPower); } //TODO, when is this shit required, 4e holdover or need? // Set the Skill Ratings for the Critter. //foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) //{ // if (objXmlSkill.InnerText.Contains("Exotic")) // { // Skill objExotic = new Skill(objCharacter); // objExotic.ExoticSkill = true; // objExotic.Attribute = "AGI"; // if (objXmlSkill.Attributes["spec"] != null) // { // SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); // objExotic.Specializations.Add(objSpec); // } // if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) // objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // objExotic.Name = objXmlSkill.InnerText; // objCharacter.Skills.Add(objExotic); // } // else // { // foreach (Skill objSkill in objCharacter.Skills) // { // if (objSkill.Name == objXmlSkill.InnerText) // { // if (objXmlSkill.Attributes["spec"] != null) // { // SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); // objSkill.Specializations.Add(objSpec); // } // if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) // objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // break; // } // } // } //} // Set the Skill Group Ratings for the Critter. //foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) //{ // foreach (SkillGroup objSkill in objCharacter.SkillGroups) // { // if (objSkill.Name == objXmlSkill.InnerText) // { // objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); // break; // } // } //} //TODO: WHEN IS THIS NEEDED, 4e holdover? //// Set the Knowledge Skill Ratings for the Critter. //foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) //{ // Skill objKnowledge = new Skill(objCharacter); // objKnowledge.Name = objXmlSkill.InnerText; // objKnowledge.KnowledgeSkill = true; // if (objXmlSkill.Attributes["spec"] != null) // { // SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); // objKnowledge.Specializations.Add(objSpec); // } // objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; // if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) // objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); // objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); // objCharacter.Skills.Add(objKnowledge); //} //// If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. //if (intForce > 0) //{ // int intMaxRating = intForce; // // Determine the highest Skill Rating the Critter has. // foreach (Skill objSkill in objCharacter.Skills) // { // if (objSkill.RatingMaximum > intMaxRating) // intMaxRating = objSkill.RatingMaximum; // } // // Now that we know the upper limit, set all of the Skill Rating Maximums to match. // foreach (Skill objSkill in objCharacter.Skills) // objSkill.RatingMaximum = intMaxRating; // foreach (SkillGroup objGroup in objCharacter.SkillGroups) // objGroup.RatingMaximum = intMaxRating; // // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. // objCharacter.MaxSkillRating = intMaxRating; //} // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) { strForceValue = objXmlComplexForm.Attributes["select"].InnerText; } XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); ComplexForm objProgram = new ComplexForm(objCharacter); objProgram.Create(objXmlProgram, objCharacter, objNode, strForceValue); objCharacter.ComplexForms.Add(objProgram); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) { intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); } string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) { strForceValue = objXmlGear.Attributes["select"].InnerText; } XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(objCharacter); List <Weapon> lstWeapons = new List <Weapon>(); List <TreeNode> lstWeaponNodes = new List <TreeNode>(); objGear.Create(objXmlGearItem, objCharacter, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; objCharacter.Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (objCharacter.MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in objCharacter.SkillsSection.Skills) { objCharacter.MutantCritterBaseSkills += objSkill.Rating; } } // Add the Unarmed Attack Weapon to the character. try { objXmlDocument = XmlManager.Instance.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); TreeNode objDummy = new TreeNode(); Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, objCharacter, objDummy, null, null); objCharacter.Weapons.Add(objWeapon); } catch { } objCharacter.Alias = strCritterName; objCharacter.Created = true; objCharacter.Save(); string strOpenFile = objCharacter.FileName; objCharacter = null; // Link the newly-created Critter to the Spirit. _objSpirit.FileName = strOpenFile; if (_objSpirit.EntityType == SpiritType.Spirit) { tipTooltip.SetToolTip(imgLink, LanguageManager.Instance.GetString("Tip_Spirit_OpenFile")); } else { tipTooltip.SetToolTip(imgLink, LanguageManager.Instance.GetString("Tip_Sprite_OpenFile")); } FileNameChanged(this); GlobalOptions.Instance.MainForm.LoadCharacter(strOpenFile, true); }
/// <summary> /// Load the Attribute from the XmlNode. /// </summary> /// <param name="objNode">XmlNode to load.</param> public virtual void Load(XmlNode objNode) { _guiID = Guid.Parse(objNode["guid"].InnerText); _strName = objNode["name"].InnerText; _strExtra = objNode["extra"].InnerText; _intBP = Convert.ToInt32(objNode["bp"].InnerText); //_blnImplemented = Convert.ToBoolean(objNode["implemented"].InnerText); objNode.TryPreserveField("implemented", ref _blnImplemented); _blnContributeToLimit = Convert.ToBoolean(objNode["contributetolimit"].InnerText); _blnPrint = Convert.ToBoolean(objNode["print"].InnerText); _objQualityType = ConvertToQualityType(objNode["qualitytype"].InnerText); _objQualitySource = ConvertToQualitySource(objNode["qualitysource"].InnerText); try { _strMetagenetic = objNode["metagenetic"].InnerText; } catch { } try { _strMutant = objNode["mutant"].InnerText; } catch { } _strSource = objNode["source"].InnerText; _strPage = objNode["page"].InnerText; _nodBonus = objNode["bonus"]; try { _guiWeaponID = Guid.Parse(objNode["weaponguid"].InnerText); } catch { } try { _strNotes = objNode["notes"].InnerText; } catch { } if (_objQualityType == QualityType.LifeModule) { objNode.TryGetField("stage", out _stage); } if (objNode["id"] != null) { Guid.TryParse(objNode["id"].InnerText, out _qualiyGuid); } if (GlobalOptions.Instance.Language != "en-us") { XmlDocument objXmlDocument = XmlManager.Instance.Load("qualities.xml"); XmlNode objQualityNode = objXmlDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + _strName + "\"]"); if (objQualityNode != null) { if (objQualityNode["translate"] != null) _strAltName = objQualityNode["translate"].InnerText; if (objQualityNode["altpage"] != null) _strAltPage = objQualityNode["altpage"].InnerText; } } }
/// <summary> /// A Metatype has been selected, so fill in all of the necessary Character information. /// </summary> void MetatypeSelected() { if (lstMetatypes.Text != "") { ImprovementManager objImprovementManager = new ImprovementManager(_objCharacter); XmlDocument objXmlDocument = XmlManager.Instance.Load(_strXmlFile); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + lstMetatypes.SelectedValue + "\"]"); XmlNode objXmlMetavariant = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + lstMetatypes.SelectedValue + "\"]/metavariants/metavariant[name = \"" + cboMetavariant.SelectedValue + "\"]"); int intForce = 0; if (nudForce.Visible) intForce = Convert.ToInt32(nudForce.Value); // Set Metatype information. if (cboMetavariant.SelectedValue.ToString() != "None") { _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetavariant["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["bodaug"].InnerText, intForce, 0)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetavariant["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["agiaug"].InnerText, intForce, 0)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetavariant["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["reaaug"].InnerText, intForce, 0)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetavariant["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["straug"].InnerText, intForce, 0)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetavariant["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["chaaug"].InnerText, intForce, 0)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetavariant["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["intaug"].InnerText, intForce, 0)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetavariant["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["logaug"].InnerText, intForce, 0)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetavariant["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["wilaug"].InnerText, intForce, 0)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetavariant["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetavariant["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["magaug"].InnerText, intForce, 0)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetavariant["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["resaug"].InnerText, intForce, 0)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetavariant["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["edgaug"].InnerText, intForce, 0)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetavariant["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetavariant["essaug"].InnerText, intForce, 0)); } else if (_strXmlFile != "critters.xml" || lstMetatypes.SelectedValue.ToString() == "Ally Spirit") { _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (cboCategory.SelectedValue.ToString() == "Mutant Critters") intMinModifier = 0; _objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); _objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); _objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); _objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); _objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); _objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); _objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); _objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); _objCharacter.INI.AssignLimits(ExpressionToString(objXmlMetatype["inimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["iniaug"].InnerText, intForce, 0)); _objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); _objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); _objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); _objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. if (_strXmlFile == "critters.xml") { _objCharacter.BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); _objCharacter.AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); _objCharacter.REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); _objCharacter.STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); _objCharacter.CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); _objCharacter.INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); _objCharacter.LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); _objCharacter.WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); _objCharacter.MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); _objCharacter.RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); _objCharacter.EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); _objCharacter.ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); } // Sprites can never have Physical Attributes or WIL. if (lstMetatypes.SelectedValue.ToString().EndsWith("Sprite")) { _objCharacter.BOD.AssignLimits("0", "0", "0"); _objCharacter.AGI.AssignLimits("0", "0", "0"); _objCharacter.REA.AssignLimits("0", "0", "0"); _objCharacter.STR.AssignLimits("0", "0", "0"); _objCharacter.WIL.AssignLimits("0", "0", "0"); _objCharacter.INI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); _objCharacter.INI.MetatypeMaximum = Convert.ToInt32(ExpressionToString(objXmlMetatype["inimax"].InnerText, intForce, 0)); } // If this is a Shapeshifter, a Metavariant must be selected. Default to Human if None is selected. if (cboCategory.SelectedValue.ToString() == "Shapeshifter" && cboMetavariant.SelectedValue.ToString() == "None") cboMetavariant.SelectedValue = "Human"; _objCharacter.Metatype = lstMetatypes.SelectedValue.ToString(); _objCharacter.MetatypeCategory = cboCategory.SelectedValue.ToString(); if (cboMetavariant.SelectedValue.ToString() == "None") { _objCharacter.Metavariant = ""; _objCharacter.MetatypeBP = Convert.ToInt32(lblBP.Text); } else { _objCharacter.Metavariant = cboMetavariant.SelectedValue.ToString(); _objCharacter.MetatypeBP = Convert.ToInt32(lblMetavariantBP.Text); } if (objXmlMetatype["movement"] != null) _objCharacter.Movement = objXmlMetatype["movement"].InnerText; // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); if (cboMetavariant.SelectedValue.ToString() == "None") { // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, lstMetatypes.SelectedValue.ToString(), objXmlMetatype.SelectSingleNode("bonus"), false, 1, lstMetatypes.SelectedValue.ToString()); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } } // If a Metavariant has been selected, locate it in the file. if (cboMetavariant.SelectedValue.ToString() != "None") { // Determine if the Metavariant has any bonuses. if (objXmlMetavariant.InnerXml.Contains("bonus")) { objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metavariant, cboMetavariant.SelectedValue.ToString(), objXmlMetavariant.SelectSingleNode("bonus"), false, 1, cboMetavariant.SelectedValue.ToString()); } // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetavariant.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetavariant.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(_objCharacter); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, _objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objQuality.ContributeToLimit = false; _objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) _objCharacter.Weapons.Add(objWeapon); } } // Run through the character's Attributes one more time and make sure their value matches their minimum value. if (_strXmlFile == "metatypes.xml") { _objCharacter.BOD.Value = _objCharacter.BOD.TotalMinimum; _objCharacter.AGI.Value = _objCharacter.AGI.TotalMinimum; _objCharacter.REA.Value = _objCharacter.REA.TotalMinimum; _objCharacter.STR.Value = _objCharacter.STR.TotalMinimum; _objCharacter.CHA.Value = _objCharacter.CHA.TotalMinimum; _objCharacter.INT.Value = _objCharacter.INT.TotalMinimum; _objCharacter.LOG.Value = _objCharacter.LOG.TotalMinimum; _objCharacter.WIL.Value = _objCharacter.WIL.TotalMinimum; } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + _objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, _objCharacter, objNode, intRating, strForcedValue); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Add any Critter Powers the Metavariant should have. if (cboMetavariant.SelectedValue.ToString() != "None") { foreach (XmlNode objXmlPower in objXmlMetavariant.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, _objCharacter, objNode, intRating, strForcedValue); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } } // If this is a Blood Spirit, add their free Critter Powers. if (chkBloodSpirit.Checked) { XmlNode objXmlCritterPower; TreeNode objNode; CritterPower objPower; bool blnAddPower = true; // Energy Drain. foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Energy Drain") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Energy Drain\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Fear. blnAddPower = true; foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Fear") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Fear\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Natural Weapon. objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Natural Weapon\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, "DV " + intForce.ToString() + "P, AP 0"); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); // Evanescence. blnAddPower = true; foreach (CritterPower objFindPower in _objCharacter.CritterPowers) { if (objFindPower.Name == "Evanescence") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Evanescence\"]"); objNode = new TreeNode(); objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } } // Remove the Critter's Materialization Power if they have it. Add the Possession or Inhabitation Power if the Possession-based Tradition checkbox is checked. if (chkPossessionBased.Checked) { foreach (CritterPower objCritterPower in _objCharacter.CritterPowers) { if (objCritterPower.Name == "Materialization") { _objCharacter.CritterPowers.Remove(objCritterPower); break; } } // Add the selected Power. XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + cboPossessionMethod.SelectedValue.ToString() + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(_objCharacter); objPower.Create(objXmlCritterPower, _objCharacter, objNode, 0, ""); objPower.CountTowardsLimit = false; _objCharacter.CritterPowers.Add(objPower); } // Set the Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) { if (objXmlSkill.InnerText.Contains("Exotic")) { Skill objExotic = new Skill(_objCharacter); objExotic.ExoticSkill = true; objExotic.Attribute = "AGI"; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objExotic.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objExotic.Name = objXmlSkill.InnerText; _objCharacter.Skills.Add(objExotic); } else { foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.Name == objXmlSkill.InnerText) { if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objSkill.Specializations.Add(objSpec); } if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)) > 6) objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } } // Set the Skill Group Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) { foreach (SkillGroup objSkill in _objCharacter.SkillGroups) { if (objSkill.Name == objXmlSkill.InnerText) { objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); break; } } } // Set the Knowledge Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) { Skill objKnowledge = new Skill(_objCharacter); objKnowledge.Name = objXmlSkill.InnerText; objKnowledge.KnowledgeSkill = true; if (objXmlSkill.Attributes["spec"] != null) { SkillSpecialization objSpec = new SkillSpecialization(objXmlSkill.Attributes["spec"].InnerText); objKnowledge.Specializations.Add(objSpec); } objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); _objCharacter.Skills.Add(objKnowledge); } // If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. if (intForce > 0) { int intMaxRating = intForce; // Determine the highest Skill Rating the Critter has. foreach (Skill objSkill in _objCharacter.Skills) { if (objSkill.RatingMaximum > intMaxRating) intMaxRating = objSkill.RatingMaximum; } // Now that we know the upper limit, set all of the Skill Rating Maximums to match. foreach (Skill objSkill in _objCharacter.Skills) objSkill.RatingMaximum = intMaxRating; foreach (SkillGroup objGroup in _objCharacter.SkillGroups) objGroup.RatingMaximum = intMaxRating; // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. _objCharacter.MaxSkillRating = intMaxRating; } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) strForceValue = objXmlComplexForm.Attributes["select"].InnerText; XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); ComplexForm objProgram = new ComplexForm(_objCharacter); objProgram.Create(objXmlProgram, _objCharacter, objNode, strForceValue); _objCharacter.ComplexForms.Add(objProgram); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, Convert.ToInt32(nudForce.Value), 0)); string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) strForceValue = objXmlGear.Attributes["select"].InnerText; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(_objCharacter); List<Weapon> lstWeapons = new List<Weapon>(); List<TreeNode> lstWeaponNodes = new List<TreeNode>(); objGear.Create(objXmlGearItem, _objCharacter, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; _objCharacter.Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (_objCharacter.MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in _objCharacter.Skills) _objCharacter.MutantCritterBaseSkills += objSkill.Rating; } if (cboMetavariant.Text != "None") { int x = 0; int.TryParse(lblMetavariantBP.Text, out x); //_objCharacter.BuildKarma = _objCharacter.BuildKarma - x; } else { int x = 0; int.TryParse(lblBP.Text, out x); //_objCharacter.BuildKarma = _objCharacter.BuildKarma - x; } this.DialogResult = DialogResult.OK; this.Close(); } else { MessageBox.Show(LanguageManager.Instance.GetString("Message_Metatype_SelectMetatype"), LanguageManager.Instance.GetString("MessageTitle_Metatype_SelectMetatype"), MessageBoxButtons.OK, MessageBoxIcon.Information); } _objCharacter.Movement = (_objCharacter.AGI.TotalValue * 2).ToString() + "/" + (_objCharacter.AGI.TotalValue * 4).ToString(); }
/// <summary> /// Create a LifestyleQuality from an XmlNode. /// </summary> /// <param name="objXmlLifestyleQuality">XmlNode to create the object from.</param> /// <param name="objCharacter">Character object the LifestyleQuality will be added to.</param> /// <param name="objParentLifestyle">Lifestyle object to which the LifestyleQuality will be added.</param> /// <param name="objLifestyleQualitySource">Source of the LifestyleQuality.</param> /// <param name="strExtra">Forced value for the LifestyleQuality's Extra string (also used by its bonus node).</param> public void Create(XmlNode objXmlLifestyleQuality, Lifestyle objParentLifestyle, Character objCharacter, QualitySource objLifestyleQualitySource, string strExtra = "") { _objParentLifestyle = objParentLifestyle; objXmlLifestyleQuality.TryGetField("id", Guid.TryParse, out _SourceGuid); if (objXmlLifestyleQuality.TryGetStringFieldQuickly("name", ref _strName)) { _objCachedMyXmlNode = null; } objXmlLifestyleQuality.TryGetInt32FieldQuickly("lp", ref _intLP); objXmlLifestyleQuality.TryGetStringFieldQuickly("cost", ref _strCost); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplier", ref _intMultiplier); objXmlLifestyleQuality.TryGetInt32FieldQuickly("multiplierbaseonly", ref _intBaseMultiplier); if (objXmlLifestyleQuality.TryGetStringFieldQuickly("category", ref _strCategory)) { _objLifestyleQualityType = ConvertToLifestyleQualityType(_strCategory); } _objLifestyleQualitySource = objLifestyleQualitySource; objXmlLifestyleQuality.TryGetBoolFieldQuickly("print", ref _blnPrint); objXmlLifestyleQuality.TryGetBoolFieldQuickly("contributetolimit", ref _blnContributeToLP); if (!objXmlLifestyleQuality.TryGetStringFieldQuickly("altnotes", ref _strNotes)) { objXmlLifestyleQuality.TryGetStringFieldQuickly("notes", ref _strNotes); } objXmlLifestyleQuality.TryGetStringFieldQuickly("source", ref _strSource); objXmlLifestyleQuality.TryGetStringFieldQuickly("page", ref _strPage); string strAllowedFreeLifestyles = string.Empty; if (objXmlLifestyleQuality.TryGetStringFieldQuickly("allowed", ref strAllowedFreeLifestyles)) { _lstAllowedFreeLifestyles = strAllowedFreeLifestyles.Split(',').ToList(); } _strExtra = strExtra; int intParenthesesIndex = _strExtra.IndexOf('('); if (intParenthesesIndex != -1) { _strExtra = intParenthesesIndex + 1 < strExtra.Length ? strExtra.Substring(intParenthesesIndex + 1).TrimEndOnce(')') : string.Empty; } // If the item grants a bonus, pass the information to the Improvement Manager. XmlNode xmlBonus = objXmlLifestyleQuality["bonus"]; if (xmlBonus != null) { string strOldFoced = ImprovementManager.ForcedValue; if (!string.IsNullOrEmpty(_strExtra)) { ImprovementManager.ForcedValue = _strExtra; } if (!ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Quality, InternalId, xmlBonus, false, 1, DisplayNameShort(GlobalOptions.Language))) { _guiID = Guid.Empty; ImprovementManager.ForcedValue = strOldFoced; return; } if (!string.IsNullOrEmpty(ImprovementManager.SelectedValue)) { _strExtra = ImprovementManager.SelectedValue; } ImprovementManager.ForcedValue = strOldFoced; } // Built-In Qualities appear as grey text to show that they cannot be removed. if (objLifestyleQualitySource == QualitySource.BuiltIn) { Free = true; } }
/// <summary> /// Load the character's Metatype information from the XML file. /// </summary> /// <param name="guiMetatype">GUID of the Metatype to load.</param> /// <param name="strXmlFile">Name of the XML file to load from (default: metatypes.xml).</param> /// <param name="intForce">Force that the Spirit was summoned with (default: 0).</param> /// <param name="blnBloodSpirit">Whether or not this character is a Blood Spirit (default: false).</param> /// <param name="blnPossessionBased">Whether or not this Spirit uses a Possession-based tradition (default: false).</param> /// <param name="strPossessionMethod">Possession method the Spirit uses (default: empty).</param> public void LoadMetatype(Guid guiMetatype, string strXmlFile = "metatypes.xml", int intForce = 0, bool blnBloodSpirit = false, bool blnPossessionBased = false, string strPossessionMethod = "") { ImprovementManager objImprovementManager = new ImprovementManager(this); XmlDocument objXmlDocument = XmlManager.Instance.Load(strXmlFile); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[id = \"" + guiMetatype.ToString() + "\"]"); _guiMetatype = guiMetatype; // Set Metatype information. if (strXmlFile != "critters.xml") { BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; if (objXmlMetatype["category"].InnerText == "Mutant Critters") intMinModifier = 0; BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. if (strXmlFile == "critters.xml") { BOD.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); AGI.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); REA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); STR.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); CHA.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); INT.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); LOG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); WIL.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); MAG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); RES.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); EDG.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); ESS.Value = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); } // Sprites can never have Physical Attributes or WIL. if (objXmlMetatype["category"].InnerText.EndsWith("Sprite")) { BOD.AssignLimits("0", "0", "0"); AGI.AssignLimits("0", "0", "0"); REA.AssignLimits("0", "0", "0"); STR.AssignLimits("0", "0", "0"); WIL.AssignLimits("0", "0", "0"); } Metatype = objXmlMetatype["name"].InnerText; MetatypeCategory = objXmlMetatype["category"].InnerText; Metavariant = ""; MetatypeBP = 0; _intWalk = Convert.ToInt32(objXmlMetatype["walk"].InnerText); _intRun = Convert.ToInt32(objXmlMetatype["run"].InnerText); _intSprint = Convert.ToInt32(objXmlMetatype["sprint"].InnerText); // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Instance.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype["bonus"] != null) objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Metatype, Metatype, objXmlMetatype.SelectSingleNode("bonus"), false, 1, Metatype); // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[id = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(this); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, this, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) Weapons.Add(objWeapon); } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[id = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List<Weapon> objWeapons = new List<Weapon>(); List<TreeNode> objWeaponNodes = new List<TreeNode>(); Quality objQuality = new Quality(this); string strForceValue = ""; if (objXmlQualityItem.Attributes["select"] != null) strForceValue = objXmlQualityItem.Attributes["select"].InnerText; QualitySource objSource = new QualitySource(); objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"] != null) objSource = QualitySource.MetatypeRemovable; objQuality.Create(objXmlQuality, this, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) Weapons.Add(objWeapon); } // Run through the character's Attributes one more time and make sure their value matches their minimum value. if (strXmlFile == "metatypes.xml") { BOD.Value = BOD.TotalMinimum; AGI.Value = AGI.TotalMinimum; REA.Value = REA.TotalMinimum; STR.Value = STR.TotalMinimum; CHA.Value = CHA.TotalMinimum; INT.Value = INT.TotalMinimum; LOG.Value = LOG.TotalMinimum; WIL.Value = WIL.TotalMinimum; } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[id = \"" + guiMetatype.ToString() + "\"]"); objXmlDocument = XmlManager.Instance.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[id = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(this); string strForcedValue = ""; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); if (objXmlPower.Attributes["select"] != null) strForcedValue = objXmlPower.Attributes["select"].InnerText; objPower.Create(objXmlCritterPower, this, objNode, intRating, strForcedValue); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); } // If this is a Blood Spirit, add their free Critter Powers. if (blnBloodSpirit) { XmlNode objXmlCritterPower; TreeNode objNode; CritterPower objPower; bool blnAddPower = true; // Energy Drain. foreach (CritterPower objFindPower in CritterPowers) { if (objFindPower.Name == "Energy Drain") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Energy Drain\"]"); objNode = new TreeNode(); objPower = new CritterPower(this); objPower.Create(objXmlCritterPower, this, objNode, 0, ""); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); } // Fear. blnAddPower = true; foreach (CritterPower objFindPower in CritterPowers) { if (objFindPower.Name == "Fear") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Fear\"]"); objNode = new TreeNode(); objPower = new CritterPower(this); objPower.Create(objXmlCritterPower, this, objNode, 0, ""); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); } // Natural Weapon. objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Natural Weapon\"]"); objNode = new TreeNode(); objPower = new CritterPower(this); objPower.Create(objXmlCritterPower, this, objNode, 0, "DV " + intForce.ToString() + "P, AP 0"); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); // Evanescence. blnAddPower = true; foreach (CritterPower objFindPower in CritterPowers) { if (objFindPower.Name == "Evanescence") { blnAddPower = false; break; } } if (blnAddPower) { objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"Evanescence\"]"); objNode = new TreeNode(); objPower = new CritterPower(this); objPower.Create(objXmlCritterPower, this, objNode, 0, ""); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); } } // Remove the Critter's Materialization Power if they have it. Add the Possession or Inhabitation Power if the Possession-based Tradition checkbox is checked. if (blnPossessionBased) { foreach (CritterPower objCritterPower in CritterPowers) { if (objCritterPower.Name == "Materialization") { CritterPowers.Remove(objCritterPower); break; } } // Add the selected Power. XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + strPossessionMethod + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(this); objPower.Create(objXmlCritterPower, this, objNode, 0, ""); objPower.CountTowardsLimit = false; CritterPowers.Add(objPower); } // Set the Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/skill")) { if (objXmlSkill.InnerText.Contains("Exotic")) { Skill objExotic = new Skill(this); objExotic.ExoticSkill = true; objExotic.Attribute = "AGI"; if (objXmlSkill.Attributes["spec"] != null) objExotic.Specialization = objXmlSkill.Attributes["spec"].InnerText; if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)) > 6) objExotic.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); objExotic.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); objExotic.Name = objXmlSkill.InnerText; Skills.Add(objExotic); } else { foreach (Skill objSkill in Skills) { if (objSkill.Name == objXmlSkill.InnerText) { if (objXmlSkill.Attributes["spec"] != null) objSkill.Specialization = objXmlSkill.Attributes["spec"].InnerText; if (Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)) > 6) objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); break; } } } } // Set the Skill Group Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/group")) { foreach (SkillGroup objSkill in SkillGroups) { if (objSkill.Name == objXmlSkill.InnerText) { objSkill.RatingMaximum = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); objSkill.Rating = Convert.ToInt32(ExpressionToString(objXmlSkill.Attributes["rating"].InnerText, intForce, 0)); break; } } } // Set the Knowledge Skill Ratings for the Critter. foreach (XmlNode objXmlSkill in objXmlCritter.SelectNodes("skills/knowledge")) { Skill objKnowledge = new Skill(this); objKnowledge.Name = objXmlSkill.InnerText; objKnowledge.KnowledgeSkill = true; if (objXmlSkill.Attributes["spec"] != null) objKnowledge.Specialization = objXmlSkill.Attributes["spec"].InnerText; objKnowledge.SkillCategory = objXmlSkill.Attributes["category"].InnerText; if (Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText) > 6) objKnowledge.RatingMaximum = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); objKnowledge.Rating = Convert.ToInt32(objXmlSkill.Attributes["rating"].InnerText); Skills.Add(objKnowledge); } // If this is a Critter with a Force (which dictates their Skill Rating/Maximum Skill Rating), set their Skill Rating Maximums. if (intForce > 0) { int intMaxRating = intForce; // Determine the highest Skill Rating the Critter has. foreach (Skill objSkill in Skills) { if (objSkill.RatingMaximum > intMaxRating) intMaxRating = objSkill.RatingMaximum; } // Now that we know the upper limit, set all of the Skill Rating Maximums to match. foreach (Skill objSkill in Skills) objSkill.RatingMaximum = intMaxRating; foreach (SkillGroup objGroup in SkillGroups) objGroup.RatingMaximum = intMaxRating; // Set the MaxSkillRating for the character so it can be used later when they add new Knowledge Skills or Exotic Skills. MaxSkillRating = intMaxRating; } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Instance.Load("programs.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { int intRating = 0; if (objXmlComplexForm.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlComplexForm.Attributes["rating"].InnerText, intForce, 0)); string strForceValue = ""; if (objXmlComplexForm.Attributes["select"] != null) strForceValue = objXmlComplexForm.Attributes["select"].InnerText; XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/programs/program[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); TechProgram objProgram = new TechProgram(this); objProgram.Create(objXmlProgram, this, objNode, strForceValue); objProgram.Rating = intRating; TechPrograms.Add(objProgram); // Add the Program Option if applicable. if (objXmlComplexForm.Attributes["option"] != null) { int intOptRating = 0; if (objXmlComplexForm.Attributes["optionrating"] != null) intOptRating = Convert.ToInt32(ExpressionToString(objXmlComplexForm.Attributes["optionrating"].InnerText, intForce, 0)); string strOptForceValue = ""; if (objXmlComplexForm.Attributes["optionselect"] != null) strOptForceValue = objXmlComplexForm.Attributes["optionselect"].InnerText; XmlNode objXmlOption = objXmlProgramDocument.SelectSingleNode("/chummer/options/option[name = \"" + objXmlComplexForm.Attributes["option"].InnerText + "\"]"); TreeNode objNodeOpt = new TreeNode(); TechProgramOption objOption = new TechProgramOption(this); objOption.Create(objXmlOption, this, objNodeOpt, strOptForceValue); objOption.Rating = intOptRating; objProgram.Options.Add(objOption); } } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Instance.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, intForce, 0)); string strForceValue = ""; if (objXmlGear.Attributes["select"] != null) strForceValue = objXmlGear.Attributes["select"].InnerText; XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[id = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(this); List<Weapon> lstWeapons = new List<Weapon>(); List<TreeNode> lstWeaponNodes = new List<TreeNode>(); objGear.Create(objXmlGearItem, this, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objGear.Cost3 = "0"; objGear.Cost6 = "0"; objGear.Cost10 = "0"; Gear.Add(objGear); } // If this is a Mutant Critter, count up the number of Skill points they start with. if (MetatypeCategory == "Mutant Critters") { foreach (Skill objSkill in Skills) MutantCritterBaseSkills += objSkill.Rating; } }
/// <summary> /// Create a Critter, put them into Career Mode, link them, and open the newly-created Critter. /// </summary> /// <param name="strCritterName">Name of the Critter's Metatype.</param> /// <param name="intForce">Critter's Force.</param> private void CreateCritter(string strCritterName, int intForce) { // The Critter should use the same settings file as the character. Character objCharacter = new Character { SettingsFile = _objSpirit.CharacterObject.SettingsFile, // Override the defaults for the setting. IgnoreRules = true, IsCritter = true, BuildMethod = CharacterBuildMethod.Karma, BuildPoints = 0 }; if (!string.IsNullOrEmpty(txtCritterName.Text)) { objCharacter.Name = txtCritterName.Text; } // Ask the user to select a filename for the new character. string strForce = LanguageManager.GetString("String_Force"); if (_objSpirit.EntityType == SpiritType.Sprite) { strForce = LanguageManager.GetString("String_Rating"); } SaveFileDialog saveFileDialog = new SaveFileDialog { Filter = "Chummer5 Files (*.chum5)|*.chum5|All Files (*.*)|*.*", FileName = strCritterName + " (" + strForce + " " + _objSpirit.Force.ToString() + ").chum5" }; if (saveFileDialog.ShowDialog(this) == DialogResult.OK) { string strFileName = saveFileDialog.FileName; objCharacter.FileName = strFileName; } else { objCharacter.Dispose(); return; } Cursor = Cursors.WaitCursor; // Code from frmMetatype. XmlDocument objXmlDocument = XmlManager.Load("critters.xml"); XmlNode objXmlMetatype = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + strCritterName + "\"]"); // If the Critter could not be found, show an error and get out of here. if (objXmlMetatype == null) { MessageBox.Show(LanguageManager.GetString("Message_UnknownCritterType").Replace("{0}", strCritterName), LanguageManager.GetString("MessageTitle_SelectCritterType"), MessageBoxButtons.OK, MessageBoxIcon.Error); return; } // Set Metatype information. if (strCritterName == "Ally Spirit") { objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["bodaug"].InnerText, intForce, 0)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agimax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["agiaug"].InnerText, intForce, 0)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["reaaug"].InnerText, intForce, 0)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["strmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["straug"].InnerText, intForce, 0)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chamax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["chaaug"].InnerText, intForce, 0)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["intaug"].InnerText, intForce, 0)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["logaug"].InnerText, intForce, 0)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["wilaug"].InnerText, intForce, 0)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["magaug"].InnerText, intForce, 0)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["resaug"].InnerText, intForce, 0)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["edgaug"].InnerText, intForce, 0)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } else { int intMinModifier = -3; objCharacter.BOD.AssignLimits(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 3)); objCharacter.AGI.AssignLimits(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 3)); objCharacter.REA.AssignLimits(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 3)); objCharacter.STR.AssignLimits(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 3)); objCharacter.CHA.AssignLimits(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 3)); objCharacter.INT.AssignLimits(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 3)); objCharacter.LOG.AssignLimits(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 3)); objCharacter.WIL.AssignLimits(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 3)); objCharacter.MAG.AssignLimits(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 3)); objCharacter.RES.AssignLimits(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 3)); objCharacter.EDG.AssignLimits(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, intMinModifier), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3), ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 3)); objCharacter.ESS.AssignLimits(ExpressionToString(objXmlMetatype["essmin"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0), ExpressionToString(objXmlMetatype["essaug"].InnerText, intForce, 0)); } // If we're working with a Critter, set the Attributes to their default values. objCharacter.BOD.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["bodmin"].InnerText, intForce, 0)); objCharacter.AGI.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["agimin"].InnerText, intForce, 0)); objCharacter.REA.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["reamin"].InnerText, intForce, 0)); objCharacter.STR.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["strmin"].InnerText, intForce, 0)); objCharacter.CHA.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["chamin"].InnerText, intForce, 0)); objCharacter.INT.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["intmin"].InnerText, intForce, 0)); objCharacter.LOG.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["logmin"].InnerText, intForce, 0)); objCharacter.WIL.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["wilmin"].InnerText, intForce, 0)); objCharacter.MAG.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["magmin"].InnerText, intForce, 0)); objCharacter.RES.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["resmin"].InnerText, intForce, 0)); objCharacter.EDG.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["edgmin"].InnerText, intForce, 0)); objCharacter.ESS.MetatypeMinimum = Convert.ToInt32(ExpressionToString(objXmlMetatype["essmax"].InnerText, intForce, 0)); // Sprites can never have Physical Attributes or WIL. if (objXmlMetatype["category"].InnerText.EndsWith("Sprite")) { objCharacter.BOD.AssignLimits("0", "0", "0"); objCharacter.AGI.AssignLimits("0", "0", "0"); objCharacter.REA.AssignLimits("0", "0", "0"); objCharacter.STR.AssignLimits("0", "0", "0"); objCharacter.WIL.AssignLimits("0", "0", "0"); } objCharacter.Metatype = strCritterName; objCharacter.MetatypeCategory = objXmlMetatype["category"].InnerText; objCharacter.Metavariant = string.Empty; objCharacter.MetatypeBP = 0; if (objXmlMetatype["movement"] != null) { objCharacter.Movement = objXmlMetatype["movement"].InnerText; } // Load the Qualities file. XmlDocument objXmlQualityDocument = XmlManager.Load("qualities.xml"); // Determine if the Metatype has any bonuses. if (objXmlMetatype.InnerXml.Contains("bonus")) { ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Metatype, strCritterName, objXmlMetatype.SelectSingleNode("bonus"), false, 1, strCritterName); } // Create the Qualities that come with the Metatype. foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/positive/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List <Weapon> objWeapons = new List <Weapon>(); List <TreeNode> objWeaponNodes = new List <TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = string.Empty; if (objXmlQualityItem.Attributes["select"] != null) { strForceValue = objXmlQualityItem.Attributes["select"].InnerText; } QualitySource objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"]?.InnerText == bool.TrueString) { objSource = QualitySource.MetatypeRemovable; } objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) { objCharacter.Weapons.Add(objWeapon); } } foreach (XmlNode objXmlQualityItem in objXmlMetatype.SelectNodes("qualities/negative/quality")) { XmlNode objXmlQuality = objXmlQualityDocument.SelectSingleNode("/chummer/qualities/quality[name = \"" + objXmlQualityItem.InnerText + "\"]"); TreeNode objNode = new TreeNode(); List <Weapon> objWeapons = new List <Weapon>(); List <TreeNode> objWeaponNodes = new List <TreeNode>(); Quality objQuality = new Quality(objCharacter); string strForceValue = string.Empty; if (objXmlQualityItem.Attributes["select"] != null) { strForceValue = objXmlQualityItem.Attributes["select"].InnerText; } QualitySource objSource = QualitySource.Metatype; if (objXmlQualityItem.Attributes["removable"]?.InnerText == bool.TrueString) { objSource = QualitySource.MetatypeRemovable; } objQuality.Create(objXmlQuality, objCharacter, objSource, objNode, objWeapons, objWeaponNodes, strForceValue); objCharacter.Qualities.Add(objQuality); // Add any created Weapons to the character. foreach (Weapon objWeapon in objWeapons) { objCharacter.Weapons.Add(objWeapon); } } // Add any Critter Powers the Metatype/Critter should have. XmlNode objXmlCritter = objXmlDocument.SelectSingleNode("/chummer/metatypes/metatype[name = \"" + objCharacter.Metatype + "\"]"); objXmlDocument = XmlManager.Load("critterpowers.xml"); foreach (XmlNode objXmlPower in objXmlCritter.SelectNodes("powers/power")) { XmlNode objXmlCritterPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[name = \"" + objXmlPower.InnerText + "\"]"); TreeNode objNode = new TreeNode(); CritterPower objPower = new CritterPower(objCharacter); string strForcedValue = string.Empty; int intRating = 0; if (objXmlPower.Attributes["rating"] != null) { intRating = Convert.ToInt32(objXmlPower.Attributes["rating"].InnerText); } if (objXmlPower.Attributes["select"] != null) { strForcedValue = objXmlPower.Attributes["select"].InnerText; } objPower.Create(objXmlCritterPower, objNode, intRating, strForcedValue); objCharacter.CritterPowers.Add(objPower); } if (objXmlCritter["optionalpowers"] != null) { //For every 3 full points of Force a spirit has, it may gain one Optional Power. for (int i = intForce - 3; i >= 0; i -= 3) { XmlDocument objDummyDocument = new XmlDocument(); XmlNode bonusNode = objDummyDocument.CreateNode(XmlNodeType.Element, "bonus", null); objDummyDocument.AppendChild(bonusNode); XmlNode powerNode = objDummyDocument.ImportNode(objXmlMetatype["optionalpowers"].CloneNode(true), true); objDummyDocument.ImportNode(powerNode, true); bonusNode.AppendChild(powerNode); ImprovementManager.CreateImprovements(objCharacter, Improvement.ImprovementSource.Metatype, objCharacter.Metatype, bonusNode, false, 1, objCharacter.Metatype); } } // Add any Complex Forms the Critter comes with (typically Sprites) XmlDocument objXmlProgramDocument = XmlManager.Load("complexforms.xml"); foreach (XmlNode objXmlComplexForm in objXmlCritter.SelectNodes("complexforms/complexform")) { string strForceValue = string.Empty; if (objXmlComplexForm.Attributes["select"] != null) { strForceValue = objXmlComplexForm.Attributes["select"].InnerText; } XmlNode objXmlProgram = objXmlProgramDocument.SelectSingleNode("/chummer/complexforms/complexform[name = \"" + objXmlComplexForm.InnerText + "\"]"); TreeNode objNode = new TreeNode(); ComplexForm objProgram = new ComplexForm(objCharacter); objProgram.Create(objXmlProgram, objNode, null, strForceValue); objCharacter.ComplexForms.Add(objProgram); } // Add any Gear the Critter comes with (typically Programs for A.I.s) XmlDocument objXmlGearDocument = XmlManager.Load("gear.xml"); foreach (XmlNode objXmlGear in objXmlCritter.SelectNodes("gears/gear")) { int intRating = 0; if (objXmlGear.Attributes["rating"] != null) { intRating = Convert.ToInt32(ExpressionToString(objXmlGear.Attributes["rating"].InnerText, decimal.ToInt32(nudForce.Value), 0)); } string strForceValue = string.Empty; if (objXmlGear.Attributes["select"] != null) { strForceValue = objXmlGear.Attributes["select"].InnerText; } XmlNode objXmlGearItem = objXmlGearDocument.SelectSingleNode("/chummer/gears/gear[name = \"" + objXmlGear.InnerText + "\"]"); TreeNode objNode = new TreeNode(); Gear objGear = new Gear(objCharacter); List <Weapon> lstWeapons = new List <Weapon>(); List <TreeNode> lstWeaponNodes = new List <TreeNode>(); objGear.Create(objXmlGearItem, objNode, intRating, lstWeapons, lstWeaponNodes, strForceValue); objGear.Cost = "0"; objCharacter.Gear.Add(objGear); } // Add the Unarmed Attack Weapon to the character. objXmlDocument = XmlManager.Load("weapons.xml"); XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]"); if (objXmlWeapon != null) { Weapon objWeapon = new Weapon(objCharacter); objWeapon.Create(objXmlWeapon, null, null, null, objCharacter.Weapons); objWeapon.ParentID = Guid.NewGuid().ToString(); // Unarmed Attack can never be removed objCharacter.Weapons.Add(objWeapon); } objCharacter.Alias = strCritterName; objCharacter.Created = true; if (!objCharacter.Save()) { Cursor = Cursors.Default; objCharacter.Dispose(); return; } string strOpenFile = objCharacter.FileName; objCharacter.Dispose(); objCharacter = null; // Link the newly-created Critter to the Spirit. _objSpirit.FileName = strOpenFile; if (_objSpirit.EntityType == SpiritType.Spirit) { tipTooltip.SetToolTip(imgLink, LanguageManager.GetString("Tip_Spirit_OpenFile")); } else { tipTooltip.SetToolTip(imgLink, LanguageManager.GetString("Tip_Sprite_OpenFile")); } FileNameChanged(this); Character objOpenCharacter = Program.MainForm.LoadCharacter(strOpenFile); Cursor = Cursors.Default; Program.MainForm.OpenCharacter(objOpenCharacter); }
public static Quality FindBySourceAndResolution(QualitySource source, int resolution) { return(All.SingleOrDefault(q => q.Source == source && q.Resolution == resolution)); }