public void TestGatherWithCity() { Player owner = new Player(new ArmyManager(), new Color(0, 0, 0)); Province p = new Province(new City("Urbana", 5), owner); p.Gather(owner); Assert.AreEqual(owner.Resources.GetAmountOf(ResourceType.Food), p.ActiveResources.GetAmountOf(ResourceType.Food)); Assert.AreEqual(owner.Resources.GetAmountOf(ResourceType.Weapons), p.ActiveResources.GetAmountOf(ResourceType.Weapons)); }