/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionCounters.Dispose(); iActionTrack.Dispose(); iActionDetails.Dispose(); iActionMetatext.Dispose(); iTrackCount.Dispose(); iDetailsCount.Dispose(); iMetatextCount.Dispose(); iUri.Dispose(); iMetadata.Dispose(); iDuration.Dispose(); iBitRate.Dispose(); iBitDepth.Dispose(); iSampleRate.Dispose(); iLossless.Dispose(); iCodecName.Dispose(); iMetatext.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetDeviceAccountMax.Dispose(); iActionGetModes.Dispose(); iActionGetIdArray.Dispose(); iActionReadList.Dispose(); iActionInvokeId.Dispose(); iActionInvokeIndex.Dispose(); iActionSetDevice.Dispose(); iActionSetAccount.Dispose(); iActionClear.Dispose(); iActionSwap.Dispose(); iDeviceMax.Dispose(); iAccountMax.Dispose(); iModes.Dispose(); iIdArray.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionTime.Dispose(); iTrackCount.Dispose(); iDuration.Dispose(); iSeconds.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionName.Dispose(); iActionPorts.Dispose(); iName.Dispose(); iSender.Dispose(); iReceiver.Dispose(); iResults.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetPolicyVersion.Dispose(); iActionGetPolicyAgreed.Dispose(); iActionGetPolicyDetails.Dispose(); iActionSetPolicyDetails.Dispose(); iPolicyVersion.Dispose(); iPolicyAgreed.Dispose(); iPolicyDetails.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionSetDelay.Dispose(); iActionDelay.Dispose(); iActionDelayMinimum.Dispose(); iActionDelayMaximum.Dispose(); iDelay.Dispose(); iDelayMinimum.Dispose(); iDelayMaximum.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetPublicKey.Dispose(); iActionGetRevision.Dispose(); iActionSetPreferences.Dispose(); iActionGetPreferences.Dispose(); iActionGetDevice.Dispose(); iLastChange.Dispose(); iRevision.Dispose(); iARG_TYPE_OnConflict.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionSet.Dispose(); iActionClear.Dispose(); iActionSetEnabled.Dispose(); iActionGet.Dispose(); iActionLogin.Dispose(); iActionReLogin.Dispose(); iActionGetIds.Dispose(); iActionGetPublicKey.Dispose(); iActionGetSequenceNumber.Dispose(); iIds.Dispose(); iPublicKey.Dispose(); iSequenceNumber.Dispose(); }