public bool targetsAreEqual(PropertyTrack.ValueType valueType, PropertyKey nextKey) { if (nextKey != null) { if (valueType == PropertyTrack.ValueType.Integer || valueType == PropertyTrack.ValueType.Long || valueType == PropertyTrack.ValueType.Float || valueType == PropertyTrack.ValueType.Double) { return(val == nextKey.val); } if (valueType == PropertyTrack.ValueType.Vector2) { return(vect2 == nextKey.vect2); } if (valueType == PropertyTrack.ValueType.Vector3) { return(vect3 == nextKey.vect3); } if (valueType == PropertyTrack.ValueType.Color) { return(color == nextKey.color); //return start_color.ToString()+" -> "+end_color.ToString(); } if (valueType == PropertyTrack.ValueType.Rect) { return(rect == nextKey.rect); //return start_rect.ToString()+" -> "+end_rect.ToString(); } if (valueType == PropertyTrack.ValueType.Vector4) { return(vect4 == nextKey.vect4); } if (valueType == PropertyTrack.ValueType.Quaternion) { return(quat == nextKey.quat); } } return(false); }
public object getValue(PropertyTrack.ValueType valueType) { if (valueType == PropertyTrack.ValueType.Integer) { return(System.Convert.ToInt32(val)); } if (valueType == PropertyTrack.ValueType.Long) { return(System.Convert.ToInt64(val)); } if (valueType == PropertyTrack.ValueType.Float) { return(System.Convert.ToSingle(val)); } if (valueType == PropertyTrack.ValueType.Double) { return(val); } if (valueType == PropertyTrack.ValueType.Vector2) { return(vect2); } if (valueType == PropertyTrack.ValueType.Vector3) { return(vect3); } if (valueType == PropertyTrack.ValueType.Color) { return(color); //return start_color.ToString()+" -> "+end_color.ToString(); } if (valueType == PropertyTrack.ValueType.Rect) { return(rect); //return start_rect.ToString()+" -> "+end_rect.ToString(); } if (valueType == PropertyTrack.ValueType.Vector4) { return(vect4); } if (valueType == PropertyTrack.ValueType.Quaternion) { return(quat); } if (valueType == PropertyTrack.ValueType.Bool) { return(val > 0.0); } if (valueType == PropertyTrack.ValueType.String) { return(valString); } if (valueType == PropertyTrack.ValueType.Sprite) { return(valObj ? valObj : null); } if (valueType == PropertyTrack.ValueType.Enum) { return(System.Convert.ToInt32(val)); } return("Unknown"); }
/// <summary> /// Grab position within t = [0, 1]. keyInd is the index of this key in the track. /// </summary> public object GetValueFromPath(PropertyTrack.ValueType valueType, float t) { float finalT; if (hasCustomEase()) { finalT = Utility.EaseCustom(0.0f, 1.0f, t, easeCurve); } else { var ease = Utility.GetEasingFunction(easeType); finalT = ease(t, 1f, amplitude, period); if (float.IsNaN(finalT)) //this really shouldn't happen... { return(getValue(valueType)); } } var pt = path.GetPoint(finalT); return(GetValueFromPathPoint(valueType, pt)); }
public object GetValueFromPathPoint(PropertyTrack.ValueType valueType, TweenPlugPathPoint pt) { switch (valueType) { case PropertyTrack.ValueType.Float: return(pt.valueFloat); case PropertyTrack.ValueType.Integer: return(Mathf.RoundToInt(pt.valueFloat)); case PropertyTrack.ValueType.Long: return(System.Convert.ToInt64(Mathf.RoundToInt(pt.valueFloat))); case PropertyTrack.ValueType.Double: return(System.Convert.ToDouble(pt.valueFloat)); case PropertyTrack.ValueType.Vector2: return(pt.valueVector2); case PropertyTrack.ValueType.Vector3: return(pt.valueVector3); case PropertyTrack.ValueType.Vector4: return(pt.valueVector4); case PropertyTrack.ValueType.Color: return(pt.valueColor); case PropertyTrack.ValueType.Rect: return(pt.valueRect); case PropertyTrack.ValueType.Quaternion: //TODO: quaternion is treated as euler angles return(Quaternion.Euler(pt.valueVector3)); } return(null); }
public string getValueString(System.Type type, PropertyTrack.ValueType valueType, PropertyKey nextKey, bool brief) { System.Text.StringBuilder s = new System.Text.StringBuilder(); if (PropertyTrack.isValueTypeNumeric(valueType)) { //s+= start_val.ToString(); s.Append(formatNumeric(val)); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(formatNumeric(nextKey.val)); } //if(!brief && endFrame != -1) s += " -> "+end_val.ToString(); } else if (valueType == PropertyTrack.ValueType.Bool) { s.Append(val > 0.0 ? "(true)" : "(false)"); } else if (valueType == PropertyTrack.ValueType.String) { s.AppendFormat("\"{0}\"", valString); } else if (valueType == PropertyTrack.ValueType.Vector2) { s.Append(vect2.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.vect2.ToString()); } } else if (valueType == PropertyTrack.ValueType.Vector3) { s.Append(vect3.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.vect3.ToString()); } } else if (valueType == PropertyTrack.ValueType.Color) { //return null; s.Append(color.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.color.ToString()); } } else if (valueType == PropertyTrack.ValueType.Rect) { //return null; s.Append(rect.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.rect.ToString()); } } else if (valueType == PropertyTrack.ValueType.Vector4) { s.Append(vect4.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.vect4.ToString()); } } else if (valueType == PropertyTrack.ValueType.Quaternion) { s.Append(quat.ToString()); if (!brief && nextKey != null) { s.Append(" -> "); s.Append(nextKey.quat.ToString()); } } else if (valueType == PropertyTrack.ValueType.Sprite) { s.AppendFormat("\"{0}\"", valObj ? valObj.name : "none"); } else if (valueType == PropertyTrack.ValueType.Enum) { s.Append(System.Enum.ToObject(type, (int)val).ToString()); } return(s.ToString()); }
public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object target) { //allow tracks with just one key if (track.keys.Count == 1) { interp = Interpolation.None; } else if (canTween && track.canTween) { //invalid or in-between keys if (endFrame == -1) { return; } } PropertyTrack propTrack = track as PropertyTrack; PropertyTrack.ValueType valueType = propTrack.valueType; //get component and fill the cached method info Component comp = propTrack.GetTargetComp(target as GameObject); if (comp == null) { return; } string varName = propTrack.getMemberName(); int frameRate = seq.take.frameRate; //change to use setvalue track in AMSequence if (!string.IsNullOrEmpty(varName)) { propTrack.RefreshData(comp); //allow tracks with just one key if (!propTrack.canTween || !canTween) { seq.Insert(this, GenerateSingleValueTweener(seq, propTrack, frameRate, comp)); } else { //grab end frame var endKey = track.keys[index + 1] as PropertyKey; if (targetsAreEqual(valueType, endKey)) { return; } Tweener tween = null; var time = getTime(frameRate); PropertyInfo propInfo = propTrack.GetCachedPropertyInfo(); if (propInfo != null) { switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt32(endKey.val), time); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToSingle(endKey.val), time); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => val, (x) => propInfo.SetValue(comp, x, null), endKey.val, time); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(val), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt64(endKey.val), time); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, (x) => propInfo.SetValue(comp, x, null), endKey.vect2, time); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, (x) => propInfo.SetValue(comp, x, null), endKey.vect3, time); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, (x) => propInfo.SetValue(comp, x, null), endKey.color, time); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => rect, (x) => propInfo.SetValue(comp, x, null), endKey.rect, time); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, (x) => propInfo.SetValue(comp, x, null), endKey.vect4, time); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => quat, (x) => propInfo.SetValue(comp, x, null), endKey.quat, time); break; } } else { FieldInfo fieldInfo = propTrack.GetCachedFieldInfo(); if (fieldInfo != null) { switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt32(endKey.val), time); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToSingle(endKey.val), time); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => val, (x) => fieldInfo.SetValue(comp, x), endKey.val, time); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(val), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt64(endKey.val), time); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, (x) => fieldInfo.SetValue(comp, x), endKey.vect2, time); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, (x) => fieldInfo.SetValue(comp, x), endKey.vect3, time); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, (x) => fieldInfo.SetValue(comp, x), endKey.color, time); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => (Rect)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.rect, time); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, (x) => fieldInfo.SetValue(comp, x), endKey.vect4, time); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => quat, (x) => fieldInfo.SetValue(comp, x), endKey.quat, time); break; } } } if (tween != null) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase((Ease)easeType, amplitude, period); } seq.Insert(this, tween); } } } else { Debug.LogError("Animator: No FieldInfo or PropertyInfo set."); } return; }
public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object target) { //allow tracks with just one key if (track.keys.Count == 1) { interp = Interpolation.None; } else if (canTween) { //invalid or in-between keys if (endFrame == -1) { return; } } PropertyTrack propTrack = track as PropertyTrack; string varName = propTrack.getMemberName(); if (string.IsNullOrEmpty(varName)) { Debug.LogError("Animator: No FieldInfo or PropertyInfo set."); return; } PropertyTrack.ValueType valueType = propTrack.valueType; //get component and fill the cached method info Component comp = propTrack.GetTargetComp(target as GameObject); if (comp == null) { return; } propTrack.RefreshData(comp); var time = getTime(seq.take.frameRate); Tweener tween = null; if (interp == Interpolation.None) { tween = GenerateSingleValueTweener(seq, propTrack, time, comp); } else if (interp == Interpolation.Linear || path == null) { //grab end frame var endKey = track.keys[index + 1] as PropertyKey; switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(TweenPluginFactory.CreateInt(), () => System.Convert.ToInt32(val), GenerateSetter <int>(propTrack, comp), System.Convert.ToInt32(endKey.val), time); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(TweenPluginFactory.CreateFloat(), () => System.Convert.ToSingle(val), GenerateSetter <float>(propTrack, comp), System.Convert.ToSingle(endKey.val), time); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(TweenPluginFactory.CreateDouble(), () => val, GenerateSetter <double>(propTrack, comp), endKey.val, time); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(TweenPluginFactory.CreateLong(), () => System.Convert.ToInt64(val), GenerateSetter <long>(propTrack, comp), System.Convert.ToInt64(endKey.val), time); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => vect2, GenerateSetter <Vector2>(propTrack, comp), endKey.vect2, time); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => vect3, GenerateSetter <Vector3>(propTrack, comp), endKey.vect3, time); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPluginFactory.CreateColor(), () => color, GenerateSetter <Color>(propTrack, comp), endKey.color, time); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(TweenPluginFactory.CreateRect(), () => rect, (x) => GenerateSetter <Rect>(propTrack, comp), endKey.rect, time); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => vect4, GenerateSetter <Vector4>(propTrack, comp), endKey.vect4, time); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(TweenPluginFactory.CreateQuaternion(), () => quat, GenerateSetter <Quaternion>(propTrack, comp), endKey.quat, time); break; } } else { switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(TweenPlugPathInt.Get(), () => System.Convert.ToInt32(val), GenerateSetter <int>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(TweenPlugPathFloat.Get(), () => System.Convert.ToSingle(val), GenerateSetter <float>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(TweenPlugPathDouble.Get(), () => val, GenerateSetter <double>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(TweenPlugPathLong.Get(), () => System.Convert.ToInt64(val), GenerateSetter <long>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPlugPathVector2.Get(), () => vect2, GenerateSetter <Vector2>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPlugPathVector3.Get(), () => vect3, GenerateSetter <Vector3>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPlugPathColor.Get(), () => color, GenerateSetter <Color>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(TweenPlugPathRect.Get(), () => rect, GenerateSetter <Rect>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPlugPathVector4.Get(), () => vect4, GenerateSetter <Vector4>(propTrack, comp), path, time); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(TweenPlugPathEuler.Get(), () => quat, GenerateSetter <Quaternion>(propTrack, comp), path, time); break; } } if (tween != null) { if (canTween) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase(easeType, amplitude, period); } } seq.Insert(this, tween); } return; }