public List <Build> ZergBuilds(Bot bot) { List <Build> options = new List <Build>(); if (bot.EnemyRace == Race.Protoss) { options.Add(new MassZergling() { AllowHydraTransition = true }); options.Add(new MacroHydra()); } else if (bot.EnemyRace == Race.Terran) { if (ProxyDetected.Get().DetectedPreviously && Reaper.Get().DetectedPreviously && Hellion.Get().DetectedPreviously && Cyclone.Get().DetectedPreviously && Banshee.Get().DetectedPreviously) { options.Add(new Muukzor()); return(options); } if (BattlecruiserRush.Get().DetectedPreviously) { options.Add(new MacroHydra()); return(options); } options.Add(new MassZergling() { AllowHydraTransition = true }); options.Add(new MacroHydra()); options.Add(new Muukzor()); } else if (bot.EnemyRace == Race.Zerg) { options.Add(new RoachRavager()); options.Add(new MacroHydra()); options.Add(new RushDefense()); } else { options.Add(new MassZergling() { AllowHydraTransition = true }); options.Add(new MacroHydra()); options.Add(new RushDefense()); } return(options); }
public override void OnFrame(Bot bot) { if (FourRaxSuspected && Gas() >= 200) { GasWorkerTask.WorkersPerGas = 1; } else if (FourRaxSuspected && Minerals() <= 200 && Count(UnitTypes.STALKER) < 10) { GasWorkerTask.WorkersPerGas = 2; } else { BalanceGas(); } if (WorkerScoutTask.Task.BaseCircled()) { WorkerScoutTask.Task.Stopped = true; WorkerScoutTask.Task.Clear(); } CloakedBanshee = TotalEnemyCount(UnitTypes.BANSHEE) > 0; WaitForDetectionController.Stopped = !CloakedBanshee; bot.DrawText("CloakedBanshee: " + CloakedBanshee); WorkerScoutTask.Task.StartFrame = 600; ObserverScoutTask.Task.Priority = 6; /* * if (TotalEnemyCount(UnitTypes.BANSHEE) > 0 || FourRaxSuspected) * ForwardProbeTask.Task.Stopped = true; * else if (Completed(UnitTypes.IMMORTAL) >= 2) * ForwardProbeTask.Task.Stopped = false; * else if (Completed(UnitTypes.STALKER) + Count(UnitTypes.IMMORTAL) < 4) * ForwardProbeTask.Task.Stopped = true; * * if (ForwardProbeTask.Task.Stopped) * ForwardProbeTask.Task.Clear(); */ bot.NexusAbilityManager.Stopped = Count(UnitTypes.STALKER) == 0 && bot.Frame >= 120 * 22.4; bot.NexusAbilityManager.PriotitizedAbilities.Add(917); if (bot.EnemyStrategyAnalyzer.Count(UnitTypes.BATTLECRUISER) > 0) { BattlecruisersDetected = true; } if (FourRax.Get().Detected) { FourRaxSuspected = true; } if (ProxyDetected.Get().Detected) { FourRaxSuspected = true; } if (WorkerScoutTask.Task.BaseCircled() && bot.Frame < 22.4 * 60 * 2 && TotalEnemyCount(UnitTypes.BARRACKS) == 0) { FourRaxSuspected = true; } if (!FourRaxSuspected) { Point2D enemyRamp = bot.MapAnalyzer.GetEnemyRamp(); int enemyBarrackWallCount = 0; foreach (Unit enemy in bot.Enemies()) { if (enemyRamp == null) { break; } if (enemy.UnitType == UnitTypes.BARRACKS && SC2Util.DistanceSq(enemy.Pos, enemyRamp) <= 5.5 * 5.5) { enemyBarrackWallCount++; } } if (enemyBarrackWallCount >= 2) { WorkerScoutTask.Task.Stopped = true; WorkerScoutTask.Task.Clear(); FourRaxSuspected = true; } } if (FourRaxSuspected) { bot.TargetManager.TargetAllBuildings = true; FallBackController.Stopped = true; } bot.TargetManager.SkipPlanetaries = true; ForceFieldRampTask.Task.Stopped = !FourRaxSuspected || Completed(UnitTypes.STALKER) >= 18; if (ForceFieldRampTask.Task.Stopped) { ForceFieldRampTask.Task.Clear(); } if (FourRaxSuspected && Completed(UnitTypes.STALKER) < 10) { foreach (Agent agent in bot.Units()) { if (agent.Unit.UnitType != UnitTypes.NEXUS) { continue; } if (agent.Unit.BuildProgress >= 0.99) { continue; } agent.Order(Abilities.CANCEL); } } bot.DrawText("Defending units: " + DefenseTask.GroundDefenseTask.Units.Count); bot.DrawText("Is defending: " + DefenseTask.GroundDefenseTask.IsDefending()); if (FourRaxSuspected) { TimingAttackTask.Task.RequiredSize = 18; } else { TimingAttackTask.Task.RequiredSize = 4; TimingAttackTask.Task.RetreatSize = 0; } foreach (WorkerDefenseTask task in WorkerDefenseTask.Tasks) { task.Stopped = Completed(UnitTypes.ZEALOT) >= 5; } if (bot.EnemyStrategyAnalyzer.TotalCount(UnitTypes.REAPER) >= 3 || bot.EnemyStrategyAnalyzer.TotalCount(UnitTypes.BANSHEE) > 0) { TimingAttackTask.Task.DefendOtherAgents = false; } if (Count(UnitTypes.NEXUS) <= 1) { IdleTask.Task.OverrideTarget = OverrideMainDefenseTarget; } else if (Count(UnitTypes.NEXUS) >= 3) { IdleTask.Task.OverrideTarget = OverrideDefenseTarget; } else { IdleTask.Task.OverrideTarget = null; } if (FourRaxSuspected && Completed(UnitTypes.STALKER) < 18) { DefenseTask.GroundDefenseTask.BufferZone = 0; DefenseTask.GroundDefenseTask.ExpandDefenseRadius = 20; DefenseTask.GroundDefenseTask.MainDefenseRadius = 20; DefenseTask.GroundDefenseTask.MaxDefenseRadius = 120; DefenseTask.GroundDefenseTask.DrawDefenderRadius = 80; } else { DefenseTask.GroundDefenseTask.ExpandDefenseRadius = 30; DefenseTask.GroundDefenseTask.MainDefenseRadius = 30; DefenseTask.GroundDefenseTask.MaxDefenseRadius = 120; DefenseTask.GroundDefenseTask.DrawDefenderRadius = 80; } DefenseTask.AirDefenseTask.ExpandDefenseRadius = 30; DefenseTask.AirDefenseTask.MainDefenseRadius = 30; DefenseTask.AirDefenseTask.MaxDefenseRadius = 120; DefenseTask.AirDefenseTask.DrawDefenderRadius = 80; if (EarlyPool.Get().Detected&& !Expanded.Get().Detected&& Completed(UnitTypes.ZEALOT) < 2) { foreach (Agent agent in bot.UnitManager.Agents.Values) { if (agent.Unit.UnitType == UnitTypes.NEXUS && agent.Unit.BuildProgress < 0.99) { agent.Order(Abilities.CANCEL); } } } }
public List <Build> ProtossBuilds(Bot bot) { List <Build> options = new List <Build>(); if (Bot.Debug) { foreach (Strategy strategy in bot.EnemyStrategyAnalyzer.Strategies) { if (strategy.DetectedPreviously) { System.Console.WriteLine("Detected previous strategy: " + strategy.Name()); } } } if (bot.EnemyRace == Race.Terran) { if (Marine.Get().DetectedPreviously && !Reaper.Get().DetectedPreviously && !Marauder.Get().DetectedPreviously && !Cyclone.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously && !SiegeTank.Get().DetectedPreviously && !Medivac.Get().DetectedPreviously && !Viking.Get().DetectedPreviously && !Raven.Get().DetectedPreviously && !Battlecruiser.Get().DetectedPreviously && !WidowMine.Get().DetectedPreviously && !Hellion.Get().DetectedPreviously && !Thor.Get().DetectedPreviously && !Liberator.Get().DetectedPreviously) { // ValinMarineBot options.Add(new NinjaTurtles()); return(options); } if (BattlecruiserRush.Get().DetectedPreviously && Thor.Get().DetectedPreviously && WidowMine.Get().DetectedPreviously) { // BenBotBC options.Add(new OneBaseStalkerImmortal()); return(options); } if (Battlecruiser.Get().DetectedPreviously && !BattlecruiserRush.Get().DetectedPreviously && !Marauder.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously && !Reaper.Get().DetectedPreviously && !Cyclone.Get().DetectedPreviously && !Medivac.Get().DetectedPreviously && !Raven.Get().DetectedPreviously) { options.Add(new MassVoidray() { SkipDefenses = true }); return(options); } /* * if (ProxyDetected.Get().DetectedPreviously * && !Marauder.Get().DetectedPreviously * && Banshee.Get().DetectedPreviously) * { * options.Add(new AntiMicro()); * return options; * } */ if (ProxyDetected.Get().DetectedPreviously && Marauder.Get().DetectedPreviously && Banshee.Get().DetectedPreviously) { // MicroMachine options.Add(new AntiMicro() { HuntProxies = true, CounterProxyMarauder = false }); //options.Add(new NinjaTurtles() { Expand = true }); //options.Add(new OneBaseTempest() { DefendingStalker = true }); return(options); } if (ProxyDetected.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously) { // Strelok //options.Add(new PvTStalkerImmortal() { BuildReaperWall = true, ProxyPylon = false, DelayObserver = true, SendScout = true, MassTanksDetected = MassTank.Get().DetectedPreviously }); options.Add(new OneBaseStalkerImmortal() { UseSentry = true }); options.Add(new OneBaseTempest()); return(options); } if (Marine.Get().DetectedPreviously && Medivac.Get().DetectedPreviously && Viking.Get().DetectedPreviously && Reaper.Get().DetectedPreviously && Raven.Get().DetectedPreviously && !Cyclone.Get().DetectedPreviously && !Marauder.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously) { options.Add(new OneBaseStalkerImmortal()); //options.Add(new PvTStalkerImmortal() { BuildReaperWall = false, ProxyPylon = false, DelayObserver = true, SendScout = false, MassTanksDetected = true }); return(options); } if (Marine.Get().DetectedPreviously && Medivac.Get().DetectedPreviously && Viking.Get().DetectedPreviously && Reaper.Get().DetectedPreviously && !Raven.Get().DetectedPreviously && Marauder.Get().DetectedPreviously && Liberator.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously) { // Jensiiibot //options.Add(new PvTStalkerTempest()); //options.Add(new Builds.Protoss.WorkerRush() { CounterJensiii = true, BuildStalkers = true }); //options.Add(new PvTStalkerImmortal() { BuildReaperWall = true, ProxyPylon = false, DelayObserver = true, MassTanksDetected = MassTank.Get().DetectedPreviously, UseColosus = false }); options.Add(new PvTZealotImmortal()); return(options); } if (Marine.Get().DetectedPreviously && Medivac.Get().DetectedPreviously && Viking.Get().DetectedPreviously && Reaper.Get().DetectedPreviously && Cyclone.Get().DetectedPreviously && !Marauder.Get().DetectedPreviously && !Liberator.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously) { // Rusty options.Add(new OneBaseStalkerImmortal()); return(options); } if (Marine.Get().DetectedPreviously && Medivac.Get().DetectedPreviously && Viking.Get().DetectedPreviously && Reaper.Get().DetectedPreviously && !Raven.Get().DetectedPreviously && Cyclone.Get().DetectedPreviously && Marauder.Get().DetectedPreviously && !Liberator.Get().DetectedPreviously && !Banshee.Get().DetectedPreviously && Thor.Get().DetectedPreviously && SiegeTank.Get().DetectedPreviously && MassTank.Get().DetectedPreviously && Hellbat.Get().DetectedPreviously) { // MechSweep options.Add(new OneBaseTempest() { RequiredSize = 3 }); return(options); } options.Add(new PvTStalkerImmortal() { BuildReaperWall = true, ProxyPylon = false, DelayObserver = true, MassTanksDetected = MassTank.Get().DetectedPreviously, UseColosus = false }); } else if (bot.EnemyRace == Race.Zerg) { if (Bot.Main.OpponentID == "eed44128-f488-4e31-b457-8e55f8a95628") { options.Add(new PvZHjax() { CounterRoaches = false, DefendNydus = false }); return(options); } options.Add(new PvZHjax()); return(options); /* * if (Lurker.Get().DetectedPreviously) * { * //Kagamine * //options.Add(new PvZAdeptIntoVoidray()); * //options.Add(new WorkerRush()); * options.Add(new PvZHjax()); * return options; * } * if (Mutalisk.Get().DetectedPreviously * && !Lurker.Get().DetectedPreviously) * { * options.Add(new OneBaseStalkerImmortal() { StartZealots = true }); * return options; * } * if (Hydralisk.Get().DetectedPreviously && StrategyAnalysis.ZerglingRush.Get().DetectedPreviously) * { * options.Add(new ZealotRush()); * return options; * } * if (RoachRush.Get().DetectedPreviously || StrategyAnalysis.ZerglingRush.Get().DetectedPreviously) * { * options.Add(new PvZRushDefense()); * options.Add(new NinjaTurtles()); * return options; * } * if (Roach.Get().DetectedPreviously * && Zergling.Get().DetectedPreviously * && !Hydralisk.Get().DetectedPreviously) * { * options.Add(new PvZRushDefense()); * options.Add(new NinjaTurtles()); * return options; * } * if (Queen.Get().DetectedPreviously * && Zergling.Get().DetectedPreviously * && !Hydralisk.Get().DetectedPreviously * && !Roach.Get().DetectedPreviously) * { * options.Add(new NinjaTurtles()); * return options; * } * if (bot.PreviousEnemyStrategies.MassHydra * && MassRoach.Get().DetectedPreviously * && !Lurker.Get().DetectedPreviously) * { * options.Add(new OneBaseTempest()); * return options; * } * if (!Zergling.Get().DetectedPreviously * && !Roach.Get().DetectedPreviously * && !Hydralisk.Get().DetectedPreviously * && !Queen.Get().DetectedPreviously * && !Mutalisk.Get().DetectedPreviously) * { * options.Add(new OneBaseTempest()); * return options; * } * if (!Zergling.Get().DetectedPreviously * && Roach.Get().DetectedPreviously * && !Hydralisk.Get().DetectedPreviously * && Queen.Get().DetectedPreviously * && !Mutalisk.Get().DetectedPreviously) * { * options.Add(new OneBaseTempest()); * return options; * } * options.Add(new OneBaseStalkerImmortal() { StartZealots = true }); */ } else if (bot.EnemyRace == Race.Protoss) { if (Zealot.Get().DetectedPreviously && VoidRay.Get().DetectedPreviously && !Carrier.Get().DetectedPreviously && !Tempest.Get().DetectedPreviously && !Stalker.Get().DetectedPreviously && !Adept.Get().DetectedPreviously && !Immortal.Get().DetectedPreviously && !StrategyAnalysis.CannonRush.Get().DetectedPreviously) { // MavBot3 options.Add(new ZealotRush()); return(options); } if (SkippedNatural.Get().DetectedPreviously && !AdeptHarass.Get().DetectedPreviously && VoidRay.Get().DetectedPreviously && Immortal.Get().DetectedPreviously) { // AdditionalPylons options.Add(new DoubleRoboProxy()); return(options); } if (Oracle.Get().DetectedPreviously && ThreeGate.Get().DetectedPreviously && Zealot.Get().DetectedPreviously && !Stalker.Get().DetectedPreviously && !VoidRay.Get().DetectedPreviously && !Immortal.Get().DetectedPreviously) { // LuckyBot options.Add(new OneBaseTempest()); return(options); } if (Carrier.Get().DetectedPreviously && Collosus.Get().DetectedPreviously && SkyToss.Get().DetectedPreviously && Tempest.Get().DetectedPreviously && !Archon.Get().DetectedPreviously && !HighTemplar.Get().DetectedPreviously) { // TheGoldenArmada options.Add(new OneBaseTempest()); return(options); } options.Add(new OneBaseStalkerImmortal() { DoubleRobo = true, EarlySentry = true, AggressiveMicro = true }); return(options); /* * if (AdeptHarass.Get().DetectedPreviously * && SkyToss.Get().DetectedPreviously * && Carrier.Get().DetectedPreviously * && HighTemplar.Get().DetectedPreviously * && VoidRay.Get().DetectedPreviously * && !StrategyAnalysis.CannonRush.Get().DetectedPreviously) * { * options.Add(new ZealotRush()); * options.Add(new OneBaseStalkerImmortal()); * return options; * } * if (AdeptHarass.Get().DetectedPreviously) * { * // SharpenedEdge * options.Add(new OneBaseTempest()); * options.Add(new Dishwasher()); * return options; * } * if (StrategyAnalysis.CannonRush.Get().DetectedPreviously * && Tempest.Get().DetectedPreviously) * { * // ThreeWayLover * //options.Add(new MassVoidray() { SkipDefenses = true }); * options.Add(new OneBaseTempest()); * return options; * } * if (Sentry.Get().DetectedPreviously * && Archon.Get().DetectedPreviously * && !Stalker.Get().DetectedPreviously * && !Zealot.Get().DetectedPreviously) * { * options.Add(new TempestProxy()); * return options; * } * if (Zealot.Get().DetectedPreviously * && StrategyAnalysis.CannonRush.Get().DetectedPreviously * && Oracle.Get().DetectedPreviously * && Phoenix.Get().DetectedPreviously * && Stalker.Get().DetectedPreviously * && !Immortal.Get().DetectedPreviously) * { * //Gumby * options.Add(new NinjaTurtles()); * return options; * } * if (Oracle.Get().DetectedPreviously) * { * options.Add(new OneBaseTempest()); * return options; * } * if (!Stalker.Get().DetectedPreviously * && !Zealot.Get().DetectedPreviously * && !Sentry.Get().DetectedPreviously) * { * options.Add(new ZealotRush()); * return options; * } * if (Zealot.Get().DetectedPreviously * && !Stalker.Get().DetectedPreviously) * { * options.Add(new NinjaTurtles()); * return options; * } * * options.Add(new NinjaTurtles()); * options.Add(new PvPMothershipSiege()); */ } return(options); }