Example #1
0
        void OnDrag()
        {
            if (lineAttachedToMouse)
            {
                return;
            }

            if (draggedQuad == null)
            {
                GameObject quadOnMouse = Mouse.GetQuadOnScreenPosition(Input.mousePosition);
                if (quadOnMouse != null)
                {
                    draggedQuad = quadOnMouse.GetComponent <QuadMovement>();
                }
            }

            if (draggedQuad != null)
            {
                draggedQuad.Move(lastMousePosition);
            }
        }
Example #2
0
 void OnStopDrag()
 {
     draggedQuad = null;
 }