public void InspectorGuiPlayerCollider(PsaiColliderBasedTrigger trigger) { EditorGUILayout.Separator(); //trigger.playerCollider = EditorGUILayout.ObjectField("Player Collider", trigger.playerCollider, typeof(Collider), true) as Collider; }
public void InspectorGuiLocalCollider(PsaiColliderBasedTrigger trigger) { //trigger.localCollider = EditorGUILayout.ObjectField("Local Collider", trigger.localCollider, typeof(Collider), true) as Collider; }