private static void OnDraw(EventArgs Args) { if (!Player.Instance.IsDead && !MenuGUI.IsChatOpen && !Chat.IsOpen) { if (MenuInit.DrawQ && Q.IsReady()) { Circle.Draw(Color.Blue, Q.Range, Player.Instance); } if (MenuInit.DrawQExtend && QExtend.IsReady()) { Circle.Draw(Color.Blue, QExtend.Range, Player.Instance); } if (MenuInit.DrawW && W.IsReady()) { Circle.Draw(Color.Yellow, W.Range, Player.Instance); } if (MenuInit.DrawE && E.IsReady()) { Circle.Draw(Color.Red, E.Range, Player.Instance); } if (MenuInit.DrawR && R.IsReady()) { Circle.Draw(Color.Blue, R.Range, Player.Instance); } } }
private void CastQCannon(Obj_AI_Hero target, bool useE) { var gateDis = Menu.Item("gatePlace", true).GetValue <Slider>().Value; var tarPred = QExtend.GetPrediction(target, true); if (tarPred.Hitchance >= HitChance.VeryHigh && Qcd == 0 && Ecd == 0 && useE) { var gateVector = Player.Position + Vector3.Normalize(target.ServerPosition - Player.Position) * gateDis; if (Player.Distance(tarPred.CastPosition) < QExtend.Range + 100) { if (E.IsReady() && QExtend.IsReady()) { E.Cast(gateVector); QExtend.Cast(tarPred.CastPosition); return; } } } if ((Menu.Item("UseQAlways", true).GetValue <bool>() || !useE) && Qcd == 0 && Q.GetPrediction(target, true).Hitchance >= HitChance.VeryHigh && Player.Distance(target.ServerPosition) <= Q.Range && Q.IsReady() && Ecd != 0) { Q.Cast(target); } }
private void OnDraw(EventArgs Args) { if (!Me.IsDead && !MenuGUI.IsShopOpen && !MenuGUI.IsChatOpen && !MenuGUI.IsScoreboardOpen) { if (Menu.Item("DrawQ", true).GetValue <bool>() && Q.IsReady()) { Render.Circle.DrawCircle(Me.Position, Q.Range, Color.Green, 1); } if (Menu.Item("DrawQEx", true).GetValue <bool>() && QExtend.IsReady()) { Render.Circle.DrawCircle(Me.Position, QExtend.Range, Color.Green, 1); } if (Menu.Item("DrawW", true).GetValue <bool>() && W.IsReady()) { Render.Circle.DrawCircle(Me.Position, W.Range, Color.FromArgb(9, 253, 242), 1); } if (Menu.Item("DrawE", true).GetValue <bool>() && E.IsReady()) { Render.Circle.DrawCircle(Me.Position, E.Range, Color.FromArgb(188, 6, 248), 1); } if (Menu.Item("DrawDamage", true).GetValue <bool>()) { foreach ( var x in HeroManager.Enemies.Where(e => e.IsValidTarget() && !e.IsDead && !e.IsZombie)) { HpBarDraw.Unit = x; HpBarDraw.DrawDmg((float)ComboDamage(x), new ColorBGRA(255, 204, 0, 170)); } } } }
private void OnDraw(EventArgs Args) { if (!Me.IsDead && !MenuGUI.IsShopOpen && !MenuGUI.IsChatOpen && !MenuGUI.IsScoreboardOpen) { if (Menu.GetBool("DrawQ") && Q.IsReady()) { Render.Circle.DrawCircle(Me.Position, Q.Range, Color.Green, 1); } if (Menu.GetBool("DrawQEx") && QExtend.IsReady()) { Render.Circle.DrawCircle(Me.Position, QExtend.Range, Color.Green, 1); } if (Menu.GetBool("DrawW") && W.IsReady()) { Render.Circle.DrawCircle(Me.Position, W.Range, Color.FromArgb(9, 253, 242), 1); } if (Menu.GetBool("DrawE") && E.IsReady()) { Render.Circle.DrawCircle(Me.Position, E.Range, Color.FromArgb(188, 6, 248), 1); } } }
private static void Combo() { if (ComboOption.GetBool("ComboEDash") && E.IsReady()) { var target = TargetSelector.GetTarget(Me.AttackRange + Me.BoundingRadius, TargetSelector.DamageType.Physical); if (target.IsValidTarget(Me.AttackRange + Me.BoundingRadius + E.Range) && !target.IsValidTarget(Me.AttackRange + Me.BoundingRadius)) { ELogic(target, 0); } } if (ComboOption.GetBool("ComboQExtend") && QExtend.IsReady() && !Me.IsDashing() && !havePassive && !havePassiveBuff) { var target = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Physical); if (target.IsValidTarget(QExtend.Range) && !target.IsValidTarget(Q.Range)) { QLogic(target); } } if (ComboOption.UseR && R.IsReady()) { var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (target.IsValidTarget(R.Range) && !target.IsUnKillable() && !Me.IsUnderEnemyTurret() && !target.IsValidTarget(Me.AttackRange + Me.BoundingRadius)) { if ( ObjectManager.Heroes.Enemies.Any( x => x.NetworkId != target.NetworkId && x.Distance(target) <= 550)) { return; } var rDMG = MyDamageCalculate.GetRDamage(target); if (target.Health + target.HPRegenRate * 3 < rDMG) { if (target.DistanceToPlayer() <= 800 && target.Health < rDMG * 0.6) { R.Cast(target, true); } else if (target.DistanceToPlayer() <= 1000 && target.Health < rDMG * 0.4) { R.Cast(target, true); } } } } }
private static void Combo() { if (MenuInit.ComboEDash && E.IsReady()) { var target = TargetSelector.GetTarget(Player.Instance.GetAutoAttackRange() + E.Range, DamageType.Physical); if (target.IsValidTarget(Player.Instance.GetAutoAttackRange() + E.Range) && !target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { ELogic(target, 0); } } if (MenuInit.ComboQExtend && QExtend.IsReady() && !Player.Instance.IsDashing() && !havePassive && !havePassiveBuff) { var target = TargetSelector.GetTarget(QExtend.Range, DamageType.Physical); if (target.IsValidTarget(QExtend.Range) && !target.IsValidTarget(Q.Range)) { QLogic(target); } } if (MenuInit.ComboR && R.IsReady()) { var target = TargetSelector.GetTarget(R.Range, DamageType.Physical); if (target.IsValidTarget(R.Range) && !target.IsUnKillable() && !Player.Instance.IsUnderEnemyturret() && !target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { if (EntityManager.Heroes.Enemies.Any(x => x.NetworkId != target.NetworkId && x.Distance(target) <= 550)) { return; } var rAmmo = new float[] { 20, 25, 30 }[Player.Instance.Spellbook.GetSpell(SpellSlot.R).Level - 1]; var rDMG = DamageCalculate.GetRDamage(target) * rAmmo; if (target.Health + target.HPRegenRate * 3 < rDMG) { if (target.DistanceToPlayer() <= 800 && target.Health < rDMG * 0.6) { R.Cast(target); return; } if (target.DistanceToPlayer() <= 1000 && target.Health < rDMG * 0.4) { R.Cast(target); } } } } }
private static void Farm() { var range = MenuInit.HarassQExtend && QExtend.IsReady() ? QExtend.Range : MenuInit.HarassW && W.IsReady() ? W.Range : MenuInit.HarassQ && Q.IsReady() ? Q.Range : 0; if (ManaManager.SpellHarass && ManaManager.HasEnoughMana(MenuInit.HarassMP) && range > 0 && Player.Instance.CountEnemyChampionsInRange(range) > 0) { Harass(); } else if (ManaManager.SpellFarm) { if (isLaneClearMode && ManaManager.HasEnoughMana(MenuInit.LaneClearMP)) { LaneClear(); } } }
private void Escape() { Vector3 wVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * W.Range; if (menu.Item("fastEscape", true).GetValue <bool>()) { if (W.IsReady() || soilderCount() > 0) { if ((E.IsReady() || ESpell.State == SpellState.Surpressed)) { W.Cast(wVec); W.LastCastAttemptT = Environment.TickCount; } if ((QExtend.IsReady() || QSpell.State == SpellState.Surpressed) && ((Environment.TickCount - E.LastCastAttemptT < Game.Ping + 500 && Environment.TickCount - E.LastCastAttemptT > Game.Ping + 50) || E.IsReady())) { if (Environment.TickCount - W.LastCastAttemptT > Game.Ping + 300 || ESpell.State == SpellState.Cooldown || !W.IsReady()) { Vector3 qVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 800; var lastAttempt = (int)qVec.Distance(GetNearestSoilderToMouse().Position) / 1000; Q.Cast(qVec, packets()); Q.LastCastAttemptT = Environment.TickCount + lastAttempt; return; } } if ((E.IsReady() || ESpell.State == SpellState.Surpressed)) { if (Player.Distance(Game.CursorPos) > GetNearestSoilderToMouse().Position.Distance(Game.CursorPos) && Environment.TickCount - Q.LastCastAttemptT > Game.Ping) { E.Cast(GetNearestSoilderToMouse().Position, packets()); E.LastCastAttemptT = Environment.TickCount - 250; //Game.PrintChat("Rawr2"); return; } if (Environment.TickCount - W.LastCastAttemptT < Game.Ping + 300 && (Q.IsReady() || QSpell.State == SpellState.Surpressed)) { E.Cast(wVec, packets()); E.LastCastAttemptT = Environment.TickCount - 250; //Game.PrintChat("Rawr1"); } } } } else { if (Environment.TickCount - E.LastCastAttemptT < 250 + Game.Ping / 2 && Environment.TickCount - E.LastCastAttemptT > _delay && ESpell.State == SpellState.Cooldown && _point != Vector3.Zero) { Q2.Cast(_vecPoint, packets()); } if ((E.IsReady() || ESpell.State == SpellState.Surpressed) && _point != Vector3.Zero) { if (soilderCount() < 1 && W.IsReady()) { W.Cast(wVec); } else if (soilderCount() < 1 && !W.IsReady()) { return; } if (GetNearestSoilderToMouse() == null) { return; } var nearSlave = GetNearestSoilderToMouse(); if (E.IsReady() || ESpell.State == SpellState.Surpressed) { E.Cast(nearSlave.Position, packets()); } if (QExtend.IsReady() || QSpell.State == SpellState.Surpressed) { _vecPoint = nearSlave.Position + Vector3.Normalize(_point - nearSlave.Position) * 700; _delay = (int)(100 * (Player.Distance(nearSlave.Position) / 800) + menu.Item("escapeDelay", true).GetValue <Slider>().Value); //Game.PrintChat("Delay" + _delay); } } } }
private void Escape() { Vector3 wVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 450; if (menu.Item("fastEscape").GetValue <bool>()) { if (W.IsReady() || soilderCount() > 0) { if ((E.IsReady() || eSpell.State == SpellState.Surpressed)) { W.Cast(wVec); W.LastCastAttemptT = Environment.TickCount; } if ((QExtend.IsReady() || qSpell.State == SpellState.Surpressed) && ((Environment.TickCount - E.LastCastAttemptT < Game.Ping + 500 && Environment.TickCount - E.LastCastAttemptT > Game.Ping + 50) || E.IsReady())) { if (Environment.TickCount - W.LastCastAttemptT > Game.Ping + 300 || eSpell.State == SpellState.Cooldown || !W.IsReady()) { Vector3 qVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 800; var lastAttempt = (int)qVec.Distance(GetNearestSoilderToMouse().ServerPosition) / 1000; Q.Cast(qVec, packets()); Q.LastCastAttemptT = Environment.TickCount + lastAttempt; return; } } if ((E.IsReady() || eSpell.State == SpellState.Surpressed)) { if (Player.Distance(Game.CursorPos) > GetNearestSoilderToMouse().Distance(Game.CursorPos) && Environment.TickCount - Q.LastCastAttemptT > Game.Ping) { E.Cast(GetNearestSoilderToMouse().ServerPosition, packets()); E.LastCastAttemptT = Environment.TickCount - 250; //Game.PrintChat("Rawr2"); return; } if (Environment.TickCount - W.LastCastAttemptT < Game.Ping + 300 && (Q.IsReady() || qSpell.State == SpellState.Surpressed)) { E.Cast(wVec, packets()); E.LastCastAttemptT = Environment.TickCount - 250; //Game.PrintChat("Rawr1"); } } } } else { if (E.IsReady() || eSpell.State == SpellState.Surpressed) { if (soilderCount() > 0) { Vector3 qVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 800; var slave = GetNearestSoilderToMouse(); var delay = (int)Math.Ceiling(slave.Distance(Player.ServerPosition)); if (QExtend.IsReady() || qSpell.State == SpellState.Surpressed) { Q.Cast(qVec, packets()); } Utility.DelayAction.Add(delay, () => E.Cast(GetNearestSoilderToMouse().ServerPosition, packets())); return; } if (W.IsReady()) { W.Cast(wVec); if (E.IsReady() || eSpell.State == SpellState.Surpressed) { E.Cast(wVec, packets()); } if (QExtend.IsReady() || qSpell.State == SpellState.Surpressed) { Vector3 qVec = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 800; Utility.DelayAction.Add(300, () => Q.Cast(qVec, packets())); } } } } }