public static Layout.Vector3 ToLVer3(this Proto.Vector3 v3) { return(new Layout.Vector3(v3.x, v3.y, v3.z)); }
public static UnityEngine.Vector3 ToVer3(this Proto.Vector3 v3) { return(new Vector3(v3.x, v3.y, v3.z)); }
public static UVector3 ToGVer3(this Proto.Vector3 v3) { return(new UVector3(v3.x, v3.y, v3.z)); }