Example #1
0
 public PterosaurStep10(PterosaurBehaviour pterosaurBehaviour)
 {
     // TODO: Complete member initialization
     this.pterosaurBehaviour = pterosaurBehaviour;
     pterosaurStep           = E_PterosaurStep.Step10;
     animator = pterosaurBehaviour.Animator;
     pterosaurBehaviour.AddStep(this);
 }
Example #2
0
 public PterosaurStep6(PterosaurBehaviour pterosaurBehaviour)
 {
     // TODO: Complete member initialization
     this.pterosaurBehaviour = pterosaurBehaviour;
     pterosaurStep           = E_PterosaurStep.Step6;
     animator = pterosaurBehaviour.Animator;
     pterosaurBehaviour.AddStep(this);
     fixedPos = pterosaurBehaviour.transform.position + pterosaurBehaviour.transform.forward * 10 - pterosaurBehaviour.transform.right * 10 + pterosaurBehaviour.transform.up * 3;
 }
Example #3
0
 public PterosaurStep8(PterosaurBehaviour pterosaurBehaviour)
 {
     // TODO: Complete member initialization
     this.pterosaurBehaviour = pterosaurBehaviour;
     pterosaurStep           = E_PterosaurStep.Step8;
     animator = pterosaurBehaviour.Animator;
     pterosaurBehaviour.AddStep(this);
     fixedPos = new Vector3(148.15f, 12.35f, 53.44f);
 }
Example #4
0
 public PterosaurStep1(PterosaurBehaviour pterosaurBehaviour)
 {
     // TODO: Complete member initialization
     this.pterosaurBehaviour = pterosaurBehaviour;
     pterosaurStep           = E_PterosaurStep.Step1;
     animator = pterosaurBehaviour.Animator;
     pterosaurBehaviour.AddStep(this);
     fixedPos       = pterosaurBehaviour.transform.position + Vector3.up * 4;
     canUpdateSkill = false;
 }