Example #1
0
        public void PlayerStillPurchasesPropertyIfBalanceWouldDropTo0()
        {
            var player   = new Player("owner", new Money(50));
            var property = new FakeProperty(cost: new Money(50));
            var action   = new PurchasePropertyAction();

            action.ProcessAction(player, property);

            Assert.AreEqual(player.Name, property.Owner.Name);
        }
Example #2
0
        public void PlayerDoesNotPurchasePropertyIfBalanceWouldDropBelow0()
        {
            var player   = new Player("owner", new Money(50));
            var property = new FakeProperty(cost: new Money(100));
            var action   = new PurchasePropertyAction();

            action.ProcessAction(player, property);

            Assert.AreEqual(null, property.Owner);
        }
Example #3
0
        public void LocationIsOwnedByPlayerAfterPurchase()
        {
            var player   = new Player("owner");
            var property = new FakeProperty();
            var action   = new PurchasePropertyAction();

            action.ProcessAction(player, property);

            Assert.AreEqual(player.Name, property.Owner.Name);
        }
Example #4
0
        public void PlayerBalanceIsDecreasedByCostOfProperty()
        {
            var playerMoney     = new Money(500);
            var propertyCost    = new Money(100);
            var player          = new Player("owner", playerMoney);
            var property        = new FakeProperty(cost: propertyCost);
            var action          = new PurchasePropertyAction();
            var expectedBalance = playerMoney.Remove(propertyCost);

            action.ProcessAction(player, property);

            Assert.AreEqual(expectedBalance, player.Balance);
        }