public static void RemoveProximityInteraction(ProximityInteraction interaction)
 {
     try
     {
         Instance.proximityInteractives.Remove(interaction);
     }
     catch {
         Debug.LogError("There must have been a failure when adding interaction - nothing to remove.");
     }
 }
 public static void AddProximityInteraction(ProximityInteraction interaction)
 {
     Instance.proximityInteractives.Add(interaction);
 }