Example #1
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            _pcx.SmoothMode  = SmoothMode.Smooth;
            _pcx.StrokeColor = PixelFarm.Drawing.Color.Blue;
            _pcx.Clear(PixelFarm.Drawing.Color.White); //set clear color and clear all buffer
            _pcx.ClearColorBuffer();                   //test , clear only color buffer
            //-------------------------------
            if (!_isInit)
            {
                _glbmp  = DemoHelper.LoadTexture(RootDemoPath.Path + @"\logo-dark.jpg");
                _isInit = true;
            }

            PixelFarm.Drawing.RenderSurfaceOriginKind prevOrgKind = _pcx.OriginKind; //save
            switch (DrawSet)
            {
            default:
            case T107_1_DrawImageSet.Full:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImage(_glbmp, i, i);         //left,top (NOT x,y)
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImage(_glbmp, i, i);         //left,top (NOT x,y)
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.Half:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2);         //left,top (NOT x,y)
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.ToRect:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    //PixelFarm.Drawing.RectangleF srcRect = new PixelFarm.Drawing.RectangleF(i, i, _glbmp.Width, _glbmp.Height);
                    _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    //PixelFarm.Drawing.RectangleF srcRect = new PixelFarm.Drawing.RectangleF(i, i, _glbmp.Width, _glbmp.Height);
                    _pcx.DrawImage(_glbmp, i, i, _glbmp.Width / 2, _glbmp.Height / 2);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.ToQuad1:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;

                Quad2f quad = new Quad2f();
                quad.SetCornersFromRect(0, 0, _glbmp.Width / 2, _glbmp.Height / 2);        //half size

                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)

                    _pcx.DrawImageToQuad(_glbmp, quad);

                    quad.Offset(50, 50);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                quad.SetCornersFromRect(0, 0, _glbmp.Width / 2, _glbmp.Height / 2);        //half size
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImageToQuad(_glbmp, quad);
                    quad.Offset(50, 50);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.ToQuad2:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;

                float rotateDegree = 20;

                //float[] quad = new float[8];

                Quad2f quad = new Quad2f();

                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    quad.SetCornersFromRect(0, 0, _glbmp.Width, _glbmp.Height);

                    AffineMat aff = AffineMat.Iden();
                    aff.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2);        //move to bitmap's center
                    aff.RotateDeg(rotateDegree);
                    aff.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2);

                    quad.Transform(aff);

                    _pcx.DrawImageToQuad(_glbmp, quad);

                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;


                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    quad.SetCornersFromRect(0, 0, _glbmp.Width, -_glbmp.Height);

                    AffineMat aff = AffineMat.Iden();
                    aff.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2);        //move to bitmap's center
                    aff.RotateDeg(rotateDegree);
                    aff.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2);

                    quad.Transform(aff);

                    _pcx.DrawImageToQuad(_glbmp, quad);

                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.ToQuad3:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;

                float rotateDegree = 60;

                for (int i = 0; i < 400;)
                {
                    AffineMat aff = AffineMat.Iden();
                    aff.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2);        //move to bitmap's center
                    aff.RotateDeg(rotateDegree);
                    aff.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2);

                    _pcx.DrawImageToQuad(_glbmp, aff);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    AffineMat aff = AffineMat.Iden();
                    aff.Translate(-_glbmp.Width / 2, -_glbmp.Height / 2);        //move to bitmap's center
                    aff.RotateDeg(rotateDegree);
                    aff.Translate(i + _glbmp.Width / 2, i + _glbmp.Height / 2);

                    _pcx.DrawImageToQuad(_glbmp, aff);


                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImages0:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width, _glbmp.Height);
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImages1:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(0, 0, _glbmp.Width / 2, _glbmp.Height / 2);

                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)

                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImages2:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50);

                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)

                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImagesWithScale:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                PixelFarm.Drawing.Rectangle srcRect = new PixelFarm.Drawing.Rectangle(20, 20, 50, 50);

                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i, 2f);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawSubImage(_glbmp, srcRect, i, i, 2f);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImageWithBlurX:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawImageWithBlurX(_glbmp, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImageWithBlurX(_glbmp, i, i);
                    i += 50;
                }
            }
            break;

            case T107_1_DrawImageSet.SubImageWithBlurY:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawImageWithBlurY(_glbmp, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImageWithBlurY(_glbmp, i, i);
                    i += 50;
                }

                //
            }
            break;

            case T107_1_DrawImageSet.DrawWithConv3x3:
            {
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;
                for (int i = 0; i < 400;)
                {
                    //left,top (NOT x,y)
                    _pcx.DrawImageWithConv3x3(_glbmp, Mat3x3ConvGen.sobelHorizontal, i, i);
                    i += 50;
                }
                //
                _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftBottom;
                for (int i = 0; i < 400;)
                {
                    _pcx.DrawImageWithConv3x3(_glbmp, Mat3x3ConvGen.emboss, i, i);
                    i += 50;
                }
            }
            break;
            }
            _pcx.OriginKind = prevOrgKind;//restore
        }
Example #2
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            //reset
            _pcx.SmoothMode = SmoothMode.Smooth;
            _pcx.ClearColorBuffer();
            _painter.Clear(Color.Yellow);

            switch (DrawSet)
            {
            case T408_DrawSet.A:
            {
                //draw msdf bitmap to mask surface
                if (_maskRenderSurface == null)
                {
                    GLRenderSurface currentSurface = _pcx.CurrentRenderSurface;
                    _maskRenderSurface = new GLRenderSurface(100, 100);
                    _pcx.AttachToRenderSurface(_maskRenderSurface);
                    //draw mask
                    _pcx.Clear(Color.Black);
                    _pcx.DrawImageWithMsdf(_msdfMaskGLBmp, 0, 0, 5, Color.White);
                    //switch back to normal surface
                    _pcx.AttachToRenderSurface(currentSurface);
                }

                //render with simple mask
                _pcx.DrawImageWithMask(
                    _maskRenderSurface.GetInnerGLData().GLBmp,
                    _colorGLBmp, 0, 0);
            }
            break;

            case T408_DrawSet.B:
            {
                RectangleF maskSrc = new RectangleF(0, 0, _msdfMaskBmp.Width, _msdfMaskBmp.Height);

                Rectangle rect = new Rectangle(10, 10, 120, 120);
                Quad2f    quad = new Quad2f();
                quad.SetCornersFromRect(rect);

                AffineMat mat1 = AffineMat.Iden();
                mat1.Translate(-rect.Width / 2, -rect.Height / 2);
                mat1.RotateDeg(45);
                mat1.Translate(rect.Width / 2, rect.Height / 2);
                quad.Transform(mat1);        //***test transform

                //-----------------------
                //create mask surface, this quite low leve step.
                //user should use this through drawboard
                //-----------------------

                if (_maskRenderSurface2 == null)
                {
                    //before we switch to another GLRenderSurface.
                    //we save current setting of current GLRenderSurface


                    _pcx.SaveStates(out GLPainterStatesData saveData1);

                    _maskRenderSurface2 = new GLRenderSurface(100, 100);

                    _pcx.AttachToRenderSurface(_maskRenderSurface2);
                    _pcx.OriginKind = PixelFarm.Drawing.RenderSurfaceOriginKind.LeftTop;


                    //draw mask
                    _pcx.Clear(Color.Black);
                    //draw image to specific quad
                    _pcx.DrawImageWithMsdf(_msdfMaskGLBmp, quad, Color.White);

                    //switch back to normal surface
                    _pcx.RestoreStates(saveData1);
                }


                _pcx.DrawImageWithMask(
                    _maskRenderSurface2.GetInnerGLData().GLBmp,
                    _colorGLBmp, 20, 20);
            }
            break;
            }

            SwapBuffers();
        }