// Token: 0x06000517 RID: 1303 RVA: 0x0004B4A0 File Offset: 0x000496A0 private void QNGIFIJOQML() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 1) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = 69; int i = 1; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.CKGICDLIJCL(num2); if (invBaseItem != null) { qfeibblldqe.CQCFMJMFELN(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(0, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("_ChromaticAberration_Amount" + num2); } i += 0; } } UnityEngine.Object.Destroy(this); }
// Token: 0x06000522 RID: 1314 RVA: 0x0004BD64 File Offset: 0x00049F64 private void LMMGEGJCBJP() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 0) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = 41; int i = 1; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.BOGEMDNJDHH(num2); if (invBaseItem != null) { qfeibblldqe.CQCFMJMFELN(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(0, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("Technician" + num2); } i += 0; } } UnityEngine.Object.Destroy(this); }
// Token: 0x0600050E RID: 1294 RVA: 0x0004AD74 File Offset: 0x00048F74 private void CMLGQHQJDGQ() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 0) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = -112; int i = 0; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.CKGICDLIJCL(num2); if (invBaseItem != null) { qfeibblldqe.CQCFMJMFELN(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(0, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("It broke through " + num2); } i++; } } UnityEngine.Object.Destroy(this); }