void DrawCustomStartPostion(float width)
        {
            QUI.BeginHorizontal(width);
            {
                //CUSTOM START POSITION
                QLabel.text  = "custom start position";
                QLabel.style = Style.Text.Normal;
                tempFloat    = width - QLabel.x - 16 - 12; //extra space after the custom start position label
                QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, useCustomStartAnchoredPosition.boolValue ? QColors.Color.Blue : QColors.Color.Gray), QLabel.x + 16 + 12 + tempFloat * showCustomStartPosition.faded, 18 + 24 * showCustomStartPosition.faded);
                QUI.Space(-QLabel.x - 12 - 12 - tempFloat * showCustomStartPosition.faded);

                QUI.Toggle(useCustomStartAnchoredPosition);
                QUI.BeginVertical(QLabel.x + 8, QUI.SingleLineHeight);
                {
                    QUI.Label(QLabel);
                    QUI.Space(SPACE_2);
                }
                QUI.EndVertical();

                if (showCustomStartPosition.faded > 0.4f)
                {
                    QUI.PropertyField(customStartAnchoredPosition, (tempFloat - 4) * showCustomStartPosition.faded);
                }
            }
            QUI.EndHorizontal();

            showCustomStartPosition.target = useCustomStartAnchoredPosition.boolValue;

            QUI.Space(-20 * showCustomStartPosition.faded); //lift the buttons on the background

            if (showCustomStartPosition.faded > 0.4f)
            {
                tempFloat = (width - 16 - 16) / 3; //button width (3 buttons) that takes into account spaces
                QUI.BeginHorizontal(width);
                {
                    QUI.Space(20 * showCustomStartPosition.faded);
                    if (QUI.GhostButton("Get Position", QColors.Color.Blue, tempFloat * showCustomStartPosition.faded, 16 * showCustomStartPosition.faded))
                    {
                        customStartAnchoredPosition.vector3Value = Drawer.RectTransform.anchoredPosition3D;
                    }

                    QUI.Space(SPACE_4);

                    if (QUI.GhostButton("Set Position", QColors.Color.Blue, tempFloat * showCustomStartPosition.faded, 16 * showCustomStartPosition.faded))
                    {
                        Undo.RecordObject(Drawer.RectTransform, "SetPosition");
                        Drawer.RectTransform.anchoredPosition3D = customStartAnchoredPosition.vector3Value;
                    }

                    QUI.Space(SPACE_4);

                    if (QUI.GhostButton("Reset Position", QColors.Color.Blue, tempFloat * showCustomStartPosition.faded, 16 * showCustomStartPosition.faded))
                    {
                        customStartAnchoredPosition.vector3Value = Vector3.zero;
                    }

                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
            }

            QUI.Space(SPACE_8 * showCustomStartPosition.faded);
        }
        void DrawPageAnimatorPresetsTabsButtons(float width)
        {
            QUI.BeginHorizontal(width);
            {
                QUI.FlexibleSpace();

                float tempWidth = ANIMATOR_PRESETS_TAB_BUTTON_WIDTH * 3 + ANIMATOR_PRESETS_TAB_BUTTON_SPACING * 2 + ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH;

                QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low,
                                                   (WindowSettings.selectedAnimatorPresetTab == AnimatorPreset.In) ||
                                                   (WindowSettings.selectedAnimatorPresetTab == AnimatorPreset.Out) ||
                                                   (WindowSettings.selectedAnimatorPresetTab == AnimatorPreset.Loop)
                                                   ? QColors.Color.Blue : QColors.Color.Gray),
                        tempWidth,
                        ANIMATOR_PRESETS_TAB_TITLE_HEIGHT);

                QUI.Space(-tempWidth);
                QUI.Space(ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH / 2);

                QUI.BeginHorizontal(tempWidth - ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH / 2);
                {
                    QLabel.text  = "UIElement Animations";
                    QLabel.style = Style.Text.Small;
                    QUI.Space((tempWidth - QLabel.x) / 2);
                    QUI.Label(QLabel.text, Style.Text.Small, QLabel.x, ANIMATOR_PRESETS_TAB_TITLE_HEIGHT - 4);
                    QUI.Space((tempWidth - QLabel.x) / 2);
                }
                QUI.EndHorizontal();

                QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING * 6);

                tempWidth = ANIMATOR_PRESETS_TAB_BUTTON_WIDTH * 2 + ANIMATOR_PRESETS_TAB_BUTTON_SPACING + ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH;

                QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low,
                                                   (WindowSettings.selectedAnimatorPresetTab == AnimatorPreset.Punch) ||
                                                   (WindowSettings.selectedAnimatorPresetTab == AnimatorPreset.State)
                                                   ? QColors.Color.Blue : QColors.Color.Gray),
                        tempWidth,
                        ANIMATOR_PRESETS_TAB_TITLE_HEIGHT);

                QUI.Space(-tempWidth);

                QUI.BeginHorizontal(tempWidth - ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH / 2);
                {
                    QLabel.text  = "UIButton Animations";
                    QLabel.style = Style.Text.Small;
                    QUI.Space((tempWidth - QLabel.x) / 2);
                    QUI.Label(QLabel.text, Style.Text.Small, QLabel.x, ANIMATOR_PRESETS_TAB_TITLE_HEIGHT - 4);
                    QUI.Space((tempWidth - QLabel.x) / 2);
                }
                QUI.EndHorizontal();

                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
            QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING);
            QUI.BeginHorizontal(width);
            {
                QUI.FlexibleSpace();
                QUI.Space(ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH / 2);

                DrawAnimatorPresetsTabButton(AnimatorPreset.In);
                QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING);
                DrawAnimatorPresetsTabButton(AnimatorPreset.Out);
                QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING);
                DrawAnimatorPresetsTabButton(AnimatorPreset.Loop);

                QUI.Space(ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH);
                QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING * 6);
                QUI.Space(ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH);

                DrawAnimatorPresetsTabButton(AnimatorPreset.Punch);
                QUI.Space(ANIMATOR_PRESETS_TAB_BUTTON_SPACING);
                DrawAnimatorPresetsTabButton(AnimatorPreset.State);

                QUI.Space(ANIMATOR_PRESETS_TAB_TITLE_EXTRA_WIDTH / 2);
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
        }
        void DrawSoundsDatabase(float width)
        {
            DrawNewUISoundAndSearch(width);
            QUI.Space(SPACE_8);
            DrawUISoundsFilterButtons(width);
            QUI.Space(SPACE_8);

            for (int i = 0; i < DUIData.Instance.DatabaseUISounds.sounds.Count; i++)
            {
                if (DUIData.Instance.DatabaseUISounds.sounds[i] == null)
                {
                    continue;
                }
                if (WindowSettings.selectedUISoundsFilter == SoundType.UIButtons && DUIData.Instance.DatabaseUISounds.sounds[i].soundType == SoundType.UIElements)
                {
                    continue;
                }
                if (WindowSettings.selectedUISoundsFilter == SoundType.UIElements && DUIData.Instance.DatabaseUISounds.sounds[i].soundType == SoundType.UIButtons)
                {
                    continue;
                }

                QUI.BeginHorizontal(width, 20);
                {
                    if (SearchPatternAnimBool.target)//a search pattern has been entered in the search box
                    {
                        try
                        {
                            if (!Regex.IsMatch(DUIData.Instance.DatabaseUISounds.sounds[i].soundName, SearchPattern, RegexOptions.IgnoreCase))
                            {
                                QUI.EndHorizontal();
                                continue; //this does not match the search pattern --> we do not show this name it
                            }
                        }
                        catch (Exception)
                        { }
                    }

                    QUI.Space(-1);
                    QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, SearchPatternAnimBool.target ? QColors.Color.Orange : QColors.Color.Gray), width + 2, 20);
                    QUI.Space(-2);
                    QUI.Space(-width);

                    SoundType soundType = DUIData.Instance.DatabaseUISounds.sounds[i].soundType;
                    QUI.BeginChangeCheck();
                    soundType = (SoundType)EditorGUILayout.EnumPopup(soundType, GUILayout.Width(PAGE_UISOUNDS_SOUNDTYPE_BUTTON_WIDTH));
                    if (QUI.EndChangeCheck())
                    {
                        Undo.RecordObject(DUIData.Instance, "UpdateSoundType");
                        DUIData.Instance.DatabaseUISounds.sounds[i].soundType = soundType;
                        QUI.SetDirty(DUIData.Instance.DatabaseUISounds.sounds[i]);
                        QUI.SetDirty(DUIData.Instance);
                        AssetDatabase.SaveAssets();
                    }

                    QLabel.text = DUIData.Instance.DatabaseUISounds.sounds[i].soundName;
#if dUI_MasterAudio
                    QLabel.text = "Controlled by MasterAudio";
#endif
                    QUI.Label(QLabel.text, Style.Text.Normal, (width - PAGE_UISOUNDS_SOUNDTYPE_BUTTON_WIDTH - PAGE_UISOUNDS_HORIZONTAL_SPACE * 3 - PAGE_UISOUNDS_BUTTONS_WIDTH * (1 - SearchPatternAnimBool.faded) - 16) * PAGE_UISOUNDS_SOUNDNAME_FIELD_WIDTH_PERCENT);

                    AudioClip audioClip = DUIData.Instance.DatabaseUISounds.sounds[i].audioClip;
                    QUI.BeginChangeCheck();
                    audioClip = (AudioClip)EditorGUILayout.ObjectField("", audioClip, typeof(AudioClip), false, GUILayout.Width((width - PAGE_UISOUNDS_SOUNDTYPE_BUTTON_WIDTH - PAGE_UISOUNDS_HORIZONTAL_SPACE * 3 - PAGE_UISOUNDS_BUTTONS_WIDTH * (1 - SearchPatternAnimBool.faded) - 16) * PAGE_UISOUNDS_AUDIOCLIP_FIELD_WIDTH_PERCENT));
                    if (QUI.EndChangeCheck())
                    {
                        Undo.RecordObject(DUIData.Instance, "UpdateAudioClipReferene");
                        DUIData.Instance.DatabaseUISounds.sounds[i].audioClip = audioClip;
                        QUI.SetDirty(DUIData.Instance.DatabaseUISounds.sounds[i]);
                        QUI.SetDirty(DUIData.Instance);
                        AssetDatabase.SaveAssets();
                    }

                    if (SearchPatternAnimBool.faded < 0.6f)
                    {
                        QUI.Space(PAGE_UISOUNDS_HORIZONTAL_SPACE);

                        if (QUI.ButtonPlay())
                        {
                            DUIUtils.PreviewSound(DUIData.Instance.DatabaseUISounds.sounds[i].soundName);
                        }
                    }

                    if (SearchPatternAnimBool.faded < 0.4f)
                    {
                        QUI.Space(PAGE_UISOUNDS_HORIZONTAL_SPACE);

                        if (QUI.ButtonStop())
                        {
                            DUIUtils.StopSoundPreview(DUIData.Instance.DatabaseUISounds.sounds[i].soundName);
                        }

                        QUI.Space(PAGE_UISOUNDS_HORIZONTAL_SPACE);
                    }

                    if (SearchPatternAnimBool.faded < 0.2f)
                    {
                        if (QUI.ButtonCancel())
                        {
                            if (EditorUtility.DisplayDialog("Delete the '" + DUIData.Instance.DatabaseUISounds.sounds[i].soundName + "' UISound?",
                                                            "Are you sure you want to proceed?" +
                                                            "\n\n" +
                                                            "Operation cannot be undone!",
                                                            "Yes",
                                                            "Cancel"))
                            {
                                DUIData.Instance.DatabaseUISounds.DeleteUISound(DUIData.Instance.DatabaseUISounds.sounds[i].soundName);
                                QUI.SetDirty(DUIData.Instance);
                                AssetDatabase.SaveAssets();
                                QUI.EndHorizontal();
                                QUI.ExitGUI(); //fixes null references on OSX
                                continue;
                            }
                        }
                    }
                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
                QUI.Space(SPACE_2);
            }
        }
Example #4
0
        void DrawSettings(float width)
        {
            QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, soundy.audioMixerGroup != null ? QColors.Color.Blue : QColors.Color.Gray), width, 20);
            QUI.Space(-20);

            QUI.BeginHorizontal(width);
            {
                QUI.Space(SPACE_4);
                QLabel.text  = "Audio Mixer Group";
                QLabel.style = Style.Text.Normal;
                QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                {
                    QUI.Space(1);
                    QUI.Label(QLabel);
                }
                QUI.EndVertical();
                QUI.PropertyField(audioMixerGroup, width - 8 - QLabel.x - 16);
                QUI.Space(SPACE_4);
            }
            QUI.EndHorizontal();

            QUI.Space(SPACE_4);

            QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, soundy.audioMixerGroup != null ? QColors.Color.Blue : QColors.Color.Gray), width, 20);
            QUI.Space(-20);

            QLabel.style = Style.Text.Normal;
            QLabel.text  = "Master Volume";
            tempFloat    = QLabel.x; //save first label width
            QLabel.text  = "Sound Channels";
            tempFloat   += QLabel.x; //add second label width
            tempFloat   += 8;        //add extra space

            QUI.BeginHorizontal(width);
            {
                QUI.Space(SPACE_4);

                QLabel.text = "Master Volume";
                QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                {
                    QUI.Space(1);
                    QUI.Label(QLabel);
                }
                QUI.EndVertical();

                EditorGUILayout.Slider(masterVolume, 0, 1, GUIContent.none, GUILayout.Width(140));

                QUI.FlexibleSpace();

                QLabel.text = "Sound Channels";
                QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                {
                    QUI.Space(1);
                    QUI.Label(QLabel);
                }
                QUI.EndVertical();

                QUI.PropertyField(numberOfChannels, 40);

                QUI.Space(SPACE_4);
            }
            QUI.EndHorizontal();

            if (numberOfChannels.intValue < 1)
            {
                numberOfChannels.intValue = 1;
            }
        }
Example #5
0
        private void DrawOnSpawnEvents()
        {
            QUI.Space(SPACE_8);
            QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Purple), WIDTH_420, 40);
            QUI.Space(-40);
            QUI.BeginHorizontal(WIDTH_420);
            {
                QUI.Space(SPACE_4);
                QUI.Label("回调事件", Style.Text.Title, 240, HEIGHT_16);
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
            QUI.BeginHorizontal(WIDTH_420);
            {
                QUI.Space(SPACE_8 + 3);
                QUI.Toggle(showOnSpawnStarted);
                QUI.Space(-SPACE_2);
                tempContent.text = "Started";
                QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x);


                QUI.Space(SPACE_8);

                QUI.Toggle(showOnSpawnStopped);
                QUI.Space(-SPACE_2);
                tempContent.text = "Stopped";
                QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x);

                QUI.Space(SPACE_8);

                QUI.Toggle(showOnSpawnPaused);
                QUI.Space(-SPACE_2);
                tempContent.text = "Paused";
                QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x);

                QUI.Space(SPACE_8);

                QUI.Toggle(showOnSpawnResumed);
                QUI.Space(-SPACE_2);
                tempContent.text = "Resumed";
                QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x);

                QUI.Space(SPACE_8);

                QUI.Toggle(showOnSpawnFinished);
                QUI.Space(-SPACE_2);
                tempContent.text = "Finished";
                QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x);

                QUI.Space(SPACE_8);

                QUI.ResetColors();
            }
            QUI.EndHorizontal();
            if (showOnSpawnStarted.boolValue || showOnSpawnPaused.boolValue || showOnSpawnFinished.boolValue)
            {
                QUI.Space(SPACE_4);
            }
            QUI.SetGUIBackgroundColor(AccentColorPurple);
            animBoolShowOnSpawnStarted.target = showOnSpawnStarted.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowOnSpawnStarted.faded))
            {
                QUI.PropertyField(OnSpawnStarted, new GUIContent("OnSpawnStarted"), WIDTH_420 - 5);
            }
            QUI.EndFadeGroup();
            animBoolShowOnSpawnStopped.target = showOnSpawnStopped.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowOnSpawnStopped.faded))
            {
                QUI.PropertyField(OnSpawnStopped, new GUIContent("OnSpawnStopped"), WIDTH_420 - 5);
            }
            QUI.EndFadeGroup();
            animBoolShowOnSpawnPaused.target = showOnSpawnPaused.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowOnSpawnPaused.faded))
            {
                QUI.PropertyField(OnSpawnPaused, new GUIContent("OnSpawnPaused"), WIDTH_420 - 5);
            }
            QUI.EndFadeGroup();
            animBoolShowOnSpawnResumed.target = showOnSpawnResumed.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowOnSpawnResumed.faded))
            {
                QUI.PropertyField(OnSpawnResumed, new GUIContent("OnSpawnResumed"), WIDTH_420 - 5);
            }
            QUI.EndFadeGroup();
            animBoolShowOnSpawnFinished.target = showOnSpawnFinished.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowOnSpawnFinished.faded))
            {
                QUI.PropertyField(OnSpawnFinished, new GUIContent("OnSpawnfinished"), WIDTH_420 - 5);
            }
            QUI.EndFadeGroup();
            QUI.ResetColors();
        }
Example #6
0
        private void DrawLocations()
        {
            QUI.BeginHorizontal(WIDTH_420);
            {
                QUI.SetGUIBackgroundColor(AccentColorBlue);
                QUI.BeginChangeCheck();
                QUI.Toggle(useSpawnerAsSpawnLocation);
                if (QUI.EndChangeCheck())
                {
                    HandleUtility.Repaint();
                    SceneView.RepaintAll();
                    Repaint();
                }
                QUI.ResetColors();
                if (useSpawnerAsSpawnLocation.boolValue && poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 0)
                {
                    spawnPositions.ClearArray();
                    spawnPositions.InsertArrayElementAtIndex(0);
                    spawnPositions.GetArrayElementAtIndex(0).FindPropertyRelative("spawnPosition").vector3Value = new Vector3(0, 1, 0);

                    serializedObject.ApplyModifiedProperties();
                    HandleUtility.Repaint();
                    SceneView.RepaintAll();
                    Repaint();
                }
                if (useSpawnerAsSpawnLocation.boolValue && poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 0)
                {
                    spawnPoints.ClearArray();
                    spawnPoints.InsertArrayElementAtIndex(0);

                    serializedObject.ApplyModifiedProperties();
                    HandleUtility.Repaint();
                    SceneView.RepaintAll();
                    Repaint();
                }
                QUI.Label("使用预制体的坐标作为产生点", Style.Text.Normal, 200);
            }
            QUI.EndHorizontal();
            if (useSpawnerAsSpawnLocation.boolValue)
            {
                return;
            }
            else
            {
                QUI.Space(-SPACE_4);
            }
            animBoolShowSpawnLocationsOptions.target = !useSpawnerAsSpawnLocation.boolValue;
            if (QUI.BeginFadeGroup(animBoolShowSpawnLocationsOptions.faded))
            {
                QUI.Space(SPACE_8);
                QUI.BeginVertical();
                {
                    QUI.Space(SPACE_4);
                    QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Blue), WIDTH_420, 20);
                    QUI.Space(-20);
                    QUI.BeginHorizontal(WIDTH_420);
                    {
                        QUI.Space(SPACE_4);
                        QUI.Label("SPAWN AT", Style.Text.Normal, 60);
                        QUI.SetGUIBackgroundColor(AccentColorBlue);
                        QUI.BeginChangeCheck();
                        {
                            QUI.Popup(spawnAt, 70);
                        }
                        if (QUI.EndChangeCheck())
                        {
                            Undo.RecordObject(poolySpawner, "SpawnAt Change");

                            spawnPositions.ClearArray();
                            spawnPositions.InsertArrayElementAtIndex(0);
                            spawnPositions.GetArrayElementAtIndex(0).FindPropertyRelative("spawnPosition").vector3Value = new Vector3(0, 1, 0);

                            spawnPoints.ClearArray();
                            spawnPoints.InsertArrayElementAtIndex(0);
                            serializedObject.ApplyModifiedProperties();
                        }
                        QUI.ResetColors();
                        QUI.FlexibleSpace();
                        if ((poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 1 && poolySpawner.spawnAt == PoolySpawner.SpawnAt.Position) ||
                            (poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 1 && poolySpawner.spawnAt == PoolySpawner.SpawnAt.Transform))
                        {
                            QUI.Label("Spawn Type", Style.Text.Normal, 68);
                            QUI.SetGUIBackgroundColor(AccentColorBlue);
                            QUI.Popup(locationSpawnType, 80, SpawnTypes);
                            QUI.ResetColors();
                        }
                        QUI.Space(SPACE_8);
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_4);
                    switch (poolySpawner.spawnAt)
                    {
                    case PoolySpawner.SpawnAt.Position:
                        if (poolySpawner.spawnPositions == null || poolySpawner.spawnPositions.Count == 0)
                        {
                            poolySpawner.spawnPositions = new List <PoolySpawner.SpawnPosition> {
                                new PoolySpawner.SpawnPosition(new Vector3(0, 1, 0))
                            };
                        }
                        if (poolySpawner.spawnPositions.Count == 1 && poolySpawner.locationSpawnType == PoolySpawner.SpawnType.Random)
                        {
                            poolySpawner.locationSpawnType = PoolySpawner.SpawnType.Sequential;
                        }
                        for (int i = 0; i < poolySpawner.spawnPositions.Count; i++)
                        {
                            QUI.BeginHorizontal(WIDTH_420);
                            {
                                tempContent     = new GUIContent(i.ToString());
                                tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small);
                                QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x);
                                QUI.BeginChangeCheck();
                                Vector3 spawnPosition = poolySpawner.spawnPositions[i].spawnPosition;
                                QUI.SetGUIBackgroundColor(AccentColorBlue);
                                spawnPosition = QUI.Vector3(spawnPosition, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16 - SPACE_4) - 240 * animBoolRandomSpawnLocation.faded);
                                QUI.ResetColors();
                                if (QUI.EndChangeCheck())
                                {
                                    Undo.RecordObject(poolySpawner, "Changed Spawn Position " + i);
                                    poolySpawner.spawnPositions[i].spawnPosition = spawnPosition;
                                    QUI.SetDirty(poolySpawner);
                                }
                                if (QUI.ButtonMinus())
                                {
                                    if (poolySpawner.spawnPositions.Count > 1)
                                    {
                                        Undo.RecordObject(poolySpawner, "Removed Spawn Position " + i);
                                        poolySpawner.spawnPositions.RemoveAt(i);
                                    }
                                    else if (poolySpawner.spawnPositions == null || poolySpawner.spawnPositions[0].spawnPosition != new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z))
                                    {
                                        Undo.RecordObject(poolySpawner, "Reset Spawn Position");
                                        poolySpawner.spawnPositions = new List <PoolySpawner.SpawnPosition> {
                                            new PoolySpawner.SpawnPosition(new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z))
                                        };
                                    }
                                    QUI.SetDirty(poolySpawner);
                                    QUI.ExitGUI();
                                }
                                animBoolRandomSpawnLocation.target = locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random;
                                if (poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 1 && locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random)
                                {
                                    QUI.Space(SPACE_2);
                                    QUI.Label("weight", Style.Text.Small, 40 * animBoolRandomSpawnLocation.faded);
                                    QUI.Space(-SPACE_8);
                                    QUI.BeginChangeCheck();
                                    int spawnPositionWeight = poolySpawner.spawnPositions[i].weight;
                                    QUI.SetGUIBackgroundColor(AccentColorBlue);
                                    spawnPositionWeight = EditorGUILayout.IntSlider(spawnPositionWeight, 0, 100);
                                    QUI.ResetColors();
                                    if (QUI.EndChangeCheck())
                                    {
                                        Undo.RecordObject(poolySpawner, "Changed Weight Of Spawn Position " + i);
                                        poolySpawner.spawnPositions[i].weight = spawnPositionWeight;
                                    }
                                }
                                QUI.FlexibleSpace();
                                QUI.Space(SPACE_8);
                            }
                            QUI.EndHorizontal();
                            QUI.Space(1);
                        }
                        QUI.Space(SPACE_2);
                        QUI.BeginHorizontal(WIDTH_420);
                        {
                            QUI.FlexibleSpace();
                            if (QUI.ButtonPlus())
                            {
                                Undo.RecordObject(poolySpawner, "Added Spawn Position");
                                poolySpawner.spawnPositions.Add(new PoolySpawner.SpawnPosition(new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z)));
                                QUI.SetDirty(poolySpawner);
                                QUI.ExitGUI();
                            }
                            QUI.Space(3 + 240 * animBoolRandomSpawnLocation.faded);
                        }
                        QUI.EndHorizontal();
                        break;

                    case PoolySpawner.SpawnAt.Transform:
                        if (poolySpawner.spawnPoints == null || poolySpawner.spawnPoints.Count == 0)
                        {
                            poolySpawner.spawnPoints = new List <PoolySpawner.SpawnPoint> {
                                new PoolySpawner.SpawnPoint(null)
                            };
                        }
                        if (poolySpawner.spawnPoints.Count == 1 && poolySpawner.locationSpawnType == PoolySpawner.SpawnType.Random)
                        {
                            poolySpawner.locationSpawnType = PoolySpawner.SpawnType.Sequential;
                        }
                        infoMessage["NoSpawnPoint"].show.target = !poolySpawner.HasSpawnPoints();
                        // 画框框提示
                        DrawInfoMessage("NoSpawnPoint", WIDTH_420 - 20);
                        for (int i = 0; i < poolySpawner.spawnPoints.Count; i++)
                        {
                            QUI.BeginHorizontal(WIDTH_420);
                            {
                                tempContent     = new GUIContent(i.ToString());
                                tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small);
                                QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x);
                                QUI.BeginChangeCheck();
                                Transform spawnPoint = poolySpawner.spawnPoints[i].spawnPoint;
                                QUI.SetGUIBackgroundColor(AccentColorBlue);
                                spawnPoint = (Transform)QUI.ObjectField(spawnPoint, typeof(Transform), true, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16 - SPACE_4) - 240 * animBoolRandomSpawnLocation.faded);
                                QUI.ResetColors();
                                if (QUI.IsPersistent(spawnPoint))
                                {
                                    spawnPoint = poolySpawner.spawnPoints[i].spawnPoint;
                                }
                                if (QUI.EndChangeCheck())
                                {
                                    Undo.RecordObject(poolySpawner, "Changed Reference For Spawn Point Slot " + i);
                                    poolySpawner.spawnPoints[i].spawnPoint = spawnPoint;
                                    QUI.SetDirty(poolySpawner);
                                }
                                QUI.BeginVertical(16);
                                {
                                    QUI.Space(SPACE_2);
                                    if (QUI.ButtonMinus())
                                    {
                                        if (poolySpawner.spawnPoints.Count > 1)
                                        {
                                            Undo.RecordObject(poolySpawner, "Removed Spawn Point Slot " + i);
                                            poolySpawner.spawnPoints.RemoveAt(i);
                                        }
                                        else if (poolySpawner.spawnPoints == null || poolySpawner.spawnPoints[0].spawnPoint != null)
                                        {
                                            Undo.RecordObject(poolySpawner, "Reset Spawn Point Slot");
                                            poolySpawner.spawnPoints = new List <PoolySpawner.SpawnPoint> {
                                                new PoolySpawner.SpawnPoint(null)
                                            };
                                        }
                                        QUI.SetDirty(poolySpawner);
                                        QUI.ExitGUI();
                                    }
                                }
                                QUI.EndVertical();
                                animBoolRandomSpawnLocation.target = locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random;
                                if (poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 1 && locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random)
                                {
                                    QUI.Space(SPACE_2);
                                    QUI.Label("weight", Style.Text.Small, 40);
                                    QUI.Space(-SPACE_8);
                                    QUI.BeginChangeCheck();
                                    int spawnPointWeight = poolySpawner.spawnPoints[i].weight;
                                    QUI.SetGUIBackgroundColor(AccentColorBlue);
                                    spawnPointWeight = EditorGUILayout.IntSlider(spawnPointWeight, 0, 100);
                                    QUI.ResetColors();
                                    if (QUI.EndChangeCheck())
                                    {
                                        Undo.RecordObject(poolySpawner, "Changed Weight Of Spawn Point " + i);
                                        poolySpawner.spawnPoints[i].weight = spawnPointWeight;
                                    }
                                }
                                QUI.FlexibleSpace();
                                QUI.Space(SPACE_8);
                            }
                            QUI.EndHorizontal();
                            QUI.Space(1);
                        }
                        QUI.Space(SPACE_2);
                        QUI.BeginHorizontal(WIDTH_420);
                        {
                            QUI.FlexibleSpace();
                            if (QUI.ButtonPlus())
                            {
                                Undo.RecordObject(poolySpawner, "Added Spawn Point Slot");
                                poolySpawner.spawnPoints.Add(new PoolySpawner.SpawnPoint(null));
                                QUI.SetDirty(poolySpawner);
                                QUI.ExitGUI();
                            }
                            QUI.Space(3 + 240 * animBoolRandomSpawnLocation.faded);
                        }
                        QUI.EndHorizontal();
                        break;
                    }
                }
                QUI.EndVertical();
            }
            QUI.EndFadeGroup();
        }
Example #7
0
 private void DrawPrefabs()
 {
     // 先画个盒子,再提上去写文字
     QUI.Space(SPACE_8);
     QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Orange), WIDTH_420, 20);
     QUI.Space(-20);
     QUI.BeginHorizontal(WIDTH_420);
     {
         QUI.Space(SPACE_4);
         QUI.Label("PREFAB" + ((poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1) ? "S" : "") + " TO SPAWN(拖预制体进来)", Style.Text.Normal, 200, HEIGHT_16);
         QUI.Space(SPACE_4);
         QUI.FlexibleSpace();
         if (poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1)
         {
             QUI.Label("Spawn Type", Style.Text.Normal, 68);
             QUI.SetGUIBackgroundColor(AccentColorOrange);
             QUI.Popup(prefabSpawnType, 80, SpawnTypes);
             QUI.ResetColors();
         }
         QUI.Space(SPACE_8);
     }
     QUI.EndHorizontal();
     QUI.Space(SPACE_4);
     if (poolySpawner.spawnPrefabs == null || poolySpawner.spawnPrefabs.Count == 0)
     {
         poolySpawner.spawnPrefabs = new List <PoolySpawner.SpawnPrefab> {
             new PoolySpawner.SpawnPrefab(null)
         };
     }
     if (poolySpawner.spawnPrefabs.Count == 1 && poolySpawner.prefabSpawnType == PoolySpawner.SpawnType.Random)
     {
         poolySpawner.prefabSpawnType = PoolySpawner.SpawnType.Sequential;
     }
     infoMessage["NoPrefabs"].show.target = !poolySpawner.HasPrefabs();
     // 画框框提示
     DrawInfoMessage("NoPrefabs", WIDTH_420 - 20);
     for (int i = 0; i < poolySpawner.spawnPrefabs.Count; i++)
     {
         QUI.Space(SPACE_2);
         QUI.BeginHorizontal(WIDTH_420);
         {
             tempContent     = new GUIContent(i.ToString());
             tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small);
             QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x);
             QUI.BeginChangeCheck();
             Transform prefabObject = poolySpawner.spawnPrefabs[i].prefab;
             QUI.SetGUIBackgroundColor(AccentColorOrange);
             prefabObject = (Transform)QUI.ObjectField(prefabObject, typeof(Transform), false, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16) - 240 * animBoolSpawnRandomPrefab.faded);
             QUI.ResetColors();
             if (QUI.EndChangeCheck())
             {
                 Undo.RecordObject(poolySpawner, "Changed Value For Prefab Slot " + i);
                 poolySpawner.spawnPrefabs[i].prefab = prefabObject;
             }
             if (QUI.ButtonMinus())
             {
                 if (poolySpawner.spawnPrefabs.Count > 1)
                 {
                     Undo.RecordObject(poolySpawner, "Removed Prefab Slot " + i);
                     poolySpawner.spawnPrefabs.RemoveAt(i);
                 }
                 else if (poolySpawner.spawnPrefabs == null || poolySpawner.spawnPrefabs[0].prefab != null)
                 {
                     Undo.RecordObject(poolySpawner, "Reset Prefab Slot");
                     poolySpawner.spawnPrefabs = new List <PoolySpawner.SpawnPrefab> {
                         new PoolySpawner.SpawnPrefab(null)
                     };
                 }
                 QUI.SetDirty(poolySpawner);
                 QUI.ExitGUI();
             }
             animBoolSpawnRandomPrefab.target = prefabSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random;
             if (poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1 && prefabSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random)
             {
                 QUI.Space(SPACE_2);
                 QUI.Label("weight", Style.Text.Small, 50 * animBoolSpawnRandomPrefab.faded);
                 QUI.Space(-SPACE_8);
                 QUI.BeginChangeCheck();
                 int spawnPrefabWeight = poolySpawner.spawnPrefabs[i].weight;
                 QUI.SetGUIBackgroundColor(AccentColorOrange);
                 spawnPrefabWeight = EditorGUILayout.IntSlider(spawnPrefabWeight, 0, 100);
                 QUI.ResetColors();
                 if (QUI.EndChangeCheck())
                 {
                     Undo.RecordObject(poolySpawner, "Changed Weight Of Prefab " + i);
                     poolySpawner.spawnPrefabs[i].weight = spawnPrefabWeight;
                 }
             }
             QUI.FlexibleSpace();
         }
         QUI.EndHorizontal();
     }
     QUI.Space(SPACE_2);
     QUI.BeginHorizontal(WIDTH_420);
     {
         QUI.FlexibleSpace();
         if (QUI.ButtonPlus())
         {
             Undo.RecordObject(poolySpawner, "Added New Prefab Slot");
             poolySpawner.spawnPrefabs.Add(new PoolySpawner.SpawnPrefab(null));
             QUI.SetDirty(poolySpawner);
             QUI.ExitGUI();
         }
         QUI.Space(3 + 240 * animBoolSpawnRandomPrefab.faded);
     }
     QUI.EndHorizontal();
 }