protected virtual bool AttemptClick(Pvr_UIPointer pointer) { if (pointer.pointerEventData.pointerPress) { if (!ValidElement(pointer.pointerEventData.pointerPress)) { pointer.pointerEventData.pointerPress = null; return(true); } if (pointer.pointerEventData.eligibleForClick) { if (!IsHovering(pointer)) { ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler); pointer.pointerEventData.pointerPress = null; } } else { pointer.OnUIPointerElementClick(pointer.SetUIPointerEvent(pointer.pointerEventData.pointerPressRaycast, pointer.pointerEventData.pointerPress)); ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerClickHandler); ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler); pointer.pointerEventData.pointerPress = null; } return(true); } return(false); }
public void OnEndDrag(PointerEventData eventData) { canvasGroup.blocksRaycasts = true; dragTransform = null; transform.position += (transform.forward * moveOffset); bool validDragEnd = true; if (restrictToDropZone) { if (validDropZone != null && validDropZone != startDropZone) { transform.SetParent(validDropZone.transform); } else { ResetElement(); validDragEnd = false; } } Canvas destinationCanvas = (eventData.pointerEnter != null ? eventData.pointerEnter.GetComponentInParent <Canvas>() : null); if (restrictToOriginalCanvas) { if (destinationCanvas != null && destinationCanvas != startCanvas) { ResetElement(); validDragEnd = false; } } if (destinationCanvas == null) { //We've been dropped off of a canvas ResetElement(); validDragEnd = false; } if (validDragEnd) { Pvr_UIPointer pointer = GetPointer(); if (pointer != null) { pointer.OnUIPointerElementDragEnd(pointer.SetUIPointerEvent(pointer.pointerEventData.pointerPressRaycast, gameObject)); } OnDraggableItemDropped(SetEventPayload(validDropZone)); } validDropZone = null; startParent = null; startCanvas = null; }
public void OnBeginDrag(PointerEventData eventData) { startPosition = transform.position; startRotation = transform.rotation; startParent = transform.parent; startCanvas = GetComponentInParent <Canvas>(); canvasGroup.blocksRaycasts = false; if (restrictToDropZone) { startDropZone = GetComponentInParent <Pvr_UIDropZone>().gameObject; validDropZone = startDropZone; } SetDragPosition(eventData); Pvr_UIPointer pointer = GetPointer(); if (pointer != null) { pointer.OnUIPointerElementDragStart(pointer.SetUIPointerEvent(pointer.pointerEventData.pointerPressRaycast, gameObject)); } }
protected virtual void Hover(Pvr_UIPointer pointer, List <RaycastResult> results) { if (pointer.pointerEventData.pointerEnter) { CheckPointerHoverClick(pointer, results); if (!ValidElement(pointer.pointerEventData.pointerEnter)) { pointer.pointerEventData.pointerEnter = null; return; } if (NoValidCollision(pointer, results)) { ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerEnter, pointer.pointerEventData, ExecuteEvents.pointerExitHandler); pointer.pointerEventData.hovered.Remove(pointer.pointerEventData.pointerEnter); pointer.pointerEventData.pointerEnter = null; } } else { foreach (var result in results) { if (!ValidElement(result.gameObject)) { continue; } var target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.pointerEnterHandler); if (target != null) { var selectable = target.GetComponent <Selectable>(); if (selectable) { var noNavigation = new Navigation(); noNavigation.mode = Navigation.Mode.None; selectable.navigation = noNavigation; } pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(result, target, pointer.hoveringElement)); pointer.hoveringElement = target; pointer.pointerEventData.pointerCurrentRaycast = result; pointer.pointerEventData.pointerEnter = target; pointer.pointerEventData.hovered.Add(pointer.pointerEventData.pointerEnter); break; } else { if (result.gameObject != pointer.hoveringElement) { pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(result, result.gameObject, pointer.hoveringElement)); } pointer.hoveringElement = result.gameObject; } } if (pointer.hoveringElement && results.Count == 0) { pointer.OnUIPointerElementExit(pointer.SetUIPointerEvent(new RaycastResult(), null, pointer.hoveringElement)); pointer.hoveringElement = null; } } }