public override void InitializeComponent() { this.IsRunning = true; this.CpuProcessor = PspEmulatorContext.GetInstance <CpuProcessor>(); this.GpuProcessor = PspEmulatorContext.GetInstance <GpuProcessor>(); this.PspAudio = PspEmulatorContext.GetInstance <PspAudio>(); this.PspConfig = PspEmulatorContext.PspConfig; this.PspRtc = PspEmulatorContext.GetInstance <PspRtc>(); this.PspDisplay = PspEmulatorContext.GetInstance <PspDisplay>(); this.PspController = PspEmulatorContext.GetInstance <PspController>(); this.MipsEmiter = new MipsEmiter(); this.Kirk = new Kirk(); this.Kirk.kirk_init(); this.HleOutputHandler = PspEmulatorContext.GetInstance <HleOutputHandler>(); // @TODO FIX! New Instances!? this.ThreadManager = PspEmulatorContext.GetInstance <HleThreadManager>(); this.SemaphoreManager = PspEmulatorContext.GetInstance <HleSemaphoreManager>(); this.EventFlagManager = PspEmulatorContext.GetInstance <HleEventFlagManager>(); this.MemoryManager = new HleMemoryManager(this.CpuProcessor.Memory); this.ModuleManager = PspEmulatorContext.GetInstance <HleModuleManager>(); this.CallbackManager = PspEmulatorContext.GetInstance <HleCallbackManager>(); this.HleIoManager = PspEmulatorContext.GetInstance <HleIoManager>(); this.HleRegistryManager = PspEmulatorContext.GetInstance <HleRegistryManager>(); this.HleInterruptManager = PspEmulatorContext.GetInstance <HleInterruptManager>(); }
public SimplifiedPspEmulator(bool test = false, Action <InjectContext>?configure = null) { injector = PspInjectContext.CreateInjectContext(PspStoredConfig.Load(), test, configure); Emulator = injector.GetInstance <PspEmulator>(); //Emulator.PspRunner = null; //Emulator.CpuConfig.DebugSyscalls = true; //Emulator.CpuConfig.TrackCallStack = true; Rtc = injector.GetInstance <PspRtc>(); Display = injector.GetInstance <PspDisplay>(); DisplayComponent = injector.GetInstance <DisplayComponentThread>(); Memory = injector.GetInstance <PspMemory>(); Controller = injector.GetInstance <PspController>(); DisplayComponent.triggerStuff = true; }