Example #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "RightBorder")
     {
         gameController.PuckIsDestroy(this);
         Destroy(gameObject);
     }
     else if (other.tag == "LeftBorder")
     {
         direction = getNewDirectionAfterCollision(new Vector3(0, 0, 1));
     }
     else if (other.tag == "Stick" || other.tag == "Stick2" || other.tag == "StickOnline")
     {
         direction = getNewDirectionAfterCollision(new Vector3(0, 0, -1));
         AddScore(2);
         getStickBoost();
         gameController.hitStick();
         particuleController.StickCollision(rb.position);
     }
     else if (other.tag == "TopBorder")
     {
         direction = getNewDirectionAfterCollision(new Vector3(1, 0, 0));
         AddScore(1);
     }
     else if (other.tag == "BottomBorder")
     {
         direction = getNewDirectionAfterCollision(new Vector3(-1, 0, 0));
         AddScore(1);
     }
     else if (other.tag == "Ball")
     {
         rb.position = position;
         Puck    otherPuck = other.gameObject.GetComponent <Puck>();
         Vector3 normal    = calculateNormal(otherPuck.getDirection());
         direction = getNewDirectionAfterCollision(normal);
         particuleController.BallCollision(position);
     }
     else if (other.tag == "Obstacle")
     {
         AddScore(5);
         Vector3 collisionPosition = getNewDirectionAfterCollisionWithObstacle(other.gameObject.GetComponent <Rigidbody>().position, other.bounds.size.x);
         particuleController.ObstacleCollision(position);
     }
     other.GetComponent <AudioSource>().volume = soundManager.sfxVolume;
     other.GetComponent <AudioSource>().Play();
 }