Example #1
0
        static void Main(string[] args)
        {
            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-2902e1f0-71b1-44ff-a438-11d120ed8bcf",               // PUBLISH_KEY
                "sub-c-92dac9b8-0747-11e3-9163-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-M2RjZmI0OTUtOGU1MC00Mzg1LThjMTQtYjQ4ZmU1YWQ4NzU5",   // SECRET_KEY
                true                                                        // SSL_ON?
            );

            Console.WriteLine("Enter chanel name: ");
            string chanel = Console.ReadLine();

            Console.WriteLine("Enter message: ");
            string msg = Console.ReadLine();
            pubnub.Publish(chanel, msg);

            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                 () =>
                 pubnub.Subscribe(
                     "chat",
                     delegate(object message)
                     {
                         Console.WriteLine("Received Message -> '" + message + "'");
                         return true;
                     }
                 )
             );

            t.Start();
        }
    static void Main(string[] args)
    {
		string decorationLine = new string('-', Console.WindowWidth);
		Console.Write(decorationLine);
		Console.WriteLine("***PubNub simple chat application***");
		Console.Write(decorationLine);
	
        Process.Start("..\\..\\RecieverPage.html");

        Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-d9aadadf-abba-443c-a767-62023d43411a",               // PUBLISH_KEY
            "sub-c-102d0358-073f-11e3-916b-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YmI4NDcxNzQtOWZhYi00MTRmLWI4ODktMDI2ZjViMjQyYzdj",   // SECRET_KEY
            false                                                       // SSL_ON/OFF
        );

        string channel = "PublishApp";

        // Publish a sample message to Pubnub
        List<object> publishResult = pubnub.Publish(channel, "Hello PubNub!");
        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
        );

        // Show PubNub server time
        object serverTime = pubnub.Time();
        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        Task task = new Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
                {
                    Console.WriteLine("Received Message -> '" + message + "'");
                    return true;
                }
            )
        );

        task.Start();

        // Read messages from the console and publish them to PubNub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
Example #3
0
       public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start(@"..\..\index.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-35648aec-f497-4d5b-ab3e-8d621ba3794c",               // PUBLISH_KEY
                "sub-c-fb346fbe-8d19-11e5-a7e4-0619f8945a4f",               // SUBSCRIBE_KEY
                "sec-c-M2JmNWIwODMtNDNhYi00MjBlLWI2ZTYtZjExNjA1OTU4ZDBj",   // SECRET_KEY
                true                                                        // SSL_ON?
            );

            string channel = "simple chat channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello there!");

            Console.WriteLine(
                "Publish Success: " + publishResult[0] + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime);

            // Subscribe for receiving messages (in a background task to avoid blocking)
            var task = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate (object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }

                )
            );

            task.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                var message = Console.ReadLine();
                pubnub.Publish(channel, message);
                Console.WriteLine("Message {0} sent.", message);
            }
        }
        public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\Receiver.html");

            Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644",
                "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f",
                "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4",
                true
                );
            string channel = "Chat";

            // Publish a sample message to Pubnub
            List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
                );

            // Show PubNub server time
            object serverTime = pubnub.Time();

            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            Task t = new Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
            {
                Console.WriteLine("Received Message -> '" + message + "'");
                return(true);
            }
                    )
                );

            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Example #5
0
        //internal void Main()
        //{
        //    // Start the HTML5 Pubnub client
        //    //Process.Start("..\\..\\PubNub-HTML5-Client.html");
        //    System.Threading.Thread.Sleep(2000);

        //    // Publish a sample message to Pubnub
        //    //List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
        //    //Console.WriteLine(
        //    //    "Publish Success: " + publishResult[0].ToString() + "\n" +
        //    //    "Publish Info: " + publishResult[1]
        //    //);

        //    // Show PubNub server time
        //    object serverTime = pubnub.Time();
        //    Console.WriteLine("Server Time: " + serverTime.ToString());

        //    // Subscribe for receiving messages (in a background task to avoid blocking)
        //}

        private void Subscribe()
        {
            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () => pubnub.Subscribe(
                    this.channel,
                    delegate(object message)
            {
                Console.WriteLine("Received Message -> '" + message + "'");
                return(true);
            }));
            t.Start();
        }
Example #6
0
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46",               // PUBLISH_KEY
            "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "demo-channel";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f",               // PUBLISH_KEY
            "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "feedbacks-channel";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Urgent Problem -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter urgent problem message: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Problem message {0} sent.", msg);
        }
    }
Example #8
0
    static void Main()
    {
        // Start the HTML5 Pubnub client
        Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4c88dcfd-2722-4d3f-a561-109481fa9adc",               // PUBLISH_KEY
            "sub-c-c452f2d8-89de-11e5-83e3-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YTg4ODdkZWUtMzRhOC00NmU1LWFkZDctNGJjN2Y3NzZmMDdh",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "AAA";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Enter a message to be sent to Pubnub: ");
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
            Console.WriteLine("Message {0} sent.", msg);
        }
    }
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-25499a0d-31e9-468c-b4e4-e1940acb2e46",               // PUBLISH_KEY
            "sub-c-73f3014a-8793-11e5-8e17-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NzBlZGI4OGYtZjkzNS00MjQ1LWI2NzItMTZlODNlOTdjNDEz",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
		string channel = "demo-channel";
        
		// Publish a sample message to Pubnub
		List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
		Console.WriteLine(
			"Publish Success: " + publishResult[0].ToString() + "\n" +
			"Publish Info: " + publishResult[1]
		);

		// Show PubNub server time
		object serverTime = pubnub.Time();
		Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Message -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter a message to be sent to Pubnub: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Message {0} sent.", msg);
		}
	}
        static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\PubNub-HTML5-Client.html");

            //System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-a40489bf-98a7-40ff-87df-4af2f371d50a",               // PUBLISH_KEY
                "sub-c-68236eaa-8bb6-11e5-8b47-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-ZmVhNTE4NTgtYWRmYi00NGNjLWIzNjgtZjI1YTU2M2ZkMDU2",   // SECRET_KEY
                true                                                        // SSL_ON?
            );
            string channel = "demo-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate (object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Example #11
0
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-02dee9ae-9627-4fb7-a486-a5cdf9df9749",               // PUBLISH_KEY
            "sub-c-04a5c868-0374-11e3-bde1-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-NTUzNGMyMjgtNDhkZS00ZTMwLWEyYTEtNGY5ZjYyOGU5ODY2",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
		string channel = "nakov-channel";

		// Publish a sample message to Pubnub
		List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
		Console.WriteLine(
			"Publish Success: " + publishResult[0].ToString() + "\n" +
			"Publish Info: " + publishResult[1]
		);

		// Show PubNub server time
		object serverTime = pubnub.Time();
		Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Message -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter a message to be sent to Pubnub: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Message {0} sent.", msg);
		}
	}
	static void Main()
	{
		// Start the HTML5 Pubnub client
		Process.Start("..\\..\\PubNub-HTML5-Client.html");

        System.Threading.Thread.Sleep(2000);

		PubnubAPI pubnub = new PubnubAPI(
            "pub-c-4fd56e1f-976d-440d-8bd1-fa892d69270f",               // PUBLISH_KEY
            "sub-c-8a8f356e-3fd6-11e4-b33e-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-YzQyOTFlNjItMzgwNS00NzZkLTgwYzMtNDMxYmNmOTkxODE5",   // SECRET_KEY
			true                                                        // SSL_ON?
		);
        string channel = "feedbacks-channel";

		// Publish a sample message to Pubnub
        List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
        );

		// Show PubNub server time
        object serverTime = pubnub.Time();
        Console.WriteLine("Server Time: " + serverTime.ToString());

		// Subscribe for receiving messages (in a background task to avoid blocking)
		System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
			() =>
			pubnub.Subscribe(
				channel,
				delegate(object message)
				{
					Console.WriteLine("Received Urgent Problem -> '" + message + "'");
					return true;
				}
			)
		);
		t.Start();

		// Read messages from the console and publish them to Pubnub
		while (true)
		{
			Console.Write("Enter urgent problem message: ");
			string msg = Console.ReadLine();
			pubnub.Publish(channel, msg);
			Console.WriteLine("Problem message {0} sent.", msg);
		}
	}
        public static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\Receiver.html");

            Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-ebd958d0-e2fd-4aab-a2fc-7d31e8995644",
                "sub-c-44a39b0c-886a-11e5-84ee-0619f8945a4f",
                "sec-c-MWVkYjQxY2EtYTEzYi00OTBmLWJmNzktYmM5OWI2OWE4YzU4",
                true
            );
            string channel = "Chat";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            Task t = new Task(
                 () =>
                 pubnub.Subscribe(
                     channel,
                     delegate (object message)
                     {
                         Console.WriteLine("Received Message -> '" + message + "'");
                         return true;
                     }
                 )
             );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
        /* 02. Implement a very simple chat application based on some message queue service:
            Users can send message into a common channel.
            Messages are displayed in the format {IP : message_text}.
            Use PubNub. Your application can be console, GUI or Web-based.*/
        static void Main()
        {
            Process.Start("..\\..\\PubNubChatDemo.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-e485b33f-6d32-4410-9cb8-98c61a4a48df",               // PUBLISH_KEY
                "sub-c-44c8865e-0817-11e3-ab8d-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-NWQwNjFmY2EtNzljMy00MGU2LTk4YjYtMWQwZThmM2U1Mjcw",   // SECRET_KEY
                false                                                        // SSL_ON?
            );
            string channel = "secret-ninja-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();

            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Example #15
0
 private static void EnterChatroom(PubnubAPI pubnub, string chatRoom)
 {
     System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
         () =>
         pubnub.Subscribe(
             chatRoom,
             (object message) =>
     {
         Console.WriteLine("Received Message -> " + message);
         return(true);
     }
             )
         );
     t.Start();
 }
Example #16
0
        static void Main(string[] args)
        {
            PubnubAPI pubnub = new PubnubAPI(
            "pub-c-143cd1af-de82-4ecc-bfe9-db2904f2d5a4",               // PUBLISH_KEY
            "sub-c-859122ec-07e8-11e3-ba95-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-MjBjMTA5NjEtZTI1Mi00ZjgxLWJmZDMtMjU2NTExMjA3Mzkw",   // SECRET_KEY
            true                                                        // SSL_ON?
        );
            string channel = "stan-channel";

            // Publish a sample message to Pubnub
            List<object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");
            Console.WriteLine(
                "Publish Success: " + publishResult[0].ToString() + "\n" +
                "Publish Info: " + publishResult[1]
            );

            // Show PubNub server time
            object serverTime = pubnub.Time();
            Console.WriteLine("Server Time: " + serverTime.ToString());

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message {0} sent.", msg);
            }
        }
Example #17
0
    static void Main()
    {
        PubnubAPI pubnub = new PubnubAPI(
            "pub-c-1776bd27-f356-4f36-9b86-b0cb4798a8e3",               // PUBLISH_KEY
            "sub-c-9c0ac472-e7b9-11e3-a91c-02ee2ddab7fe",               // SUBSCRIBE_KEY
            "sec-c-OWY4ZDA0NmYtNmEzNi00NDA4LWI4YmYtNTIyOTU2MTMzZWUz",   // SECRET_KEY
            true                                                        // SSL_ON?
            );
        string channel = "IcoPubnub";

        // Publish a sample message to Pubnub
        List <object> publishResult = pubnub.Publish(channel, "Hello Pubnub!");

        Console.WriteLine(
            "Publish Success: " + publishResult[0].ToString() + "\n" +
            "Publish Info: " + publishResult[1]
            );

        // Show PubNub server time
        object serverTime = pubnub.Time();

        Console.WriteLine("Server Time: " + serverTime.ToString());

        // Subscribe for receiving messages (in a background task to avoid blocking)
        System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
            () =>
            pubnub.Subscribe(
                channel,
                delegate(object message)
        {
            Console.WriteLine("Received Message -> '" + message + "'");
            return(true);
        }
                )
            );
        t.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            string msg = Console.ReadLine();
            pubnub.Publish(channel, msg);
        }
    }
        public static void Main()
        {
            PubnubAPI pubnub = new PubnubAPI(
                PubNubConstants.PublishKey,
                PubNubConstants.SubscribeKey,
                PubNubConstants.SecretKey,
                true);

            string channel = PubNubConstants.ChannelName;

            Console.Write("Messages, received in channel {0}: ", channel);
            pubnub.Subscribe(
                channel,
                delegate(object message)
            {
                Console.WriteLine("Received Message -> '" + message + "'");
                return(true);
            });
        }
    static void Main()
    {
        if (pubNubPublishKey.IndexOf('*') > 0 ||
            pubNubSubscribeKey.IndexOf('*') > 0 ||
            pubNubSecretKey.IndexOf('*') > 0)
        {
            Console.WriteLine("Please setup your PubNub Keys into the code");
            return;
        }

        PubnubAPI pubnub = new PubnubAPI(pubNubPublishKey, pubNubSubscribeKey, pubNubSecretKey, true /* SSL on */);
        Console.WriteLine("Welcome to the SimpleChat Service\n\n");

        // Subscribe for receiving messages (in a background task to avoid blocking)
        Task receiver = new Task(() =>
            pubnub.Subscribe(
                pubNubChannel,
                delegate(object message)
                {
                    Console.WriteLine("Message Received: " + message);
                    return true;
                }
            )
        );

        receiver.Start();

        // Read messages from the console and publish them to Pubnub
        while (true)
        {
            Console.Write("Msg> ");
            string message = Console.ReadLine().Trim();
            if (message.Length == 0)
            {
                return;
            }

            pubnub.Publish(pubNubChannel, message);
            Console.WriteLine("Message sent.");
        }
    }
Example #20
0
        static void Main()
        {
            // Start the HTML5 Pubnub client
            Process.Start("..\\..\\PubNub-HTML5-Client.html");

            System.Threading.Thread.Sleep(2000);

            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-96036ed5-b848-4f13-96ed-116460e341f2",               // PUBLISH_KEY
                "sub-c-3cb2c784-0670-11e3-a3d6-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-MWE3N2U3ZjgtYmI5OC00MGRmLTkwNGMtYjRkMjk4NTkyMTg5",   // SECRET_KEY
                true                                                        // SSL_ON?
            );
            string channel = "simple-chat";

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
                    {
                        Console.WriteLine("Received Message -> '" + message + "'");
                        return true;
                    }
                )
            );
            t.Start();

            // Read messages from the console and publish them to Pubnub
            while (true)
            {
                Console.Write("Enter a message to be sent to Pubnub: ");
                string msg = Console.ReadLine();
                pubnub.Publish(channel, msg);
                Console.WriteLine("Message sent.");
                System.Threading.Thread.Sleep(1000);
            }
        }
        public MainWindow()
        {
            InitializeComponent();

            pubnub = new PubnubAPI(PUBLISH_KEY, SUBSCRIBE_KEY, SECRET_KEY, true);

            BackgroundWorker worker = new BackgroundWorker();
            worker.DoWork += (sender, ev) => pubnub.Subscribe(
                channel,
                delegate(object message)
                    {
                        Dispatcher.BeginInvoke(new Action(() =>
                                                              {
                                                                  this.txtChatHistory.Text +=
                                                                      "Message Received: " +
                                                                      message + "\n";
                                                              }));
                        return true;
                    }
                                                 );

            worker.RunWorkerAsync();
        }
Example #22
0
        static void Main(string[] args)
        {
            PubnubAPI pubnub = new PubnubAPI(
                "pub-c-ed80e48c-24dd-4955-958b-7eecd8de0600",               // PUBLISH_KEY
                "sub-c-8f7881d6-082b-11e3-ab8d-02ee2ddab7fe",               // SUBSCRIBE_KEY
                "sec-c-ZGJiMThiNTAtMDljOC00MzY4LWE4OTAtZWZlZTQ0YjIwYzZi",   // SECRET_KEY
                true                                                        // SSL_ON?
                );
            string channel = "hw-chat-channel";

            string machineIp = GetLocalIp();

            Console.WriteLine("Welcome to the Web Api Homework channel");
            Console.WriteLine("Please enter your message.");
            Console.WriteLine("For exit enter \"exit\"");
            Console.WriteLine("To stop showing your own messages enter \"mine-off\" / \"mine-on\"");
            Console.Write(">");

            bool turnOfOwnMessages = false;

            // Subscribe for receiving messages (in a background task to avoid blocking)
            System.Threading.Tasks.Task t = new System.Threading.Tasks.Task(
                () =>
                pubnub.Subscribe(
                    channel,
                    delegate(object message)
            {
                MessageDetails recievedMessage = JsonConvert.DeserializeObject <MessageDetails>(message.ToString());
                if ((turnOfOwnMessages && recievedMessage.Ip != machineIp) || !turnOfOwnMessages)
                {
                    Console.WriteLine("Received Message (IP:{0}) -> '{1}'", recievedMessage.Ip, recievedMessage.Message);
                }
                return(true);
            }
                    )
                );
            t.Start();

            string newMessage        = Console.ReadLine();
            string newMessageToLower = newMessage.ToLower();
            string messageDetails;

            while (newMessageToLower != "exit")
            {
                if (newMessageToLower == "mine-off")
                {
                    turnOfOwnMessages = true;
                    Console.WriteLine("Your own messages will no-longer be displayed!");
                }
                else if (newMessageToLower == "mine-on")
                {
                    turnOfOwnMessages = false;
                    Console.WriteLine("Your own messages will be displayed also!");
                }
                else
                {
                    messageDetails = GetMessageDetails(newMessage, machineIp);
                    pubnub.Publish(channel, messageDetails);
                }
                newMessage        = Console.ReadLine();
                newMessageToLower = newMessage.ToLower();
            }
        }