public static async Task <bool> Combat() { await CombatBuff(); if (Globals.InParty) { if (!AstrologianSettings.Instance.DoDamage) { return(true); } if (Core.Me.CurrentManaPercent < AstrologianSettings.Instance.MinimumManaPercentToDoDamage && Core.Target.CombatTimeLeft() > AstrologianSettings.Instance.DoDamageIfTimeLeftLessThan) { return(true); } } if (!GameSettingsManager.FaceTargetOnAction && !Core.Me.CurrentTarget.InView()) { return(false); } if (BotManager.Current.IsAutonomous) { if (Core.Me.HasTarget) { Movement.NavigateToUnitLos(Core.Me.CurrentTarget, 20); } } if (!Core.Me.HasTarget || !Core.Me.CurrentTarget.ThoroughCanAttack()) { return(false); } if (Globals.OnPvpMap) { if (await Pvp.Disable()) { return(true); //Damage } return(await Pvp.Malefic()); //Damage } if (await Aoe.Gravity()) { return(true); } if (await SingleTarget.Combust()) { return(true); } if (await SingleTarget.CombustMultipleTargets()) { return(true); } return(await SingleTarget.Malefic()); }