Example #1
0
 public void RegistDataType()
 {
     ProtocolManager.AddTypeCode <AbilityData>();
     ProtocolManager.AddTypeCode <AddUnit>();
     ProtocolManager.AddTypeCode <BattleCreateInfo>();
     ProtocolManager.AddTypeCode <BattleSnap>();
     ProtocolManager.AddTypeCode <BattleSync>();
     ProtocolManager.AddTypeCode <BuffData>();
     ProtocolManager.AddTypeCode <Damage>();
     ProtocolManager.AddTypeCode <Healing>();
     ProtocolManager.AddTypeCode <RemoveUnit>();
     ProtocolManager.AddTypeCode <UnitCreateData>();
     ProtocolManager.AddTypeCode <UnitExtProp>();
     ProtocolManager.AddTypeCode <UnitInfo>();
     ProtocolManager.AddTypeCode <UnitProp>();
     ProtocolManager.AddTypeCode <UnitSync>();
     ProtocolManager.AddTypeCode <CastRequest>();
     ProtocolManager.AddTypeCode <MoveRequest>();
     ProtocolManager.AddTypeCode <ChallengeDungeon>();
     ProtocolManager.AddTypeCode <CreateDungeon>();
 }