private void btn_Centri_Click(object sender, EventArgs e) { int nr_neuroni = 10; int distanta = 600 / nr_neuroni; neuroni = new Punct[nr_neuroni, nr_neuroni]; for (int i = 0; i < nr_neuroni; i++) { for (int j = 0; j < nr_neuroni; j++) { neuroni[i, j] = new Punct((i * distanta) - 270, (j * distanta) - 270, Color.Blue); // normal //neuroni[i, j] = new Punct((i * distanta) - 270, 290, Color.Blue); // dintr-o latura // neuroni[i, j] = new Punct(-290, -290, Color.Blue); // dintr-un punct g.FillRectangle((new SolidBrush(neuroni[i, j].color)), neuroni[i, j].x, neuroni[i, j].y, 1, 1); } } drawLines(Color.Blue); Thread.Sleep(1500); Actualizeaza(); }
static void updateMatriceCost(Marcaj m, Punct p) { miAtacuriComputer[p.x, p.y] = 1; switch (m) { case Marcaj.aer: //A { miTablaCost[p.x, p.y] = 0; updateCeluleAdiacente(-10, p); } break; case Marcaj.avion: // / { miTablaCost[p.x, p.y] = 0; updateCeluleAdiacente(100, p); } break; case Marcaj.cabina: // * { miTablaCost[p.x, p.y] = 200; updateCeluleAdiacente(200, p); } break; } }
public IHttpActionResult PutPunct(int id, Punct punct) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != punct.Id) { return(BadRequest()); } db.Entry(punct).State = EntityState.Modified; try { db.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!PunctExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
public TextUnit(Type type, string stringVal = "", Punct punctVal = default, T refObj = default) { this.type = type; this.stringVal = stringVal; this.punctVal = punctVal; this.refObj = refObj; }
static void updateCeluleAdiacente(int val, Punct pct) { for (int i = pct.x - 1; i <= pct.x + 1; i++) { for (int j = pct.y - 1; j <= pct.y + 1; j++) { if (isValidCoordinate(i, j) && ((i != pct.x) || (j != pct.y))) { miTablaCost[i, j] += val; } } } //ToDo vezi colturile //V2 //if ((pct.x - 1 >= 0) && (pct.y - 1 >=0)) TablaCost[pct.x -1,pct.y -1] += val;//stanga sus //if ((pct.x - 1 >= 0) && (pct.y >= 0)) TablaCost[pct.x - 1, pct.y] += val;//deasupra //if ((pct.x - 1 >= 0) && (pct.y + 1 <=9)) TablaCost[pct.x - 1, pct.y + 1] += val;//dreapta sus //if ((pct.x >= 0) && (pct.y + 1 <= 9)) TablaCost[pct.x , pct.y + 1] += val;//dreapta //if ((pct.x + 1 <=9) && (pct.y + 1 <=9)) TablaCost[pct.x + 1, pct.y + 1] += val;//dreapta jos //if ((pct.x + 1 <= 9) && (pct.y <= 9)) TablaCost[pct.x + 1, pct.y ] += val;//jos //if ((pct.x + 1 <= 9) && (pct.y-1 <= 9)&&(pct.y-1 >=0)) TablaCost[pct.x + 1, pct.y - 1 ] += val;//stanga jos //if ((pct.x >= 0) && (pct.y - 1 >= 0)) TablaCost[pct.x , pct.y - 1] += val;//stanga //afiseaza for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { // char var = TablaCost[i, j]; Console.Write(miTablaCost[i, j] + " "); } Console.WriteLine(); } }
public Triunghi(Punct point1, Punct point2, Punct point3) { this.P1 = point1; this.P2 = point2; this.P3 = point3; }
public Segment(Punct leftPoint, Punct rightPoint) { this.P2 = new Punct(); this.P1 = leftPoint; this.P2 = rightPoint; }
public Punct[] GetAllPoints() { Punct[] points = new Punct[3]; points[0] = this.P1; points[1] = this.P2; points[2] = this.P3; return(points); }
/// <summary> /// Verifica daca locatia data a fost atacata in unul din atacurile anterioare /// </summary> /// <param name="pct">Coordonatele punctului de verificat</param> /// <returns></returns> static bool isValidShot(Punct pct) { if (miAtacuriComputer[pct.x, pct.y] == 1) { return(false); } else { return(true); } }
public IHttpActionResult GetPunct(int id) { Punct punct = db.Puncts.Find(id); if (punct == null) { return(NotFound()); } return(Ok(punct)); }
public IHttpActionResult PostPunct(Punct punct) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.Puncts.Add(punct); db.SaveChanges(); return(CreatedAtRoute("DefaultApi", new { id = punct.Id }, punct)); }
static void updateCeluleAdiacente(int val, Punct p) { if ((p.x > 0) && (p.y > 0) && (p.x < 9) && (p.y < 9)) { for (int i = p.x - 1; i <= p.x + 1; i++) { for (int j = p.x - 1; j <= p.x + 1; j++) { TablaCost[i, j] -= 10;//scade valoarea casutelor adiacente cu 1 } } } }
public IHttpActionResult DeletePunct(int id) { Punct punct = db.Puncts.Find(id); if (punct == null) { return(NotFound()); } db.Puncts.Remove(punct); db.SaveChanges(); return(Ok(punct)); }
public static Bitmap Deseneaza(int n, int linii) { bmp = new Bitmap(width, height); grp = Graphics.FromImage(bmp); grp.Clear(Color.White); Punct[] v = new Punct[n]; for (int i = 0; i < n; i++) { if (layers == 0) { v[i] = new Punct(i, n, MutaPeCerc, MutaPeRaza); } else { v[i] = new Punct(i, n, MutaPeCerc, layers, distance); } } for (int i = 0; i < n; i++) { grp.DrawEllipse(Pens.Blue, v[i].x, v[i].y, 2, 2); } int decateori = linii, aux = 0; for (int i = 0; i < n; i++) { if (i < n - decateori) { for (int j = 1; j <= decateori; j++) { grp.DrawLine(myPen, v[i].x, v[i].y, v[i + j].x, v[i + j].y); } } else { aux++; for (int j = 1; j <= decateori - aux; j++) { grp.DrawLine(myPen, v[i].x, v[i].y, v[i + j].x, v[i + j].y); } for (int j = 1; j <= aux; j++) { grp.DrawLine(myPen, v[i].x, v[i].y, v[j - 1].x, v[j - 1].y); } } } return(bmp); }
public Trapeze(Punct topLeft, Punct bottomLeft, int topBarWidth, int bottomBarWidth) { this.P2 = new Punct(); this.P3 = new Punct(); this.P4 = new Punct(); this.P1 = topLeft; this.P2.X = topLeft.X + topBarWidth; this.P2.Y = topLeft.Y; this.P3.X = bottomLeft.X + bottomBarWidth; this.P3.Y = bottomLeft.Y; this.P4 = bottomLeft; }
/// <summary> /// Calculeaza suma elementelor din jurul unui element dat dintr`o materice /// </summary> /// <param name="pct">Punctul in jurul caruia se calculeaza suma</param> /// <returns></returns> static int smallMatrixSum(Punct pct) { int sum = 0; for (int i = pct.x - 1; i <= pct.x + 1; i++) { for (int j = pct.y - 1; j <= pct.y + 1; j++) { if (isValidCoordinate(i, j)) { sum += miTablaCost[i, j]; } } } return(sum); }
/// <summary> /// Find a valid shot in a 3x3 matrix around the provided point /// </summary> /// <param name="pct">Point around which to search for a valid shot</param> /// <param name="depth">Recursivity depth. Method should be called with value 0</param> /// <returns>A valid shooting point</returns> public static Punct cautaLovituraInZonaRestransa(Punct pct, int depth) { int incrementX = 0; int incrementY = 0; int invalidShotsCounter = 0; bool bValidShotFound = false; int[] aiRandomValues = { -1, 0, 1 }; Random rndPoz = new Random(); Punct pctBestShot; depth++;//increment indicele de adancime do { incrementX = aiRandomValues[rndPoz.Next(0, 3)]; incrementY = aiRandomValues[rndPoz.Next(0, 3)]; pctBestShot.x = pct.x + incrementX; pctBestShot.y = pct.y + incrementY; if (isValidShot(pctBestShot)) { bValidShotFound = true; } else { invalidShotsCounter++; } }while (((incrementX == 0) && (incrementY == 0)) || ((bValidShotFound == false) && (invalidShotsCounter < 30))); if (!bValidShotFound) { if (depth < lsLlastHits.Count - 1) { pctBestShot = cautaLovituraInZonaRestransa(lsLlastHits[lsLlastHits.Count - depth], depth); } else { pctBestShot = cautaLovituraRandom(); } } return(pctBestShot); }
public static Punct cautaLovituraMica(Punct pct, int depth) { int incrementX = 0; int incrementY = 0; int invalidShotsCounter = 0; bool bValidShotFound = false; int[] randomValueArray = { -1, 0, 1 }; Random rndPoz = new Random(); Punct pctBestShot; depth++; do { incrementX = randomValueArray[rndPoz.Next(0, 3)]; incrementY = randomValueArray[rndPoz.Next(0, 3)]; pctBestShot.x = pct.x + incrementX; pctBestShot.y = pct.y + incrementY; if (isValidShot(pctBestShot)) { bValidShotFound = true; } else { invalidShotsCounter++; } }while (((incrementX == 0) && (incrementY == 0)) || ((bValidShotFound == false) && (invalidShotsCounter < 30))); if (!bValidShotFound) { if (depth < lastHits.Count - 1) { pctBestShot = cautaLovituraMica(lastHits[lastHits.Count - depth], depth); } else { pctBestShot = cautaLovitura(); } } return(pctBestShot); }
public Square(Punct topLeft, int width) { this.P1 = new Punct() { X = topLeft.X, Y = topLeft.Y }; this.P2 = new Punct() { X = topLeft.X + width, Y = topLeft.Y }; this.P3 = new Punct() { X = topLeft.X + width, Y = topLeft.Y + width }; this.P4 = new Punct() { X = topLeft.X, Y = topLeft.Y + width }; }
static void updateMatriceCost(Marcaj m, Punct p) { switch (m) { case Marcaj.aer: //A { TablaCost[p.x, p.y] = 0; updateCeluleAdiacente(-10, p); } break; case Marcaj.avion: // / { TablaCost[p.x, p.y] = 100; } break; case Marcaj.cabina: // * { TablaCost[p.x, p.y] = 200; } break; } }
static void updateMatriceCost(Marcaj m, Punct p) { miAtacuriComputer[p.x, p.y] = 1; switch (m) { case Marcaj.aer: //A { miTablaCost[p.x, p.y] = 0; } break; case Marcaj.avion: // / { miTablaCost[p.x, p.y] = 1; } break; case Marcaj.cabina: // * { miTablaCost[p.x, p.y] = 2; } break; } }
private void btn_GenPct_Click(object sender, EventArgs e) { punct = new Punct[n]; string path = "Input.txt"; inputData = new int[n, 2]; FileStream fisier; if ((!File.Exists(path)) || (File.ReadLines(path).Count() != n)) { fisier = File.Open(path, FileMode.Create); StreamWriter sw = new StreamWriter(fisier); for (int i = 0; i < n; i++) { // int x = getRandomNumber(-299, 300); // int y = getRandomNumber(-299, 300); // sw.WriteLine(x + " " + y); } sw.Close(); } // creeaza fisier daca e nevoie. string[] lines = File.ReadAllLines(path); for (int i = 0; i < lines.Length; i++) { string[] words = lines[i].Split(' '); punct[i] = new Punct(Convert.ToInt32(words[0]), Convert.ToInt32(words[1]), Color.Red); } for (int i = 0; i < n; i++) { DeseneazaPunct(i); } }
private void openFileDialog1_FileOk(object sender, CancelEventArgs e) { using (var sr = new System.IO.StreamReader(openFileDialog1.FileName)) { string line = sr.ReadLine(); int n = 0; if (int.TryParse(line, out n)) { puncte = new Punct[n]; for (int i = 0; i < n; i++) { line = sr.ReadLine(); puncte[i] = new Punct(); var s = line.Split(' '); puncte[i].zona = int.Parse(s[0]); puncte[i].c = Color.Black; puncte[i].x = int.Parse(s[1]); puncte[i].y = int.Parse(s[2]); } } } deseneazaPunctele(puncte); }
private Punct findNearestNeuron(Punct punct) { double distantaFinala = 10000, distanta; int nr_neuroni = 10; Punct winner_index = new Punct(0, 0, Color.Red); for (int i = 0; i < nr_neuroni; i++) { for (int j = 0; j < nr_neuroni; j++) { distanta = Math.Sqrt(Math.Pow((punct.x - neuroni[i, j].x), 2) + Math.Pow((punct.y - neuroni[i, j].y), 2)); if (distanta < distantaFinala) { distantaFinala = distanta; winner_index = new Punct(i, j, Color.Black); } } } return(winner_index); }
private void buttonGenerate_Click(object sender, EventArgs e) { double error = 0; for (int t = 0; t < puncte.Length; t++) { Punct punct = puncte[t]; double[] result = nn.FeedForward(new double[] { punct.x / 400.0, punct.y / 400.0 }); double[] target = new double[result.Length]; double max = double.MinValue; int maxPos = 0; for (int i = 0; i < result.Length; i++) { if (result[i] > max) { maxPos = i; max = result[i]; } target[i] = 0; } if (punct.zona != maxPos) { target[punct.zona] = 1; nn.BackPropagation(target); error++; } punct.c = colors[maxPos]; } deseneazaPunctele(puncte); if (error < 0.02 * puncte.Length) { timer1.Stop(); } }
public Rectangle(Punct topLeft, int width, int heigth) { this.P2 = new Punct(); this.P3 = new Punct(); this.P4 = new Punct(); this.P1 = topLeft; this.P2.X = topLeft.X + width; this.P2.Y = topLeft.Y; this.P2 = new Punct { X = topLeft.X + width, Y = topLeft.Y }; this.P3.X = topLeft.X + width; this.P3.Y = topLeft.Y + heigth; this.P4.X = topLeft.X; this.P4.Y = topLeft.Y + heigth; }
private Tuple <string, string> GetNextToken() { NNewlines = 0; if (ParserPos >= Input.Length) { return(new Tuple <string, string>("", "TK_EOF")); } WantedNewline = false; var c = Input[ParserPos]; ParserPos += 1; var keepWhitespace = Opts.KeepArrayIndentation && IsArray(Flags.Mode); if (keepWhitespace) { var whitespaceCount = 0; while (Whitespace.Contains(c)) { if (c == '\n') { TrimOutput(); Output.Add("\n"); JustAddedNewline = true; whitespaceCount = 0; } else if (c == '\t') { whitespaceCount += 4; } else if (c == '\r') { } else { whitespaceCount += 1; } if (ParserPos >= Input.Length) { return(new Tuple <string, string>("", "TK_EOF")); } c = Input[ParserPos]; ParserPos += 1; } if (JustAddedNewline) { foreach (var i in Enumerable.Range(0, whitespaceCount)) { Output.Add(" "); } } } else // not keep_whitespace { while (Whitespace.Contains(c)) { if (c == '\n') { if (Opts.MaxPreserveNewlines == 0 || Opts.MaxPreserveNewlines > NNewlines) { NNewlines += 1; } } if (ParserPos >= Input.Length) { return(new Tuple <string, string>("", "TK_EOF")); } c = Input[ParserPos]; ParserPos += 1; } if (Opts.PreserveNewlines && NNewlines > 1) { foreach (var i in Enumerable.Range(0, NNewlines)) { AppendNewline(i == 0); JustAddedNewline = true; } } WantedNewline = NNewlines > 0; } var cc = c.ToString(); if (Wordchar.Contains(c)) { if (ParserPos < Input.Length) { cc = c.ToString(); while (Wordchar.Contains(Input[ParserPos])) { cc += Input[ParserPos]; ParserPos += 1; if (ParserPos == Input.Length) { break; } } } // small and surprisingly unugly hack for 1E-10 representation if (ParserPos != Input.Length && "+-".Contains(Input[ParserPos]) && Regex.IsMatch(cc, "^[0-9]+[Ee]$")) { var sign = Input[ParserPos]; ParserPos++; var t = GetNextToken(); cc += sign + t.Item1; return(new Tuple <string, string>(cc, "TK_WORD")); } if (cc == "in") // in is an operator, need to hack { return(new Tuple <string, string>(cc, "TK_OPERATOR")); } if (WantedNewline && LastType != "TK_OPERATOR" && LastType != "TK_EQUALS" && !Flags.IfLine && (Opts.PreserveNewlines || LastText != "var")) { AppendNewline(); } return(new Tuple <string, string>(cc, "TK_WORD")); } if ("([".Contains(c)) { return(new Tuple <string, string>(c.ToString(), "TK_START_EXPR")); } if (")]".Contains(c)) { return(new Tuple <string, string>(c.ToString(), "TK_END_EXPR")); } if (c == '{') { return(new Tuple <string, string>(c.ToString(), "TK_START_BLOCK")); } if (c == '}') { return(new Tuple <string, string>(c.ToString(), "TK_END_BLOCK")); } if (c == ';') { return(new Tuple <string, string>(c.ToString(), "TK_SEMICOLON")); } if (c == '/') { var comment = ""; var commentMode = "TK_INLINE_COMMENT"; if (Input[ParserPos] == '*') // peek /* .. */ comment { ParserPos += 1; if (ParserPos < Input.Length) { while (!(Input[ParserPos] == '*' && ParserPos + 1 < Input.Length && Input[ParserPos + 1] == '/') && ParserPos < Input.Length) { c = Input[ParserPos]; comment += c; if ("\r\n".Contains(c)) { commentMode = "TK_BLOCK_COMMENT"; } ParserPos += 1; if (ParserPos >= Input.Length) { break; } } } ParserPos += 2; return(new Tuple <string, string>("/*" + comment + "*/", commentMode)); } if (Input[ParserPos] == '/') // peek // comment { comment = c.ToString(); while (!"\r\n".Contains(Input[ParserPos])) { comment += Input[ParserPos]; ParserPos += 1; if (ParserPos >= Input.Length) { break; } } if (WantedNewline) { AppendNewline(); } return(new Tuple <string, string>(comment, "TK_COMMENT")); } } if (c == '\'' || c == '"' || c == '/' && (LastType == "TK_WORD" && IsSpecialWord(LastText) || LastType == "TK_END_EXPR" && (Flags.PreviousMode == "(FOR-EXPRESSION)" || Flags.PreviousMode == "(COND-EXPRESSION)") || new[] { "TK_COMMENT", "TK_START_EXPR", "TK_START_BLOCK", "TK_END_BLOCK", "TK_OPERATOR", "TK_EQUALS", "TK_EOF", "TK_SEMICOLON", "TK_COMMA" }.Contains(LastType))) { var sep = c; var esc = false; var esc1 = 0; var esc2 = 0; var resultingString = c.ToString(); var inCharClass = false; if (ParserPos < Input.Length) { if (sep == '/') { // handle regexp inCharClass = false; while (esc || inCharClass || Input[ParserPos] != sep) { resultingString += Input[ParserPos]; if (!esc) { esc = Input[ParserPos] == '\\'; if (Input[ParserPos] == '[') { inCharClass = true; } else if (Input[ParserPos] == ']') { inCharClass = false; } } else { esc = false; } ParserPos += 1; if (ParserPos >= Input.Length) { // ncomplete regex when end-of-file reached // bail out with what has received so far return(new Tuple <string, string>(resultingString, "TK_STRING")); } } } else { // handle string while (esc || Input[ParserPos] != sep) { resultingString += Input[ParserPos]; if (esc1 != 0 && esc1 >= esc2) { if (!int.TryParse( new string(resultingString.Skip(Math.Max(0, resultingString.Count() - esc2)) .Take(esc2).ToArray()), NumberStyles.HexNumber, CultureInfo.CurrentCulture, out esc1)) { esc1 = 0; } if (esc1 != 0 && esc1 >= 0x20 && esc1 <= 0x7e) { // FIXME resultingString = new string(resultingString.Take(2 + esc2).ToArray()); if ((char)esc1 == sep || (char)esc1 == '\\') { resultingString += '\\'; } resultingString += (char)esc1; } esc1 = 0; } if (esc1 != 0) { ++esc1; } else if (!esc) { esc = Input[ParserPos] == '\\'; } else { esc = false; } ParserPos += 1; if (ParserPos >= Input.Length) { // incomplete string when end-of-file reached // bail out with what has received so far return(new Tuple <string, string>(resultingString, "TK_STRING")); } } } } ParserPos += 1; resultingString += sep; if (sep == '/') { while (ParserPos < Input.Length && Wordchar.Contains(Input[ParserPos])) { resultingString += Input[ParserPos]; ParserPos += 1; } } return(new Tuple <string, string>(resultingString, "TK_STRING")); } if (c == '#') { var resultString = ""; // she-bang if (Output.Count == 0 && Input.Length > 1 && Input[ParserPos] == '!') { resultString = c.ToString(); while (ParserPos < Input.Length && c != '\n') { c = Input[ParserPos]; resultString += c; ParserPos += 1; } Output.Add(resultString.Trim() + '\n'); AppendNewline(); return(GetNextToken()); } // Spidermonkey-specific sharp variables for circular references // https://developer.mozilla.org/En/Sharp_variables_in_JavaScript // http://mxr.mozilla.org/mozilla-central/source/js/src/jsscan.cpp around line 1935 var sharp = "#"; if (ParserPos < Input.Length && Digits.Contains(Input[ParserPos])) { while (true) { c = Input[ParserPos]; sharp += c; ParserPos += 1; if (ParserPos >= Input.Length || c == '#' || c == '=') { break; } } } if (c == '#' || ParserPos >= Input.Length) { // pass } else if (Input[ParserPos] == '[' && Input[ParserPos + 1] == ']') { sharp += "[]"; ParserPos += 2; } else if (Input[ParserPos] == '{' && Input[ParserPos + 1] == '}') { sharp += "{}"; ParserPos += 2; } return(new Tuple <string, string>(sharp, "TK_WORD")); } if (c == '<' && Input.Substring(ParserPos - 1, Math.Min(4, Input.Length - ParserPos + 1)) == "<!--") { ParserPos += 3; var ss = "<!--"; while (ParserPos < Input.Length && Input[ParserPos] != '\n') { ss += Input[ParserPos]; ParserPos += 1; } Flags.InHtmlComment = true; return(new Tuple <string, string>(ss, "TK_COMMENT")); } if (c == '-' && Flags.InHtmlComment && Input.Substring(ParserPos - 1, 3) == "-->") { Flags.InHtmlComment = false; ParserPos += 2; if (WantedNewline) { AppendNewline(); } return(new Tuple <string, string>("-->", "TK_COMMENT")); } if (c == '.') { return(new Tuple <string, string>(".", "TK_DOT")); } if (Punct.Contains(c.ToString())) { var ss = c.ToString(); while (ParserPos < Input.Length && Punct.Contains(ss + Input[ParserPos])) { ss += Input[ParserPos]; ParserPos += 1; if (ParserPos >= Input.Length) { break; } } if (ss == "=") { return(new Tuple <string, string>("=", "TK_EQUALS")); } if (ss == ",") { return(new Tuple <string, string>(",", "TK_COMMA")); } return(new Tuple <string, string>(ss, "TK_OPERATOR")); } return(new Tuple <string, string>(c.ToString(), "TK_UNKNOWN")); }
public static float CalculeazaAriaCladirii(Punct A, Punct B, Punct C) { var determinant = (A.x - C.x) * (B.y - A.y) - (A.x - B.x) * (C.y - A.y); var area = (determinant > 0) ? determinant : -determinant; return area; }
public static TextUnit <T> Punct(string content, Punct p) => new TextUnit <T>(Type.Punct, content, p);
static List <Punct> findMaxValues(int[,] inMatrix, int lastmax) { Punct pct = new Punct(); List <hailasa> allSum = new List <hailasa>(); List <Punct> maxSum = new List <Punct>(); hailasa tempHailasa = new hailasa(); //calc suma pt toate matricele de 3x3 for (int i = 0; i < 10; i++) { for (int j = 0; j < 10; j++) { pct.x = i; pct.y = j; tempHailasa.matrixSum = smallMatrixSum(pct); tempHailasa.pct = pct; //adauga suma si elementrul central al matricii in lista allSum.Add(tempHailasa); } } //sorteaza descrescator dupa suma List <hailasa> mama = allSum.OrderByDescending(x => x.matrixSum).ToList(); maxSum.Add(mama[0].pct); for (int i = 1; i < mama.Count; i++) { if (mama[0].matrixSum == mama[i].matrixSum) { maxSum.Add(mama[i].pct); } } // at this point maxSum should contain all the points in which the sum of the minimatrix is greatest return(maxSum); //int maxVal=-500; //List<Punct> outvals=new List<Punct>(); //Punct tempPunct; //for (int i = 0; i < 10; i++) //{ // for (int j = 0; j < 10; j++) // { // if (inMatrix[i,j]>maxVal) // { // maxVal=inMatrix[i,j]; // } // } //} //for (int i = 0; i < 10; i++) //{ // for (int j = 0; j < 10; j++) // { // if (inMatrix[i, j] == maxVal) // { // tempPunct.x = i; // tempPunct.y = j; // outvals.Add(tempPunct); // } // } //} //return outvals; }
static void updateMatriceAtacuri(Punct pct) { miAtacuriComputer[pct.x, pct.y] = 1; }